#include "action.h"
+/* default layer indicates base layer */
+uint8_t default_layer = 0;
+/* current layer indicates active layer at this time */
+uint8_t current_layer = 0;
+
+
static void process_action(keyrecord_t *record);
static bool process_tapping(keyrecord_t *record);
static void waiting_buffer_scan_tap(void);
}
}
+static action_t get_action(key_t key)
+{
+ action_t action = action_for_key(current_layer, key);
+
+ /* Transparently use default layer */
+ if (action.code == ACTION_TRANSPARENT) {
+ // TODO: layer stacking
+ action = action_for_key(default_layer, key);
+ debug("TRNASPARENT: "); debug_hex16(action.code); debug("\n");
+ }
+ return action;
+}
+
static void process_action(keyrecord_t *record)
{
keyevent_t event = record->event;
if (IS_NOEVENT(event)) { return; }
- action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
- //debug("action: "); debug_hex16(action.code); if (event.pressed) debug("d\n"); else debug("u\n");
+ action_t action = get_action(event.key);
debug("ACTION: "); debug_action(action); debug("\n");
switch (action.kind.id) {
layer_switch(action.layer.val);
}
else {
+ // NOTE: This is needed by legacy keymap support
layer_switch(default_layer);
}
break;
unregister_code(action.layer.code);
} else {
//debug("LAYER_PRESSED: No tap: NO ACTION\n");
-//TODO: this is ok?
+ // NOTE: This is needed by legacy keymap support
debug("LAYER_PRESSED: No tap: return to default layer\n");
layer_switch(default_layer);
}
/* Extentions */
case ACT_MACRO:
+ // TODO
break;
case ACT_COMMAND:
break;
case ACT_FUNCTION:
- // TODO
- keymap_call_function(record, action.func.id, action.func.opt);
+ action_function(record, action.func.id, action.func.opt);
break;
default:
break;
bool is_tap_key(key_t key)
{
- action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
+ action_t action = get_action(key);
+
switch (action.kind.id) {
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
case ACT_LAYER:
case ACT_LAYER_BIT:
switch (action.layer.code) {
- case 0x00:
- case 0xF1 ... 0xFF:
+ case LAYER_MOMENTARY:
+ case LAYER_ON_PRESS:
+ case LAYER_ON_RELEASE:
+ case LAYER_DEFAULT:
return false;
- case 0xF0:
- default:
+ case LAYER_TAP_TOGGLE:
+ default: /* tap key */
return true;
}
return false;
case ACT_FUNCTION:
- if (action.func.opt & FUNC_TAP) {
- return true;
- }
+ if (action.func.opt & FUNC_TAP) { return true; }
return false;
}
return false;
*/
static void debug_event(keyevent_t event)
{
- debug_hex16(event.key.raw);
+ debug_hex16((event.key.row<<8) | event.key.col);
if (event.pressed) debug("d("); else debug("u(");
debug_dec(event.time); debug(")");
}