11 int main(int argc, char* args[])
13 SDL_Window* window = NULL;
14 SDL_Surface* screen = NULL;
16 if (SDL_Init(SDL_INIT_EVERYTHING) < 0) {
20 //screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE);
22 window = SDL_CreateWindow("SDL Tutorial",
23 SDL_WINDOWPOS_UNDEFINED,
24 SDL_WINDOWPOS_UNDEFINED,
32 screen = SDL_GetWindowSurface(window);
37 SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0xFF, 0xFF, 0xFF));
38 SDL_UpdateWindowSurface(window);
42 SDL_DestroyWindow(window);