-#ifndef ACTION_H
-#define ACTION_H
-
-#include "keyboard.h"
-
-
-/* Key Action(16bit code)
- 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
-------------------------------------------------
-ACT_LMODS(0000)
- 0 0 0 0| 0 0 0 0| 0 0 0 0 0 0| 0 0 No action
- 0 0 0 0| 0 0 0 0| keycode(8) Key
- 0 0 0 0| mods(4) | 0 0 0 0 0 0| 0 0 Lmods Momentary
- 0 0 0 0| mods(4) | 0 0 0 0 0 0| 0 1 Lmods OneShot
- 0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 0 (reserved)
- 0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 1 (reserved)
- 0 0 0 0| mods(4) | keycode(8) Key+Lmods
-???
- 0 0 0 0| mods(4) | 1 1 1 1 0| tap(3) Lmods+tap Switch(enable/disable)
- 0 0 0 0| mods(4) | 1 1 1 1 1| tap(3) Lmods+tap Toggle(on/off)
-???
-
-ACT_RMODS(0001)
- 0 0 0 1| 0 0 0 0| 0 0 0 0 0 0 0 0 No action(not used)
- 0 0 0 1| 0 0 0 0| keycode(8) Key(not used)
- 0 0 0 1| mods(4) | 0 0 0 0 0 0| 0 0 Rmods Momentary
- 0 0 0 1| mods(4) | 0 0 0 0 0 0| 0 1 Rmods OneShot
- 0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 0 (reserved)
- 0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 1 (reserved)
- 0 0 0 1| mods(4) | keycode(8) Key+Rmod
-???
- 0 0 0 1| mods(4) | 1 1 1 1 0| tap(3) Rmods+tap Switch(enable/disable)
- 0 0 0 1| mods(4) | 1 1 1 1 1| tap(3) Rmods+tap Toggle(on/off)
-???
-
-ACT_LMODS_TAP(0010)
- 0 0 1 0| 0 0 0 0| X X X X X X X X (reserved)[00-FF]
- 0 0 1 0| mods(4) | 0 0 0 0 0 0| X X (reserved)
- 0 0 1 0| mods(4) | keycode(8) Lmods+tap Key
- 0 0 1 0| mods(4) | 1 1 1 1| X X X X (reserved)[F0-FF]
-
-ACT_RMODS_TAP(0011)
- 0 0 1 1| 0 0 0 0| X X X X X X X X (reserved)[00-FF]
- 0 0 1 1| mods(4) | 0 0 0 0 0 0| X X (reserved)
- 0 0 1 1| mods(4) | keycode(8) Rmods+tap Key
- 0 0 1 1| mods(4) | 1 1 1 1| X X X X (reserved)[F0-FF]
-
-ACT_LAYER(0100)
- 0 1 0 0| layer(4) | 0 0 0 0 0 0| 0 0 Momentary
- 0 1 0 0| layer(4) | 0 0 0 0 0 0| 0 1 Oneshot
- 0 1 0 0| layer(4) | 0 0 0 0 0 0| 1 0 (reserved)
- 0 1 0 0| layer(4) | 0 0 0 0 0 0| 1 1 (reserved)
- 0 1 0 0| layer(4) | keycode(8) Fn momentary + tap Key
- 0 1 0 0| layer(4) | 1 1 1 1 0| tap(3) Fn+tap Switch(enable/disable)
- 0 1 0 0| layer(4) | 1 1 1 1 1| tap(3) Fn+tap Toggle(on/off)
-
-ACT_USAGE(0101)
- 0 1 0 1| 0 0| usage(10) System usage
- 0 1 0 1| 0 1| usage(10) Consumer usage
- 0 1 0 1| 1 0| usage(10) (reserved)
- 0 1 0 1| 1 1| usage(10) (reserved)
-
-ACT_MOUSEKEY(0110)
- 0 1 1 0| X X X X| keycode(8) Mouse key
-??? TODO: refactor
- 0 1 1 0| 0 0 X X| accel(5) |cursor(3) Mouse key
- 0 1 1 0| 0 1 X X| accel(5) |wheel(3) Mouse key
- 0 1 1 0| 1 0 X X| button(8) Mouse key
- 0 1 1 0| 1 1 X X| button(8) Mouse key
-???
-
- 0 1 1 1| (reserved)
- 1 0 0 0| (reserved)
- 1 0 0 1| (reserved)
- 1 0 1 0| (reserved)
- 1 0 1 1| (reserved)
- 1 1 0 0| (reserved)
-
-ACT_MACRO(1100)
- 1 1 0 0| option(4) | macro-table id(8) Macro play(Flash)
- 1 1 0 0| option(4) | macro-table id(8) Macro play(EEPROM)
- 1 1 0 0| 1 1 1 1| macro-table id(8) Macro record
-
-ACT_COMMAND(1110)
- 1 1 1 0| option(4) | comamnd id(8) Built-in Command exec
-
-ACT_FUNCTION(1111)
- 1 1 1 1| function address(4K range) Function
- Macro record(dynamicly)
- Macro play(dynamicly)
-*/
-
-enum action_id {
- ACT_LMODS = 0,
- ACT_RMODS,
- ACT_LMOD_TAP,
- ACT_RMOD_TAP,
- ACT_LAYER,
- ACT_USAGE,
- ACT_MOUSEKEY,
- ACT_MACRO = 14,
- ACT_COMMAND = 15,
- ACT_FUNCTION = 16
-};
-
-// TODO: not portable across compiler/endianness?