#include <stdint.h>
#include <stdbool.h>
-#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
,---------------------------------------------------------------.
| 60| 61| 62| 63| 64| 65| 66| 67| 68| 69| 6A| 6B| 36| 37| 3F| 3E|
LGUI, LALT, LCTL, LSFT, SPC, SPC, RALT
),
};
-static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {};
/*
* Macro definition
/*
* Fn actions
*/
-static const uint16_t PROGMEM fn_actions[] = {
+const action_t PROGMEM fn_actions[] = {
ACTION_LAYER_TAP_TOGGLE(0), // FN0
ACTION_LAYER_TAP_KEY(1, KC_SLASH), // FN1
ACTION_LAYER_TAP_KEY(2, KC_SCLN), // FN2
ACTION_MACRO(RBRACKET), // FN5
ACTION_MACRO(DUMMY), // FN6
};
-
-
-
-
-
-
-/*
- * No need to edit.
- */
-#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
-#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
-
-/* translates key to keycode */
-uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
-{
- if (layer < KEYMAPS_SIZE) {
- return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
- } else {
- // fall back to layer 0
- return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
- }
-}
-
-/* translates Fn keycode to action */
-action_t keymap_fn_to_action(uint8_t keycode)
-{
- action_t action;
- if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
- action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
- } else {
- action.code = ACTION_NO;
- }
- return action;
-}