along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "host.h"
-#include "timer.h"
-#include "keymap.h"
#include "keycode.h"
#include "keyboard.h"
#include "mousekey.h"
#include "command.h"
-#include "util.h"
#include "debug.h"
+#include "led.h"
+#include "action_layer.h"
+#include "action_tapping.h"
+#include "action_oneshot.h"
+#include "action_macro.h"
#include "action.h"
-static void process_action(keyrecord_t *record);
-static bool process_tapping(keyrecord_t *record);
-static void waiting_buffer_scan_tap(void);
-
-static void debug_event(keyevent_t event);
-static void debug_record(keyrecord_t record);
-static void debug_action(action_t action);
-static void debug_tapping_key(void);
-static void debug_waiting_buffer(void);
-
-
-/*
- * Tapping
- */
-/* period of tapping(ms) */
-#ifndef TAPPING_TERM
-#define TAPPING_TERM 200
-#endif
-
-/* tap count needed for toggling a feature */
-#ifndef TAPPING_TOGGLE
-#define TAPPING_TOGGLE 5
-#endif
-
-/* stores a key event of current tap. */
-static keyrecord_t tapping_key = {};
-
-#define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
-#define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
-#define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
-#define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
-#define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
-
-
-/*
- * Waiting buffer
- *
- * stores key events waiting for settling current tap.
- */
-#define WAITING_BUFFER_SIZE 8
-static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
-
-/* point to empty cell to enq */
-static uint8_t waiting_buffer_head = 0;
-
-/* point to the oldest data cell to deq */
-static uint8_t waiting_buffer_tail = 0;
-
-static bool waiting_buffer_enq(keyrecord_t record)
-{
- if (IS_NOEVENT(record.event)) {
- return true;
- }
-
- if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
- debug("waiting_buffer_enq: Over flow.\n");
- return false;
- }
-
- waiting_buffer[waiting_buffer_head] = record;
- waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
-
- debug("waiting_buffer_enq: "); debug_waiting_buffer();
- return true;
-}
-
-static void waiting_buffer_clear(void)
-{
- waiting_buffer_head = 0;
- waiting_buffer_tail = 0;
-}
-
-#if TAPPING_TERM >= 500
-static bool waiting_buffer_typed(keyevent_t event)
-{
- for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
- if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
- return true;
- }
- }
- return false;
-}
-#endif
-
-static bool waiting_buffer_has_anykey_pressed(void)
-{
- for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
- if (waiting_buffer[i].event.pressed) return true;
- }
- return false;
-}
-
-
-/* Oneshot modifier
- *
- * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
- * Solution: Oneshot modifier have its effect on only one key coming next.
- * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
- *
- * Hold: works as normal modifier.
- * Tap: one shot modifier.
- * 2 Tap: cancel one shot modifier.
- * 5-Tap: toggles enable/disable oneshot feature.
- */
-static struct {
- uint8_t mods;
- uint8_t time;
- bool ready;
- bool disabled;
-} oneshot_state;
-
-static void oneshot_start(uint8_t mods, uint16_t time)
-{
- oneshot_state.mods = mods;
- oneshot_state.time = time;
- oneshot_state.ready = true;
-}
-
-static void oneshot_cancel(void)
-{
- oneshot_state.mods = 0;
- oneshot_state.time = 0;
- oneshot_state.ready = false;
-}
-
-static void oneshot_toggle(void)
-{
- oneshot_state.disabled = !oneshot_state.disabled;
-}
-
-
-
void action_exec(keyevent_t event)
{
if (!IS_NOEVENT(event)) {
keyrecord_t record = { .event = event };
- // pre-process on tapping
- if (process_tapping(&record)) {
- if (!IS_NOEVENT(record.event)) {
- debug("processed: "); debug_record(record); debug("\n");
- }
- } else {
- // enqueue
- if (!waiting_buffer_enq(record)) {
- // clear all in case of overflow.
- debug("OVERFLOW: CLEAR ALL STATES\n");
- clear_keyboard();
- waiting_buffer_clear();
- tapping_key = (keyrecord_t){};
- }
- }
-
- // process waiting_buffer
- if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
- debug("---- action_exec: process waiting_buffer -----\n");
- }
-
- for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
- if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
- debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
- debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
- } else {
- break;
- }
- }
- if (!IS_NOEVENT(event)) {
- debug("\n");
+#ifndef NO_ACTION_TAPPING
+ action_tapping_process(record);
+#else
+ process_action(&record);
+ if (!IS_NOEVENT(record.event)) {
+ debug("processed: "); debug_record(record); debug("\n");
}
+#endif
}
-static void process_action(keyrecord_t *record)
+void process_action(keyrecord_t *record)
{
keyevent_t event = record->event;
- uint8_t tap_count = record->tap_count;
+#ifndef NO_ACTION_TAPPING
+ uint8_t tap_count = record->tap.count;
+#endif
if (IS_NOEVENT(event)) { return; }
- action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
- //debug("action: "); debug_hex16(action.code); if (event.pressed) debug("d\n"); else debug("u\n");
- debug("ACTION: "); debug_action(action); debug("\n");
+ action_t action = layer_switch_get_action(event.key);
+ debug("ACTION: "); debug_action(action);
+#ifndef NO_ACTION_LAYER
+ debug(" layer_state: "); layer_debug();
+ debug(" default_layer_state: "); default_layer_debug();
+#endif
+ debug("\n");
switch (action.kind.id) {
/* Key and Mods */
}
}
break;
+#ifndef NO_ACTION_TAPPING
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
{
uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
action.key.mods<<4;
- switch (action.layer.code) {
+ switch (action.layer_tap.code) {
+ #ifndef NO_ACTION_ONESHOT
case 0x00:
// Oneshot modifier
if (event.pressed) {
}
else if (tap_count == 1) {
debug("MODS_TAP: Oneshot: start\n");
- oneshot_start(mods, event.time);
+ oneshot_start(mods);
}
- else if (tap_count == 5) {
+ else if (tap_count == TAPPING_TOGGLE) {
debug("MODS_TAP: Oneshot: toggle\n");
oneshot_toggle();
}
} else {
if (tap_count == 0) {
debug("MODS_TAP: Oneshot: cancel/del_mods\n");
- // cancel oneshot by holding.
+ // cancel oneshot on hold
oneshot_cancel();
del_mods(mods);
}
}
}
break;
+ #endif
default:
if (event.pressed) {
if (tap_count > 0) {
- if (waiting_buffer_has_anykey_pressed()) {
+ if (record->tap.interrupted) {
debug("MODS_TAP: Tap: Cancel: add_mods\n");
// ad hoc: set 0 to cancel tap
- record->tap_count = 0;
+ record->tap.count = 0;
add_mods(mods);
} else {
debug("MODS_TAP: Tap: register_code\n");
}
}
break;
-
+#endif
+#ifdef EXTRAKEY_ENABLE
/* other HID usage */
case ACT_USAGE:
-#ifdef EXTRAKEY_ENABLE
switch (action.usage.page) {
- case ACTION_USAGE_PAGE_SYSTEM:
+ case PAGE_SYSTEM:
if (event.pressed) {
host_system_send(action.usage.code);
} else {
host_system_send(0);
}
break;
- case ACTION_USAGE_PAGE_CONSUMER:
+ case PAGE_CONSUMER:
if (event.pressed) {
host_consumer_send(action.usage.code);
} else {
}
break;
}
-#endif
break;
-
+#endif
+#ifdef MOUSEKEY_ENABLE
/* Mouse key */
case ACT_MOUSEKEY:
-#ifdef MOUSEKEY_ENABLE
if (event.pressed) {
mousekey_on(action.key.code);
mousekey_send();
mousekey_off(action.key.code);
mousekey_send();
}
-#endif
break;
-
- /* Layer key */
- case ACT_LAYER_PRESSED:
- // layer action when pressed
- switch (action.layer.code) {
- case 0x00:
- if (event.pressed) {
- layer_switch(action.layer.opt);
- }
- break;
- case 0xF0:
- // tap toggle
- if (event.pressed) {
- if (tap_count < TAPPING_TOGGLE) {
- layer_switch(action.layer.opt);
- }
- } else {
- if (tap_count >= TAPPING_TOGGLE) {
- debug("LAYER_PRESSED: tap toggle.\n");
- layer_switch(action.layer.opt);
- }
- }
- break;
- case 0xFF:
- // change default layer
- if (event.pressed) {
- default_layer = action.layer.opt;
- layer_switch(default_layer);
+#endif
+#ifndef NO_ACTION_LAYER
+ case ACT_LAYER:
+ if (action.layer_bitop.on == 0) {
+ /* Default Layer Bitwise Operation */
+ if (!event.pressed) {
+ uint8_t shift = action.layer_bitop.part*4;
+ uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
+ uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
+ switch (action.layer_bitop.op) {
+ case OP_BIT_AND: default_layer_and(bits | mask); break;
+ case OP_BIT_OR: default_layer_or(bits | mask); break;
+ case OP_BIT_XOR: default_layer_xor(bits | mask); break;
+ case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
}
- break;
- default:
- // with tap key
- if (event.pressed) {
- if (tap_count > 0) {
- debug("LAYER_PRESSED: Tap: register_code\n");
- register_code(action.layer.code);
- } else {
- debug("LAYER_PRESSED: No tap: layer_switch\n");
- layer_switch(action.layer.opt);
- }
- } else {
- if (tap_count > 0) {
- debug("LAYER_PRESSED: Tap: unregister_code\n");
- unregister_code(action.layer.code);
- } else {
- debug("LAYER_PRESSED: No tap: NO ACTION\n");
- }
+ }
+ } else {
+ /* Layer Bitwise Operation */
+ if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
+ (action.layer_bitop.on & ON_RELEASE)) {
+ uint8_t shift = action.layer_bitop.part*4;
+ uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
+ uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
+ switch (action.layer_bitop.op) {
+ case OP_BIT_AND: layer_and(bits | mask); break;
+ case OP_BIT_OR: layer_or(bits | mask); break;
+ case OP_BIT_XOR: layer_xor(bits | mask); break;
+ case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
}
- break;
+ }
}
break;
- case ACT_LAYER_RELEASED:
- switch (action.layer.code) {
- case 0x00:
- if (!event.pressed) {
- layer_switch(action.layer.opt);
- }
- break;
- case 0xF0:
- // tap toggle
+ #ifndef NO_ACTION_TAPPING
+ case ACT_LAYER_TAP:
+ case ACT_LAYER_TAP1:
+ switch (action.layer_tap.code) {
+ case OP_TAP_TOGGLE:
+ /* tap toggle */
if (event.pressed) {
- if (tap_count >= TAPPING_TOGGLE) {
- debug("LAYER_RELEASED: tap toggle.\n");
- layer_switch(action.layer.opt);
- }
- } else {
if (tap_count < TAPPING_TOGGLE) {
- layer_switch(action.layer.opt);
+ layer_invert(action.layer_tap.val);
}
- }
- break;
- case 0xFF:
- // change default layer
- if (!event.pressed) {
- default_layer = action.layer.opt;
- layer_switch(default_layer);
- }
- break;
- default:
- // with tap key
- if (event.pressed) {
- if (tap_count > 0) {
- debug("LAYER_RELEASED: Tap: register_code\n");
- register_code(action.layer.code);
- } else {
- debug("LAYER_RELEASED: No tap: NO ACTION\n");
- }
} else {
- if (tap_count > 0) {
- debug("LAYER_RELEASED: Tap: unregister_code\n");
- unregister_code(action.layer.code);
- } else {
- debug("LAYER_RELEASED: No tap: layer_switch\n");
- layer_switch(action.layer.opt);
+ if (tap_count <= TAPPING_TOGGLE) {
+ layer_invert(action.layer_tap.val);
}
}
break;
- }
- break;
- case ACT_LAYER_BIT:
- switch (action.layer.code) {
- case 0x00:
- if (event.pressed) {
- layer_switch(current_layer ^ action.layer.opt);
- } else {
- layer_switch(current_layer ^ action.layer.opt);
- }
+ case OP_ON_OFF:
+ event.pressed ? layer_on(action.layer_tap.val) :
+ layer_off(action.layer_tap.val);
break;
- case 0xF0:
- // tap toggle
- if (event.pressed) {
- if (tap_count < TAPPING_TOGGLE) {
- debug("LAYER_BIT: tap toggle(press).\n");
- layer_switch(current_layer ^ action.layer.opt);
- }
- } else {
- if (tap_count <= TAPPING_TOGGLE) {
- debug("LAYER_BIT: tap toggle(release).\n");
- layer_switch(current_layer ^ action.layer.opt);
- }
- }
+ case OP_OFF_ON:
+ event.pressed ? layer_off(action.layer_tap.val) :
+ layer_on(action.layer_tap.val);
break;
- case 0xFF:
- // change default layer
- if (event.pressed) {
- default_layer = current_layer ^ action.layer.opt;
- layer_switch(default_layer);
- } else {
- default_layer = current_layer ^ action.layer.opt;
- layer_switch(default_layer);
- }
+ case OP_SET_CLEAR:
+ event.pressed ? layer_move(action.layer_tap.val) :
+ layer_clear();
break;
default:
- // with tap key
+ /* tap key */
if (event.pressed) {
- if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
- debug("LAYER_BIT: Tap: register_code\n");
- register_code(action.layer.code);
+ if (tap_count > 0) {
+ debug("KEYMAP_TAP_KEY: Tap: register_code\n");
+ register_code(action.layer_tap.code);
} else {
- debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
- layer_switch(current_layer ^ action.layer.opt);
+ debug("KEYMAP_TAP_KEY: No tap: On on press\n");
+ layer_on(action.layer_tap.val);
}
} else {
- if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
- debug("LAYER_BIT: Tap: unregister_code\n");
- unregister_code(action.layer.code);
+ if (tap_count > 0) {
+ debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
+ unregister_code(action.layer_tap.code);
} else {
- debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
- layer_switch(current_layer ^ action.layer.opt);
+ debug("KEYMAP_TAP_KEY: No tap: Off on release\n");
+ layer_off(action.layer_tap.val);
}
}
break;
}
break;
- case ACT_LAYER_EXT:
- switch (action.layer.opt) {
- case 0x00:
- // set default layer when pressed
- switch (action.layer.code) {
- case 0x00:
- if (event.pressed) {
- layer_switch(default_layer);
- }
- break;
- case 0xF0:
- // tap toggle
- if (event.pressed) {
- if (tap_count < TAPPING_TOGGLE) {
- layer_switch(default_layer);
- }
- } else {
- if (tap_count >= TAPPING_TOGGLE) {
- debug("LAYER_EXT_PRESSED: tap toggle.\n");
- layer_switch(default_layer);
- }
- }
- break;
- case 0xFF:
- // change default layer
- if (event.pressed) {
- default_layer = current_layer;
- layer_switch(default_layer);
- }
- break;
- default:
- // with tap key
- if (event.pressed) {
- if (tap_count > 0) {
- debug("LAYER_EXT_PRESSED: Tap: register_code\n");
- register_code(action.layer.code);
- } else {
- debug("LAYER_EXT_PRESSED: No tap: layer_switch\n");
- layer_switch(default_layer);
- }
- } else {
- if (tap_count > 0) {
- debug("LAYER_EXT_PRESSED: Tap: unregister_code\n");
- unregister_code(action.layer.code);
- } else {
- debug("LAYER_EXT_PRESSED: No tap: NO ACTION\n");
- }
- }
- break;
- }
- break;
- case 0x01:
- // set default layer when released
- switch (action.layer.code) {
- case 0x00:
- if (!event.pressed) {
- layer_switch(default_layer);
- }
- break;
- case 0xF0:
- // tap toggle
- if (event.pressed) {
- if (tap_count >= TAPPING_TOGGLE) {
- debug("LAYER_EXT_RELEASED: tap toggle.\n");
- layer_switch(default_layer);
- }
- } else {
- if (tap_count < TAPPING_TOGGLE) {
- layer_switch(default_layer);
- }
- }
- break;
- case 0xFF:
- // change default layer
- if (!event.pressed) {
- default_layer = current_layer;
- layer_switch(default_layer);
- }
- break;
- default:
- // with tap key
- if (event.pressed) {
- if (tap_count > 0) {
- debug("LAYER_EXT_RELEASED: Tap: register_code\n");
- register_code(action.layer.code);
- } else {
- debug("LAYER_EXT_RELEASED: No tap: NO ACTION\n");
- }
- } else {
- if (tap_count > 0) {
- debug("LAYER_EXT_RELEASED: Tap: unregister_code\n");
- unregister_code(action.layer.code);
- } else {
- debug("LAYER_EXT_RELEASED: No tap: layer_switch\n");
- layer_switch(default_layer);
- }
- }
- break;
- }
- break;
- }
- break;
-
+ #endif
+#endif
/* Extentions */
+#ifndef NO_ACTION_MACRO
case ACT_MACRO:
+ action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
break;
+#endif
case ACT_COMMAND:
break;
+#ifndef NO_ACTION_FUNCTION
case ACT_FUNCTION:
- // TODO
- action_call_function(event, action.func.id);
+ action_function(record, action.func.id, action.func.opt);
break;
+#endif
default:
break;
}
}
-/* Tapping
- *
- * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
- * (without interfering by typing other key)
- */
-/* return true when key event is processed or consumed. */
-static bool process_tapping(keyrecord_t *keyp)
-{
- keyevent_t event = keyp->event;
-
- // if tapping
- if (IS_TAPPING_PRESSED()) {
- if (WITHIN_TAPPING_TERM(event)) {
- if (tapping_key.tap_count == 0) {
- if (IS_TAPPING_KEY(event.key) && !event.pressed) {
- // first tap!
- debug("Tapping: First tap(0->1).\n");
- tapping_key.tap_count = 1;
- debug_tapping_key();
- process_action(&tapping_key);
-
- // enqueue
- keyp->tap_count = tapping_key.tap_count;
- return false;
- }
-#if TAPPING_TERM >= 500
- /* This can prevent from typing some tap keys in a row at a time. */
- else if (!event.pressed && waiting_buffer_typed(event)) {
- // other key typed. not tap.
- debug("Tapping: End. No tap. Interfered by typing key\n");
- process_action(&tapping_key);
- tapping_key = (keyrecord_t){};
- debug_tapping_key();
-
- // enqueue
- return false;
- }
-#endif
- else {
- // other key events shall be enq'd till tapping state settles.
- return false;
- }
- }
- // tap_count > 0
- else {
- if (IS_TAPPING_KEY(event.key) && !event.pressed) {
- debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
- keyp->tap_count = tapping_key.tap_count;
- process_action(keyp);
- tapping_key = *keyp;
- debug_tapping_key();
- return true;
- }
- else if (is_tap_key(keyp->event.key) && event.pressed) {
- if (tapping_key.tap_count > 1) {
- debug("Tapping: Start new tap with releasing last tap(>1).\n");
- // unregister key
- process_action(&(keyrecord_t){
- .tap_count = tapping_key.tap_count,
- .event.key = tapping_key.event.key,
- .event.time = event.time,
- .event.pressed = false
- });
- } else {
- debug("Tapping: Start while last tap(1).\n");
- }
- tapping_key = *keyp;
- waiting_buffer_scan_tap();
- debug_tapping_key();
- return true;
- }
- else {
- if (!IS_NOEVENT(keyp->event)) {
- debug("Tapping: key event while last tap(>0).\n");
- }
- process_action(keyp);
- return true;
- }
- }
- }
- // after TAPPING_TERM
- else {
- if (tapping_key.tap_count == 0) {
- debug("Tapping: End. Timeout. Not tap(0): ");
- debug_event(event); debug("\n");
- process_action(&tapping_key);
- tapping_key = (keyrecord_t){};
- debug_tapping_key();
- return false;
- } else {
- if (IS_TAPPING_KEY(event.key) && !event.pressed) {
- debug("Tapping: End. last timeout tap release(>0).");
- keyp->tap_count = tapping_key.tap_count;
- process_action(keyp);
- tapping_key = (keyrecord_t){};
- return true;
- }
- else if (is_tap_key(keyp->event.key) && event.pressed) {
- if (tapping_key.tap_count > 1) {
- debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
- // unregister key
- process_action(&(keyrecord_t){
- .tap_count = tapping_key.tap_count,
- .event.key = tapping_key.event.key,
- .event.time = event.time,
- .event.pressed = false
- });
- } else {
- debug("Tapping: Start while last timeout tap(1).\n");
- }
- tapping_key = *keyp;
- waiting_buffer_scan_tap();
- debug_tapping_key();
- return true;
- }
- else {
- if (!IS_NOEVENT(keyp->event)) {
- debug("Tapping: key event while last timeout tap(>0).\n");
- }
- process_action(keyp);
- return true;
- }
- }
- }
- } else if (IS_TAPPING_RELEASED()) {
- if (WITHIN_TAPPING_TERM(event)) {
- if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
- // sequential tap.
- keyp->tap_count = tapping_key.tap_count + 1;
- debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
- process_action(keyp);
- tapping_key = *keyp;
- debug_tapping_key();
- return true;
- } else if (event.pressed && is_tap_key(event.key)) {
- // Sequential tap can be interfered with other tap key.
- debug("Tapping: Start with interfering other tap.\n");
- tapping_key = *keyp;
- waiting_buffer_scan_tap();
- debug_tapping_key();
- return true;
- } else {
- if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
- process_action(keyp);
- return true;
- }
- } else {
- // timeout. no sequential tap.
- debug("Tapping: End(Timeout after releasing last tap): ");
- debug_event(event); debug("\n");
- tapping_key = (keyrecord_t){};
- debug_tapping_key();
- return false;
- }
- }
- // not tapping satate
- else {
- if (event.pressed && is_tap_key(event.key)) {
- debug("Tapping: Start(Press tap key).\n");
- tapping_key = *keyp;
- waiting_buffer_scan_tap();
- debug_tapping_key();
- return true;
- } else {
- process_action(keyp);
- return true;
- }
- }
-}
-
-/* scan buffer for tapping */
-static void waiting_buffer_scan_tap(void)
-{
- // tapping already is settled
- if (tapping_key.tap_count > 0) return;
- // invalid state: tapping_key released && tap_count == 0
- if (!tapping_key.event.pressed) return;
-
- for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
- if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
- !waiting_buffer[i].event.pressed &&
- WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
- tapping_key.tap_count = 1;
- waiting_buffer[i].tap_count = 1;
- process_action(&tapping_key);
-
- debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
- debug_waiting_buffer();
- return;
- }
- }
-}
if (code == KC_NO) {
return;
}
+#ifdef CAPSLOCK_LOCKING_ENABLE
+ else if (KC_LOCKING_CAPS == code) {
+#ifdef CAPSLOCK_LOCKING_RESYNC_ENABLE
+ // Resync: ignore if caps lock already is on
+ if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) return;
+#endif
+ host_add_key(KC_CAPSLOCK);
+ host_send_keyboard_report();
+ host_del_key(KC_CAPSLOCK);
+ host_send_keyboard_report();
+ }
+#endif
else if IS_KEY(code) {
// TODO: should push command_proc out of this block?
if (command_proc(code)) return;
- if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
+#ifndef NO_ACTION_ONESHOT
+ if (oneshot_state.mods && !oneshot_state.disabled) {
uint8_t tmp_mods = host_get_mods();
host_add_mods(oneshot_state.mods);
+
host_add_key(code);
host_send_keyboard_report();
host_set_mods(tmp_mods);
- oneshot_state.ready = false;
- } else {
+ oneshot_cancel();
+ } else
+#endif
+ {
host_add_key(code);
host_send_keyboard_report();
}
void unregister_code(uint8_t code)
{
- if IS_KEY(code) {
+ if (code == KC_NO) {
+ return;
+ }
+#ifdef CAPSLOCK_LOCKING_ENABLE
+ else if (KC_LOCKING_CAPS == code) {
+#ifdef CAPSLOCK_LOCKING_RESYNC_ENABLE
+ // Resync: ignore if caps lock already is off
+ if (!(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK))) return;
+#endif
+ host_add_key(KC_CAPSLOCK);
+ host_send_keyboard_report();
+ host_del_key(KC_CAPSLOCK);
+ host_send_keyboard_report();
+ }
+#endif
+ else if IS_KEY(code) {
host_del_key(code);
host_send_keyboard_report();
}
host_last_sysytem_report() || host_last_consumer_report());
}
-void layer_switch(uint8_t new_layer)
-{
- if (current_layer != new_layer) {
- debug("Layer Switch: "); debug_hex(current_layer);
- debug(" -> "); debug_hex(new_layer); debug("\n");
-
- current_layer = new_layer;
- clear_keyboard_but_mods(); // To avoid stuck keys
- // NOTE: update mods with full scan of matrix? if modifier changes between layers
- }
-}
-
bool is_tap_key(key_t key)
{
- action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
+ action_t action = layer_switch_get_action(key);
+
switch (action.kind.id) {
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
+ case ACT_LAYER_TAP:
+ case ACT_LAYER_TAP1:
return true;
- case ACT_LAYER_PRESSED:
- case ACT_LAYER_BIT:
- switch (action.layer.code) {
- case 0x00:
- case 0xF1 ... 0xFF:
- return false;
- case 0xF0:
- default:
- return true;
- }
- return false;
+ case ACT_MACRO:
case ACT_FUNCTION:
- if (action.func.opt & 0x1) {
- return true;
- }
+ if (action.func.opt & FUNC_TAP) { return true; }
return false;
}
return false;
/*
* debug print
*/
-static void debug_event(keyevent_t event)
+void debug_event(keyevent_t event)
{
- debug_hex16(event.key.raw);
+ debug_hex16((event.key.row<<8) | event.key.col);
if (event.pressed) debug("d("); else debug("u(");
debug_dec(event.time); debug(")");
}
-static void debug_record(keyrecord_t record)
+
+void debug_record(keyrecord_t record)
{
- debug_event(record.event); debug(":"); debug_dec(record.tap_count);
+ debug_event(record.event);
+#ifndef NO_ACTION_TAPPING
+ debug(":"); debug_dec(record.tap.count);
+ if (record.tap.interrupted) debug("-");
+#endif
}
-static void debug_action(action_t action)
+
+void debug_action(action_t action)
{
switch (action.kind.id) {
case ACT_LMODS: debug("ACT_LMODS"); break;
case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
case ACT_USAGE: debug("ACT_USAGE"); break;
case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
- case ACT_LAYER_PRESSED: debug("ACT_LAYER_PRESSED"); break;
- case ACT_LAYER_RELEASED: debug("ACT_LAYER_RELEASED"); break;
- case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break;
- case ACT_LAYER_EXT: debug("ACT_LAYER_EXT"); break;
+ case ACT_LAYER: debug("ACT_LAYER"); break;
+ case ACT_LAYER_TAP: debug("ACT_LAYER_TAP"); break;
+ case ACT_LAYER_TAP1: debug("ACT_LAYER_TAP1"); break;
case ACT_MACRO: debug("ACT_MACRO"); break;
case ACT_COMMAND: debug("ACT_COMMAND"); break;
case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
debug_hex8(action.kind.param & 0xff);
debug("]");
}
-static void debug_tapping_key(void)
-{
- debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
-}
-static void debug_waiting_buffer(void)
-{
- debug("{ ");
- for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
- debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
- }
- debug("}\n");
-}