void default_layer_or(uint32_t state);
void default_layer_and(uint32_t state);
void default_layer_xor(uint32_t state);
-#else
-#define default_layer_or(state)
-#define default_layer_and(state)
-#define default_layer_xor(state)
#endif
void layer_or(uint32_t state);
void layer_and(uint32_t state);
void layer_xor(uint32_t state);
-#else
-#define layer_state 0
-#define layer_clear()
-#define layer_move(layer)
-#define layer_on(layer)
-#define layer_off(layer)
-#define layer_invert(layer)
-
-#define layer_or(state)
-#define layer_and(state)
-#define layer_xor(state)
-#define layer_debug()
#endif
/* return action depending on current layer status */
-action_t layer_switch_get_action(keypos_t key);
+action_t layer_switch_get_action(keyevent_t key);
#endif