2 Copyright 2011 Jun Wako <wakojun@gmail.com>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
19 * Keymap for ADB keyboard
23 #include <avr/pgmspace.h>
24 #include "usb_keyboard.h"
25 #include "usb_keycodes.h"
32 #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
34 // Convert physical keyboard layout to matrix array.
35 // This is a macro to define keymap easily in keyboard layout form.
36 // TODO: layout for M0110A
39 K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, \
40 K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E,K2A, \
41 K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, \
42 K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, \
45 { KB_##K00, KB_##K01, KB_##K02, KB_##K03, KB_##K04, KB_##K05, KB_##K06, KB_##K07 }, \
46 { KB_##K08, KB_##K09, KB_NO, KB_##K0B, KB_##K0C, KB_##K0D, KB_##K0E, KB_##K0F }, \
47 { KB_##K10, KB_##K11, KB_##K12, KB_##K13, KB_##K14, KB_##K15, KB_##K16, KB_##K17 }, \
48 { KB_##K18, KB_##K19, KB_##K1A, KB_##K1B, KB_##K1C, KB_##K1D, KB_##K1E, KB_##K1F }, \
49 { KB_##K20, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_##K27 }, \
50 { KB_##K28, KB_##K29, KB_##K2A, KB_##K2B, KB_##K2C, KB_##K2D, KB_##K2E, KB_##K2F }, \
51 { KB_##K30, KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_NO, KB_NO, KB_##K37 }, \
52 { KB_##K38, KB_##K39, KB_##K3A, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO } \
56 // Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
57 static const uint8_t PROGMEM fn_layer[] = {
68 // Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
69 // See layer.c for details.
70 static const uint8_t PROGMEM fn_keycode[] = {
81 static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
82 /* Default Layer: plain keymap
83 * ,---------------------------------------------------------.
84 * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Bacpa|
85 * |---------------------------------------------------------|
86 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
87 * |---------------------------------------------------------|
88 * |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return|
89 * |---------------------------------------------------------|
90 * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift |
91 * `---------------------------------------------------------'
92 * |Opt|Alt | Space |Alt |Opt|
93 * `-----------------------------------------------'
96 GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC,
97 TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS,
98 CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT,
99 LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,
105 uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
107 return KEYCODE(layer, row, col);
110 uint8_t keymap_fn_layer(uint8_t fn_bits)
112 return pgm_read_byte(&fn_layer[biton(fn_bits)]);
115 uint8_t keymap_fn_keycode(uint8_t fn_bits)
117 return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);