- else {
- // other key events shall be enq'd till tapping state settles.
- return false;
- }
- }
- // tap_count > 0
- else {
- if (IS_TAPPING_KEY(event.key) && !event.pressed) {
- debug("Tapping: Tap release("); debug_dec(tapping_key.tap.count); debug(")\n");
- keyp->tap = tapping_key.tap;
- process_action(keyp);
- tapping_key = *keyp;
- debug_tapping_key();
- return true;
- }
- else if (is_tap_key(keyp->event.key) && event.pressed) {
- if (tapping_key.tap.count > 1) {
- debug("Tapping: Start new tap with releasing last tap(>1).\n");
- // unregister key
- process_action(&(keyrecord_t){
- .tap = tapping_key.tap,
- .event.key = tapping_key.event.key,
- .event.time = event.time,
- .event.pressed = false
- });
- } else {
- debug("Tapping: Start while last tap(1).\n");
- }
- tapping_key = *keyp;
- waiting_buffer_scan_tap();
- debug_tapping_key();
- return true;
- }
- else {
- if (!IS_NOEVENT(keyp->event)) {
- debug("Tapping: key event while last tap(>0).\n");
- }
- process_action(keyp);
- return true;
- }
- }
- }
- // after TAPPING_TERM
- else {
- if (tapping_key.tap.count == 0) {
- debug("Tapping: End. Timeout. Not tap(0): ");
- debug_event(event); debug("\n");
- process_action(&tapping_key);
- tapping_key = (keyrecord_t){};
- debug_tapping_key();
- return false;
- } else {
- if (IS_TAPPING_KEY(event.key) && !event.pressed) {
- debug("Tapping: End. last timeout tap release(>0).");
- keyp->tap = tapping_key.tap;
- process_action(keyp);
- tapping_key = (keyrecord_t){};
- return true;
- }
- else if (is_tap_key(keyp->event.key) && event.pressed) {
- if (tapping_key.tap.count > 1) {
- debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
- // unregister key
- process_action(&(keyrecord_t){
- .tap = tapping_key.tap,
- .event.key = tapping_key.event.key,
- .event.time = event.time,
- .event.pressed = false
- });
- } else {
- debug("Tapping: Start while last timeout tap(1).\n");
- }
- tapping_key = *keyp;
- waiting_buffer_scan_tap();
- debug_tapping_key();
- return true;
- }
- else {
- if (!IS_NOEVENT(keyp->event)) {
- debug("Tapping: key event while last timeout tap(>0).\n");
- }
- process_action(keyp);
- return true;
- }
- }
- }
- } else if (IS_TAPPING_RELEASED()) {
- if (WITHIN_TAPPING_TERM(event)) {
- if (tapping_key.tap.count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
- // sequential tap.
- keyp->tap = tapping_key.tap;
- keyp->tap.count += 1;
- debug("Tapping: Tap press("); debug_dec(keyp->tap.count); debug(")\n");
- process_action(keyp);
- tapping_key = *keyp;
- debug_tapping_key();
- return true;
- } else if (event.pressed && is_tap_key(event.key)) {
- // Sequential tap can be interfered with other tap key.
- debug("Tapping: Start with interfering other tap.\n");
- tapping_key = *keyp;
- waiting_buffer_scan_tap();
- debug_tapping_key();
- return true;
- } else {
- if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
- process_action(keyp);
- return true;
- }
- } else {
- // timeout. no sequential tap.
- debug("Tapping: End(Timeout after releasing last tap): ");
- debug_event(event); debug("\n");
- tapping_key = (keyrecord_t){};
- debug_tapping_key();
- return false;
- }
- }
- // not tapping satate
- else {
- if (event.pressed && is_tap_key(event.key)) {
- debug("Tapping: Start(Press tap key).\n");
- tapping_key = *keyp;
- waiting_buffer_scan_tap();
- debug_tapping_key();
- return true;
- } else {
- process_action(keyp);
- return true;
- }
- }