3 static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
5 ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, INS, PSCR, SLCK, BRK, \
6 GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, NUMLOCK,KP_SLASH,KP_ASTERISK,KP_MINUS, \
7 TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, KP_7, KP_8, KP_9, KP_PLUS, \
8 CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,FN0, ENT, KP_4, KP_5, KP_6, NO, \
9 LSFT, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, KP_1, KP_2, KP_3, KP_ENTER, \
10 LCTL,LGUI,LALT, SPC, NO, RALT,RGUI,RCTL, KP_0, NO, KP_DOT, NO), \
12 CALC,MYCM,WSCH,WHOM,MAIL,MUTE,VOLD,VOLU,MSEL,MSTP,MPLY,MPRV,MNXT,TRNS, TRNS, WAKE, PWR, SLEP, \
13 FN1, FN2, FN3, FN4, FN5, FN6, FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, TRNS, \
14 TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, TRNS, \
15 TRNS,TRNS,TRNS,TRNS,PGDN,TRNS,LEFT,DOWN,UP ,RGHT,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, TRNS, \
16 TRNS, TRNS,TRNS,TRNS,TRNS,PGUP,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, TRNS, \
17 TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, TRNS)
20 static const action_t PROGMEM fn_actions[] = {
21 [0] = ACTION_LAYER_MOMENTARY(1),
22 [1] = ACTION_BACKLIGHT_TOGGLE(),
23 [2] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_ALPHA),
24 [3] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_MODNUM),
25 [4] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_NUMERIC),
26 [5] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_FROW),
27 [6] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_BACKSIDE),
28 [7] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_TOPRIGHT)