#include "command.h"
#include "debug.h"
#include "led.h"
-#include "layer_switch.h"
+#include "action_layer.h"
#include "action_tapping.h"
#include "action_oneshot.h"
#include "action_macro.h"
void process_action(keyrecord_t *record)
{
keyevent_t event = record->event;
+#ifndef NO_ACTION_TAPPING
uint8_t tap_count = record->tap.count;
+#endif
if (IS_NOEVENT(event)) { return; }
action_t action = layer_switch_get_action(event.key);
debug("ACTION: "); debug_action(action);
- debug(" keymaps: "); keymap_debug();
- debug(" default_layer: "); debug_dec(default_layer); debug("\n");
+#ifndef NO_ACTION_LAYER
+ debug(" layer_state: "); layer_debug();
+ debug(" default_layer_state: "); default_layer_debug();
+#endif
+ debug("\n");
switch (action.kind.id) {
/* Key and Mods */
{
uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
action.key.mods<<4;
- switch (action.layer.code) {
+ switch (action.layer_tap.code) {
#ifndef NO_ACTION_ONESHOT
case 0x00:
// Oneshot modifier
#endif
#ifndef NO_ACTION_LAYER
case ACT_LAYER:
- case ACT_LAYER1:
- switch (action.layer.code) {
- /* Keymap clear */
- case OP_RESET:
- switch (action.layer.val & 0x03) {
- case 0:
- // NOTE: reserved
- keymap_clear();
- break;
- case ON_PRESS:
- if (event.pressed) {
- keymap_clear();
- }
- break;
- case ON_RELEASE:
- if (!event.pressed) {
- keymap_clear();
- }
- break;
- case ON_BOTH:
- keymap_clear();
- break;
- /* NOTE: 4-7 rserved */
+ if (action.layer_bitop.on == 0) {
+ /* Default Layer Bitwise Operation */
+ if (!event.pressed) {
+ uint8_t shift = action.layer_bitop.part*4;
+ uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
+ uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
+ switch (action.layer_bitop.op) {
+ case OP_BIT_AND: default_layer_and(bits | mask); break;
+ case OP_BIT_OR: default_layer_or(bits | mask); break;
+ case OP_BIT_XOR: default_layer_xor(bits | mask); break;
+ case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
}
- break;
- /* Keymap Reset default layer */
- case (OP_RESET | ON_PRESS):
- if (event.pressed) {
- default_layer_set(action.layer.val);
- }
- break;
- case (OP_RESET | ON_RELEASE):
- if (!event.pressed) {
- default_layer_set(action.layer.val);
+ }
+ } else {
+ /* Layer Bitwise Operation */
+ if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
+ (action.layer_bitop.on & ON_RELEASE)) {
+ uint8_t shift = action.layer_bitop.part*4;
+ uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
+ uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
+ switch (action.layer_bitop.op) {
+ case OP_BIT_AND: layer_and(bits | mask); break;
+ case OP_BIT_OR: layer_or(bits | mask); break;
+ case OP_BIT_XOR: layer_xor(bits | mask); break;
+ case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
}
- break;
- case (OP_RESET | ON_BOTH):
- default_layer_set(action.layer.val);
- break;
-
- /* Keymap Bit invert */
- case OP_INV:
- /* with tap toggle */
+ }
+ }
+ break;
+ #ifndef NO_ACTION_TAPPING
+ case ACT_LAYER_TAP:
+ case ACT_LAYER_TAP1:
+ switch (action.layer_tap.code) {
+ case OP_TAP_TOGGLE:
+ /* tap toggle */
if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
- debug("KEYMAP_INV: tap toggle(press).\n");
- keymap_invert(action.layer.val);
+ layer_invert(action.layer_tap.val);
}
} else {
if (tap_count <= TAPPING_TOGGLE) {
- debug("KEYMAP_INV: tap toggle(release).\n");
- keymap_invert(action.layer.val);
+ layer_invert(action.layer_tap.val);
}
}
break;
- case (OP_INV | ON_PRESS):
- if (event.pressed) {
- keymap_invert(action.layer.val);
- }
+ case OP_ON_OFF:
+ event.pressed ? layer_on(action.layer_tap.val) :
+ layer_off(action.layer_tap.val);
break;
- case (OP_INV | ON_RELEASE):
- if (!event.pressed) {
- keymap_invert(action.layer.val);
- }
+ case OP_OFF_ON:
+ event.pressed ? layer_off(action.layer_tap.val) :
+ layer_on(action.layer_tap.val);
break;
- case (OP_INV | ON_BOTH):
- keymap_invert(action.layer.val);
+ case OP_SET_CLEAR:
+ event.pressed ? layer_move(action.layer_tap.val) :
+ layer_clear();
break;
-
- /* Keymap Bit on */
- case OP_ON:
- if (event.pressed) {
- keymap_on(action.layer.val);
- } else {
- keymap_off(action.layer.val);
- }
- break;
- case (OP_ON | ON_PRESS):
- if (event.pressed) {
- keymap_on(action.layer.val);
- }
- break;
- case (OP_ON | ON_RELEASE):
- if (!event.pressed) {
- keymap_on(action.layer.val);
- }
- break;
- case (OP_ON | ON_BOTH):
- keymap_on(action.layer.val);
- break;
-
- /* Keymap Bit off */
- case OP_OFF:
- if (event.pressed) {
- keymap_off(action.layer.val);
- } else {
- keymap_on(action.layer.val);
- }
- break;
- case (OP_OFF | ON_PRESS):
- if (event.pressed) {
- keymap_off(action.layer.val);
- }
- break;
- case (OP_OFF | ON_RELEASE):
- if (!event.pressed) {
- keymap_off(action.layer.val);
- }
- break;
- case (OP_OFF | ON_BOTH):
- keymap_off(action.layer.val);
- break;
-
- /* Keymap Bit set */
- case OP_SET:
- if (event.pressed) {
- keymap_set(action.layer.val);
- } else {
- keymap_clear();
- }
- break;
- case (OP_SET | ON_PRESS):
- if (event.pressed) {
- keymap_set(action.layer.val);
- }
- break;
- case (OP_SET | ON_RELEASE):
- if (!event.pressed) {
- keymap_set(action.layer.val);
- }
- break;
- case (OP_SET | ON_BOTH):
- keymap_set(action.layer.val);
- break;
-
- /* Keymap Bit invert with tap key */
default:
+ /* tap key */
if (event.pressed) {
if (tap_count > 0) {
debug("KEYMAP_TAP_KEY: Tap: register_code\n");
- register_code(action.layer.code);
+ register_code(action.layer_tap.code);
} else {
debug("KEYMAP_TAP_KEY: No tap: On on press\n");
- keymap_on(action.layer.val);
+ layer_on(action.layer_tap.val);
}
} else {
if (tap_count > 0) {
debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
- unregister_code(action.layer.code);
+ unregister_code(action.layer_tap.code);
} else {
debug("KEYMAP_TAP_KEY: No tap: Off on release\n");
- keymap_off(action.layer.val);
+ layer_off(action.layer_tap.val);
}
}
break;
}
break;
+ #endif
#endif
/* Extentions */
#ifndef NO_ACTION_MACRO
switch (action.kind.id) {
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
+ case ACT_LAYER_TAP:
+ case ACT_LAYER_TAP1:
return true;
- case ACT_LAYER:
- switch (action.layer.code) {
- case 0x04 ... 0xEF: /* tap key */
- case OP_INV:
- return true;
- default:
- return false;
- }
case ACT_MACRO:
case ACT_FUNCTION:
if (action.func.opt & FUNC_TAP) { return true; }
case ACT_USAGE: debug("ACT_USAGE"); break;
case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
case ACT_LAYER: debug("ACT_LAYER"); break;
- case ACT_LAYER_BITOP: debug("ACT_LAYER_BITOP"); break;
+ case ACT_LAYER_TAP: debug("ACT_LAYER_TAP"); break;
+ case ACT_LAYER_TAP1: debug("ACT_LAYER_TAP1"); break;
case ACT_MACRO: debug("ACT_MACRO"); break;
case ACT_COMMAND: debug("ACT_COMMAND"); break;
case ACT_FUNCTION: debug("ACT_FUNCTION"); break;