1 static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
3 * Keymap: Default Layer in QWERTY
5 * ,--------------------------------------------------. ,--------------------------------------------------.
6 * | ~ | 1 | 2 | 3 | 4 | 5 | \ | | - | 6 | 7 | 8 | 9 | 0 | = |
7 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
8 * | Tab | Q | W | E | R | T | ~L5 | | ~L6 | Y | U | I | O | P | [ |
9 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
10 * | Tab/Shf| A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
11 * |--------+------+------+------+------+------| L0 | | ~L7 |------+------+------+------+------+--------|
12 * | LCtrl | Z | X | C | V | B | | | | N | M | , | . | / | ] |
13 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
14 * | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 |
15 * `----------------------------------' `----------------------------------'
16 * ,-------------. ,-------------.
17 * | +L2 | Home | | PgUp | Del |
18 * ,------|------|------| |------+------+------.
19 * | | | End | | PgDn | | |
20 * | BkSp | ESC |------| |------| Enter| Space|
21 * | | | Spc | | Ins | | |
22 * `--------------------' `--------------------'
26 ****************************************************************************************************
28 * Under XOrg, I use my own mapping from QWERTY to "Workman for Programmers"
29 * See XOrg files in ./addons/ subdirectory.
31 * I have to do so, because of two things:
32 * 1) my native language is Russian, and XOrg keymap for it is based on QWERTY layout
33 * 2) I want to have non-standart shifted keys, like $ (as normal) and @ (as shifted), or _ and -
35 * And even if (2) could be solved using FN* keys (but there is limit in firmware for only 32 such
36 * keys), then (1) can't be solved at firmware level at all.
38 * So, I have to stick with QWERTY as my main layout + my own XOrg keyboard layout for English.
39 * But sometimes I have to input something when XOrg is not active - for example, in Linux console,
40 * or in firmware console (while debugging firmware), or when keyboard is connected to not my computer.
42 * For such cases I have Layer1 :)
43 * // hint: switch to Layer1 is only at Layer6
45 ****************************************************************************************************
49 * Keymap: Default Layer in Workman
51 * ,--------------------------------------------------. ,--------------------------------------------------.
52 * | ~ | ; | ! | # | { | } | ' | | ^ | [ | ] | * | ( | ) | = |
53 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
54 * | Tab | Q | D | R | W | B | NO | | ~L7 | J | F | U | P | $ | : |
55 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
56 * | Tab/Shf| A | S | H | T | G |------| |------| Y | N | E | O | I | - |
57 * |--------+------+------+------+------+------| Home | | End |------+------+------+------+------+--------|
58 * | LCtrl | Z | X | M | C | V | | | | K | L | , | . | / | | |
59 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
60 * | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 |
61 * `----------------------------------' `----------------------------------'
62 * ,-------------. ,-------------.
63 * | L0 | +L2 | | PgUp | Del |
64 * ,------|------|------| |------+------+------.
65 * | | | NO | | PgDn | | |
66 * | BkSp | ESC |------| |------| Enter| Space|
67 * | | | Spc | | Ins | | |
68 * `--------------------' `--------------------'
70 * Keymap: Default Layer in Workman / with Shift
72 * ,--------------------------------------------------. ,--------------------------------------------------.
73 * | ` | 1 | 2 | 3 | 4 | 5 | " | | \ | 6 | 7 | 8 | 9 | 0 | + |
74 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
75 * | Tab | Q | D | R | W | B | NO | | ~L7 | J | F | U | P | @ | % |
76 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
77 * | Tab/Shf| A | S | H | T | G |------| |------| Y | N | E | O | I | _ |
78 * |--------+------+------+------+------+------| Home | | End |------+------+------+------+------+--------|
79 * | LCtrl | Z | X | M | C | V | | | | K | L | , | . | / | & |
80 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
81 * | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 |
82 * `----------------------------------' `----------------------------------'
83 * ,-------------. ,-------------.
84 * | L0 | +L2 | | PgUp | Del |
85 * ,------|------|------| |------+------+------.
86 * | | | NO | | PgDn | | |
87 * | BkSp | ESC |------| |------| Enter| Space|
88 * | | | Spc | | Ins | | |
89 * `--------------------' `--------------------'
93 KEYMAP( // Layer0: default, leftled:none
95 GRV, 1, 2, 3, 4, 5, BSLS,
96 TAB, Q, W, E, R, T, FN23,
97 FN11,FN28,FN29,FN30,FN31,G,
98 FN12,FN24,FN25,FN26,FN27,B, HOME,
99 FN21,FN20,CAPS,FN13,FN14,
104 MINS,6, 7, 8, 9, 0, EQL,
105 FN23,Y, U, I, O, P, LBRC,
106 H, J, K, L, SCLN,FN15,
107 END, N, M, COMM,DOT, SLSH,FN16,
108 LEFT,UP, DOWN,RGHT,FN22,
114 KEYMAP( // Layer1: Workman layout, leftled:all
116 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
117 TRNS,Q, D, R, W, B, TRNS,
119 TRNS,Z, X, M, C, V, TRNS,
120 TRNS,TRNS,TRNS,TRNS,TRNS,
125 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
126 TRNS,J, F, U, P, 4, TRNS,
128 TRNS,K, L, TRNS,TRNS,TRNS,TRNS,
129 TRNS,TRNS,TRNS,TRNS,TRNS,
135 KEYMAP( // Layer2: numpad, leftled:mid/blue
137 TRNS,NO, NO, NO, NO, PAUS,PSCR,
138 TRNS,NO, NO, NO, NO, NO, TRNS,
139 TRNS,NO, NO, NO, TRNS,NO,
140 TRNS,NO, NO, NO, TRNS,NO, TRNS,
141 TRNS,TRNS,TRNS,TRNS,TRNS,
146 SLCK,NLCK,PSLS,PAST,PAST,PMNS,BSPC,
147 TRNS,NO, P7, P8, P9, PMNS,PGUP,
148 NO, P4, P5, P6, PPLS,PGDN,
149 TRNS,NO, P1, P2, P3, PPLS,PENT,
150 P0, PDOT,SLSH,PENT,PENT,
156 KEYMAP( // Layer3: F-keys + PgUp/PgDn on right hand, leftled:bot/green
158 TRNS,NO, NO, NO, NO, NO, NO,
159 TRNS,NO, NO, NO, NO, NO, TRNS,
160 TRNS,NO, TRNS,NO, NO, NO,
161 TRNS,NO, TRNS,NO, NO, NO, TRNS,
162 TRNS,TRNS,TRNS,LALT,LGUI,
167 NO, NO, NO, NO, NO, NO, TRNS,
168 TRNS,NO, F1, F2, F3, F4, PGUP,
169 NO, F5, F6, F7, F8, PGDN,
170 TRNS,NO, F9, F10, F11, F12, APP,
171 RGUI,RALT,TRNS,TRNS,TRNS,
177 KEYMAP( // Layer4: unconvenient keys on right hand, leftled:top/white
179 TRNS,NO, NO, NO, NO, NO, NO,
180 TRNS,NO, NO, NO, NO, NO, TRNS,
181 TRNS,TRNS,NO, NO, NO, NO,
182 TRNS,TRNS,NO, NO, NO, NO, TRNS,
183 TRNS,TRNS,TRNS,LALT,LGUI,
188 /* in Workman right hand will be:
196 NO, NO, NO, NO, NO, NO, PPLS,
197 TRNS,MINS,4, 5, 9, 0, EQL,
198 BSLS,2, P, FN1, 1, FN2,
199 TRNS,3, 6, FN3, FN4, 7, FN2,
200 TRNS,TRNS,TRNS,TRNS,TRNS,
206 KEYMAP( // Layer5: F-keys instead of numbers, leftled:top/white
208 TRNS,F1, F2, F3, F4, F5, F6,
209 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
210 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
211 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
212 TRNS,TRNS,TRNS,TRNS,TRNS,
217 F7, F8, F9, F10, F11, F12, TRNS,
218 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
219 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
220 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
221 TRNS,TRNS,TRNS,TRNS,TRNS,
227 KEYMAP( // Layer6: F-keys + utils(Teensy, Workman-layer switch), leftled:top/white+onboard
229 TRNS,F1, F2, F3, F4, F5, F6,
230 FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
231 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
232 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
233 FN18,TRNS,TRNS,TRNS,TRNS,
238 F7, F8, F9, F10, F11, F12, TRNS,
239 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN0,
240 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
241 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
242 TRNS,TRNS,TRNS,TRNS,TRNS,
252 KEYMAP( // Layer7: F-keys only, leftled:top/white
254 TRNS,NO, NO, NO, NO, NO, NO,
255 TRNS,F13, F14, F15, F16, NO, TRNS,
256 TRNS,F17, F18, F19, F20, NO,
257 TRNS,F21, F22, F23, F24, NO, TRNS,
258 TRNS,TRNS,TRNS,TRNS,TRNS,
263 NO, NO, NO, NO, NO, NO, TRNS,
264 TRNS,NO, F1, F2, F3, F4, TRNS,
265 NO, F5, F6, F7, F8, TRNS,
266 TRNS,NO, F9, F10, F11, F12, TRNS,
267 TRNS,TRNS,TRNS,TRNS,TRNS,
273 KEYMAP( // Layer8: mouse and navigation, leftled:mid/blue+bot/green
275 TRNS,NO, NO, NO, NO, NO, NO,
276 TRNS,NO, NO, NO, ACL0,NO, TRNS,
277 TRNS,NO, NO, TRNS,ACL1,NO,
278 TRNS,NO, NO, TRNS,ACL2,NO, TRNS,
279 TRNS,TRNS,TRNS,TRNS,TRNS,
285 TRNS,MPLY,MPRV,MNXT,VOLD,VOLU,MUTE,
286 TRNS,BTN2,WH_L,WH_U,WH_D,WH_R,PGUP,
287 BTN1,MS_L,MS_U,MS_D,MS_R,PGDN,
288 TRNS,BTN3,HOME,END, DEL, INS, NO,
289 TRNS,TRNS,TRNS,TRNS,TRNS,
296 // templates to copy from
298 KEYMAP( // LayerN: transparent on edges + hard-defined thumb keys, all others are empty
300 TRNS,NO, NO, NO, NO, NO, NO,
301 TRNS,NO, NO, NO, NO, NO, TRNS,
302 TRNS,NO, NO, NO, NO, NO,
303 TRNS,NO, NO, NO, NO, NO, TRNS,
304 TRNS,TRNS,TRNS,LALT,LGUI,
309 NO, NO, NO, NO, NO, NO, TRNS,
310 TRNS,NO, NO, NO, NO, NO, TRNS,
311 NO, NO, NO, NO, NO, TRNS,
312 TRNS,NO, NO, NO, NO, NO, TRNS,
313 RGUI,RALT,TRNS,TRNS,TRNS,
318 KEYMAP( // LayerN: fully transparent
320 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
321 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
322 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
323 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
324 TRNS,TRNS,TRNS,TRNS,TRNS,
329 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
330 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
331 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
332 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
333 TRNS,TRNS,TRNS,TRNS,TRNS,
342 /* id for user defined functions */
351 * Fn action definition
353 static const uint16_t PROGMEM fn_actions[] = {
354 [0] = ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key
356 [1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman
357 [2] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman
358 [3] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman
359 [4] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN4 = Shifted dot // > in Workman
361 [5] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPC), // FN5 = LShift with tap BackSpace
362 [6] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_DEL), // FN6 = LCtrl with tap Delete
363 [7] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_ESC), // FN7 = LAlt with tap Escape
364 [8] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_INS), // FN8 = RAlt with tap Ins
365 [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), // FN9 = RShift with tap Enter
366 [10] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_SPC), // FN10 = RCtrl with tap Space
368 [11] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_TAB), // FN11 = LShift with tap Tab
369 [12] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_GRV), // FN12 = LCtrl with tap Tilda
370 [13] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_SPC), // FN13 = LAlt with tap Space
371 [14] = ACTION_MODS_TAP_KEY(MOD_LGUI, KC_ESC), // FN14 = LGui with tap Escape
372 [15] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_QUOT), // FN15 = RShift with tap quotes
373 [16] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RBRC), // FN16 = RCtrl with tap ]
375 [17] = ACTION_LAYER_SET(0, ON_BOTH), // FN17 - set Layer0
376 [18] = ACTION_LAYER_SET(1, ON_BOTH), // FN18 - set Layer1, to use Workman layout at firmware level
377 [19] = ACTION_LAYER_SET(2, ON_BOTH), // FN19 - set Layer2, to use with Numpad keys
379 [21] = ACTION_FUNCTION_TAP(L_CTRL_ALT_ENT), // FN21 - momentary Layer5+CTRL+ALT on Enter, to use with F* keys on top row
380 [22] = ACTION_FUNCTION_TAP(R_CTRL_ALT_ENT), // FN22 - momentary Layer6+CTRL+ALT on Enter, to use with F* keys on top row + utils
382 [28] = ACTION_LAYER_TAP_KEY(4, KC_A), // FN28 = momentary Layer4 on A key, to use with unconvenient keys
383 [29] = ACTION_LAYER_TAP_KEY(3, KC_S), // FN29 = momentary Layer3 on S key, to use with F* keys
384 [30] = ACTION_LAYER_TAP_KEY(8, KC_D), // FN30 = momentary Layer8 on D key, to use with mouse and navigation keys
385 [31] = ACTION_LAYER_TAP_KEY(2, KC_F), // FN31 = momentary Layer2 on F key, to use with Numpad keys
387 // i'd like to remove this - will try to get used to live without this and convert them to usual keys
388 [20] = ACTION_LAYER_MOMENTARY(2), // FN20 - momentary Layer2, to use with Numpad keys
390 // [20] = ACTION_FUNCTION_TAP(CUSTOM_KEY), // FN20 - use custom key, with tapping support
392 [23] = ACTION_LAYER_TAP_KEY(7, KC_BSLS), // FN23 - momentary Layer7 on ' , to use with F* keys (F1-F24)
394 [24] = ACTION_LAYER_TAP_KEY(4, KC_Z), // FN24 = momentary Layer4 on Z key, to use with unconvenient keys
395 [25] = ACTION_LAYER_TAP_KEY(3, KC_X), // FN25 = momentary Layer3 on X key, to use with F* keys
396 [26] = ACTION_LAYER_TAP_KEY(8, KC_C), // FN26 = momentary Layer8 on C key, to use with mouse and navigation keys
397 [27] = ACTION_LAYER_TAP_KEY(2, KC_V), // FN27 = momentary Layer2 on V key, to use with Numpad keys
400 void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
402 // print("action_function called\n");
403 // print("id = "); phex(id); print("\n");
404 // print("opt = "); phex(opt); print("\n");
406 if (id == TEENSY_KEY) {
408 print("\n\nJump to bootloader... ");
410 bootloader_jump(); // should not return
411 print("not supported.\n");
414 if (id == L_CTRL_ALT_ENT || id == R_CTRL_ALT_ENT) {
415 if (record->tap.count == 0 || record->tap.interrupted) {
419 if (id == L_CTRL_ALT_ENT) {
420 weak_mods = MOD_BIT(KC_LCTL) | MOD_BIT(KC_LALT);
423 weak_mods = MOD_BIT(KC_RCTL) | MOD_BIT(KC_RALT);
427 if (record->event.pressed) {
429 add_weak_mods(weak_mods);
431 del_weak_mods(weak_mods);
435 if (record->event.pressed) {
437 send_keyboard_report();
440 send_keyboard_report();
447 * just an example of custom key implementation
448 * not really needed with custom keymap_fn_to_action(),
449 * because it will allow you to have 32 FN** keys on EACH layer
453 keyevent_t event = record->event;
455 if (id == CUSTOM_KEY) {
456 uint8_t layer = biton32(layer_state);
457 uint8_t col = event.key.col;
458 uint8_t row = event.key.row;
462 if (layer == XXX && col == XXX && row == XXX) {
474 print("custom key not handled");
475 print(": layer "); pdec(layer);
476 print(", col "); pdec(col);
477 print(", row "); pdec(row);