2 Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
30 #include "bootmagic.h"
32 #include "backlight.h"
34 #ifdef MOUSEKEY_ENABLE
35 # include "mousekey.h"
37 #ifdef PS2_MOUSE_ENABLE
38 # include "ps2_mouse.h"
40 #ifdef SERIAL_MOUSE_ENABLE
41 #include "serial_mouse.h"
43 #ifdef ADB_MOUSE_ENABLE
48 #ifdef MATRIX_HAS_GHOST
49 static bool has_ghost_in_row(uint8_t row)
51 matrix_row_t matrix_row = matrix_get_row(row);
52 // No ghost exists when less than 2 keys are down on the row
53 if (((matrix_row - 1) & matrix_row) == 0)
56 // Ghost occurs when the row shares column line with other row
57 for (uint8_t i=0; i < MATRIX_ROWS; i++) {
58 if (i != row && (matrix_get_row(i) & matrix_row))
66 __attribute__ ((weak)) void matrix_setup(void) {}
67 void keyboard_setup(void)
72 void keyboard_init(void)
76 #ifdef PS2_MOUSE_ENABLE
79 #ifdef SERIAL_MOUSE_ENABLE
82 #ifdef ADB_MOUSE_ENABLE
87 #ifdef BOOTMAGIC_ENABLE
91 #ifdef BACKLIGHT_ENABLE
97 * Do keyboard routine jobs: scan mantrix, light LEDs, ...
98 * This is repeatedly called as fast as possible.
100 void keyboard_task(void)
102 static matrix_row_t matrix_prev[MATRIX_ROWS];
103 #ifdef MATRIX_HAS_GHOST
104 static matrix_row_t matrix_ghost[MATRIX_ROWS];
106 static uint8_t led_status = 0;
107 matrix_row_t matrix_row = 0;
108 matrix_row_t matrix_change = 0;
111 for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
112 matrix_row = matrix_get_row(r);
113 matrix_change = matrix_row ^ matrix_prev[r];
115 #ifdef MATRIX_HAS_GHOST
116 if (has_ghost_in_row(r)) {
117 /* Keep track of whether ghosted status has changed for
118 * debugging. But don't update matrix_prev until un-ghosted, or
119 * the last key would be lost.
121 if (debug_matrix && matrix_ghost[r] != matrix_row) {
124 matrix_ghost[r] = matrix_row;
127 matrix_ghost[r] = matrix_row;
129 if (debug_matrix) matrix_print();
130 for (uint8_t c = 0; c < MATRIX_COLS; c++) {
131 if (matrix_change & ((matrix_row_t)1<<c)) {
132 keyevent_t e = (keyevent_t){
133 .key = (keypos_t){ .row = r, .col = c },
134 .pressed = (matrix_row & ((matrix_row_t)1<<c)),
135 .time = (timer_read() | 1) /* time should not be 0 */
138 hook_matrix_change(e);
139 // record a processed key
140 matrix_prev[r] ^= ((matrix_row_t)1<<c);
141 // process a key per task call
142 goto MATRIX_LOOP_END;
147 // call with pseudo tick event when no real key event.
152 hook_keyboard_loop();
154 #ifdef MOUSEKEY_ENABLE
155 // mousekey repeat & acceleration
159 #ifdef PS2_MOUSE_ENABLE
163 #ifdef SERIAL_MOUSE_ENABLE
167 #ifdef ADB_MOUSE_ENABLE
172 if (led_status != host_keyboard_leds()) {
173 led_status = host_keyboard_leds();
174 if (debug_keyboard) dprintf("LED: %02X\n", led_status);
175 hook_keyboard_leds_change(led_status);
179 void keyboard_set_leds(uint8_t leds)