/* Copyright 2013 Oleg Kostyuk This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include #include #include "keycode.h" #include "action.h" #include "action_code.h" #include "action_macro.h" #include "bootloader.h" #include "report.h" #include "host.h" #include "print.h" #include "debug.h" #include "keymap.h" #include "ergodox.h" /* ErgoDox keymap definition macro */ #define KEYMAP( \ \ /* left hand, spatial positions */ \ k00,k01,k02,k03,k04,k05,k06, \ k10,k11,k12,k13,k14,k15,k16, \ k20,k21,k22,k23,k24,k25, \ k30,k31,k32,k33,k34,k35,k36, \ k40,k41,k42,k43,k44, \ k55,k56, \ k54, \ k53,k52,k51, \ \ /* right hand, spatial positions */ \ k07,k08,k09,k0A,k0B,k0C,k0D, \ k17,k18,k19,k1A,k1B,k1C,k1D, \ k28,k29,k2A,k2B,k2C,k2D, \ k37,k38,k39,k3A,k3B,k3C,k3D, \ k49,k4A,k4B,k4C,k4D, \ k57,k58, \ k59, \ k5C,k5B,k5A ) \ \ /* matrix positions */ \ { \ { KC_##k00,KC_##k10,KC_##k20,KC_##k30,KC_##k40,KC_NO }, \ { KC_##k01,KC_##k11,KC_##k21,KC_##k31,KC_##k41,KC_##k51}, \ { KC_##k02,KC_##k12,KC_##k22,KC_##k32,KC_##k42,KC_##k52}, \ { KC_##k03,KC_##k13,KC_##k23,KC_##k33,KC_##k43,KC_##k53}, \ { KC_##k04,KC_##k14,KC_##k24,KC_##k34,KC_##k44,KC_##k54}, \ { KC_##k05,KC_##k15,KC_##k25,KC_##k35,KC_NO, KC_##k55}, \ { KC_##k06,KC_##k16,KC_NO, KC_##k36,KC_NO, KC_##k56}, \ \ { KC_##k07,KC_##k17,KC_NO, KC_##k37,KC_NO, KC_##k57}, \ { KC_##k08,KC_##k18,KC_##k28,KC_##k38,KC_NO, KC_##k58}, \ { KC_##k09,KC_##k19,KC_##k29,KC_##k39,KC_##k49,KC_##k59}, \ { KC_##k0A,KC_##k1A,KC_##k2A,KC_##k3A,KC_##k4A,KC_##k5A}, \ { KC_##k0B,KC_##k1B,KC_##k2B,KC_##k3B,KC_##k4B,KC_##k5B}, \ { KC_##k0C,KC_##k1C,KC_##k2C,KC_##k3C,KC_##k4C,KC_##k5C}, \ { KC_##k0D,KC_##k1D,KC_##k2D,KC_##k3D,KC_##k4D,KC_NO } \ } #if defined(KEYMAP_DVORAK) #include "keymap_dvorak.h" #elif defined(KEYMAP_COLEMAK) #include "keymap_colemak.h" #elif defined(KEYMAP_WORKMAN) #include "keymap_workman.h" #elif defined(KEYMAP_CUB) #include "keymap_cub.h" #else static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KEYMAP( // layer 0 : default // left hand EQL, 1, 2, 3, 4, 5, ESC, BSLS,Q, W, E, R, T, FN2, TAB, A, S, D, F, G, LSFT,Z, X, C, V, B, FN1, LGUI,GRV, BSLS,LEFT,RGHT, LCTL,LALT, HOME, BSPC,DEL, END, // right hand FN3, 6, 7, 8, 9, 0, MINS, LBRC,Y, U, I, O, P, RBRC, H, J, K, L, SCLN,QUOT, FN1, N, M, COMM,DOT, SLSH,RSFT, LEFT,DOWN,UP, RGHT,RGUI, RALT,RCTL, PGUP, PGDN,ENT, SPC ), KEYMAP( // layer 1 : function and symbol keys // left hand TRNS,F1, F2, F3, F4, F5, F11, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN4, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, // right hand F12, F6, F7, F8, F9, F10, TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS ), KEYMAP( // layer 2 : keyboard functions // left hand FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, // right hand FN4, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS ), KEYMAP( // layer 3: numpad // left hand TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, // right hand SLCK,NLCK,PSLS,PAST,PAST,PMNS,BSPC, TRNS,NO, P7, P8, P9, PMNS,BSPC, NO, P4, P5, P6, PPLS,PENT, TRNS,NO, P1, P2, P3, PPLS,PENT, P0, PDOT,SLSH,PENT,PENT, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS ), }; /* id for user defined functions */ enum function_id { TEENSY_KEY, }; /* * Fn action definition */ static const uint16_t PROGMEM fn_actions[] = { ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key ACTION_LAYER_MOMENTARY(1), // FN1 - switch to Layer1 ACTION_LAYER_SET(2, ON_PRESS), // FN2 - push Layer2 ACTION_LAYER_SET(3, ON_PRESS), // FN3 - push Layer3 ACTION_LAYER_SET(0, ON_PRESS), // FN4 - push Layer0 }; void action_function(keyrecord_t *event, uint8_t id, uint8_t opt) { if (id == TEENSY_KEY) { clear_keyboard(); print("\n\nJump to bootloader... "); _delay_ms(250); bootloader_jump(); // should not return print("not supported.\n"); } } #endif #define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0])) #define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0])) /* translates key to keycode */ uint8_t keymap_key_to_keycode(uint8_t layer, key_t key) { if (layer < KEYMAPS_SIZE) { return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]); } else { // fall back to layer 0 return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]); } } /* translates Fn keycode to action */ action_t keymap_fn_to_action(uint8_t keycode) { action_t action; if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) { action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]); } else { action.code = ACTION_NO; } return action; }