}
#endif
-static bool waiting_buffer_has_anykey_pressed(void)
+bool waiting_buffer_has_anykey_pressed(void)
{
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
if (waiting_buffer[i].event.pressed) return true;
debug("MODS_TAP: Oneshot: start\n");
oneshot_start(mods, event.time);
}
- else if (tap_count == 5) {
+ else if (tap_count == TAPPING_TOGGLE) {
debug("MODS_TAP: Oneshot: toggle\n");
oneshot_toggle();
}
case ACT_USAGE:
#ifdef EXTRAKEY_ENABLE
switch (action.usage.page) {
- case ACTION_USAGE_PAGE_SYSTEM:
+ case PAGE_SYSTEM:
if (event.pressed) {
host_system_send(action.usage.code);
} else {
host_system_send(0);
}
break;
- case ACTION_USAGE_PAGE_CONSUMER:
+ case PAGE_CONSUMER:
if (event.pressed) {
host_consumer_send(action.usage.code);
} else {
break;
/* Layer key */
- case ACT_LAYER_PRESSED:
- // layer action when pressed
+ case ACT_LAYER:
switch (action.layer.code) {
- case 0x00:
+ case LAYER_MOMENTARY: /* momentary */
if (event.pressed) {
- layer_switch(action.layer.opt);
+ layer_switch(action.layer.val);
}
-//TODO: this is ok?
else {
layer_switch(default_layer);
}
break;
- case 0xF0:
- // tap toggle
+ case LAYER_ON_PRESS:
+ if (event.pressed) {
+ layer_switch(action.layer.val);
+ }
+ break;
+ case LAYER_ON_RELEASE:
+ if (!event.pressed) {
+ layer_switch(action.layer.val);
+ }
+ break;
+ case LAYER_DEFAULT: /* default layer */
+ switch (action.layer.val) {
+ case DEFAULT_ON_BOTH:
+ layer_switch(default_layer);
+ break;
+ case DEFAULT_ON_PRESS:
+ if (event.pressed) {
+ layer_switch(default_layer);
+ }
+ break;
+ case DEFAULT_ON_RELEASE:
+ if (!event.pressed) {
+ layer_switch(default_layer);
+ }
+ break;
+ }
+ break;
+ case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
- layer_switch(action.layer.opt);
+ layer_switch(action.layer.val);
}
} else {
if (tap_count >= TAPPING_TOGGLE) {
debug("LAYER_PRESSED: tap toggle.\n");
- layer_switch(action.layer.opt);
+ layer_switch(action.layer.val);
}
}
break;
- case 0xFF:
- // change default layer
+ case LAYER_CHANGE_DEFAULT: /* change default layer */
if (event.pressed) {
- default_layer = action.layer.opt;
+ default_layer = action.layer.val;
layer_switch(default_layer);
}
break;
- default:
- // with tap key
+ default: /* switch layer on hold and key on tap*/
if (event.pressed) {
if (tap_count > 0) {
debug("LAYER_PRESSED: Tap: register_code\n");
register_code(action.layer.code);
} else {
debug("LAYER_PRESSED: No tap: layer_switch\n");
- layer_switch(action.layer.opt);
+ layer_switch(action.layer.val);
}
} else {
if (tap_count > 0) {
break;
}
break;
- case ACT_LAYER_RELEASED:
+ case ACT_LAYER_BIT:
switch (action.layer.code) {
- case 0x00:
- if (!event.pressed) {
- layer_switch(action.layer.opt);
- }
- break;
- case 0xF0:
- // tap toggle
+ case LAYER_MOMENTARY: /* momentary */
if (event.pressed) {
- if (tap_count >= TAPPING_TOGGLE) {
- debug("LAYER_RELEASED: tap toggle.\n");
- layer_switch(action.layer.opt);
- }
+ layer_switch(current_layer ^ action.layer.val);
} else {
- if (tap_count < TAPPING_TOGGLE) {
- layer_switch(action.layer.opt);
- }
- }
- break;
- case 0xFF:
- // change default layer
- if (!event.pressed) {
- default_layer = action.layer.opt;
- layer_switch(default_layer);
+ layer_switch(current_layer ^ action.layer.val);
}
break;
- default:
- // with tap key
+ case LAYER_ON_PRESS:
if (event.pressed) {
- if (tap_count > 0) {
- debug("LAYER_RELEASED: Tap: register_code\n");
- register_code(action.layer.code);
- } else {
- debug("LAYER_RELEASED: No tap: NO ACTION\n");
- }
- } else {
- if (tap_count > 0) {
- debug("LAYER_RELEASED: Tap: unregister_code\n");
- unregister_code(action.layer.code);
- } else {
- debug("LAYER_RELEASED: No tap: layer_switch\n");
- layer_switch(action.layer.opt);
- }
+ layer_switch(current_layer ^ action.layer.val);
}
break;
- }
- break;
- case ACT_LAYER_BIT:
- switch (action.layer.code) {
- case 0x00:
- if (event.pressed) {
- layer_switch(current_layer ^ action.layer.opt);
- } else {
- layer_switch(current_layer ^ action.layer.opt);
+ case LAYER_ON_RELEASE:
+ if (!event.pressed) {
+ layer_switch(current_layer ^ action.layer.val);
}
break;
- case 0xF0:
- // tap toggle
+ case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
debug("LAYER_BIT: tap toggle(press).\n");
- layer_switch(current_layer ^ action.layer.opt);
+ layer_switch(current_layer ^ action.layer.val);
}
} else {
if (tap_count <= TAPPING_TOGGLE) {
debug("LAYER_BIT: tap toggle(release).\n");
- layer_switch(current_layer ^ action.layer.opt);
+ layer_switch(current_layer ^ action.layer.val);
}
}
break;
case 0xFF:
// change default layer
if (event.pressed) {
- default_layer = current_layer ^ action.layer.opt;
+ default_layer = current_layer ^ action.layer.val;
layer_switch(default_layer);
} else {
- default_layer = current_layer ^ action.layer.opt;
+ default_layer = current_layer ^ action.layer.val;
layer_switch(default_layer);
}
break;
register_code(action.layer.code);
} else {
debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
- layer_switch(current_layer ^ action.layer.opt);
+ layer_switch(current_layer ^ action.layer.val);
}
} else {
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
unregister_code(action.layer.code);
} else {
debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
- layer_switch(current_layer ^ action.layer.opt);
+ layer_switch(current_layer ^ action.layer.val);
}
}
break;
}
break;
- case ACT_LAYER_EXT:
- switch (action.layer.opt) {
- case 0x00:
- // set default layer when pressed
- switch (action.layer.code) {
- case 0x00:
- if (event.pressed) {
- layer_switch(default_layer);
- }
- break;
- case 0xF0:
- // tap toggle
- if (event.pressed) {
- if (tap_count < TAPPING_TOGGLE) {
- layer_switch(default_layer);
- }
- } else {
- if (tap_count >= TAPPING_TOGGLE) {
- debug("LAYER_EXT_PRESSED: tap toggle.\n");
- layer_switch(default_layer);
- }
- }
- break;
- case 0xFF:
- // change default layer
- if (event.pressed) {
- default_layer = current_layer;
- layer_switch(default_layer);
- }
- break;
- default:
- // with tap key
- if (event.pressed) {
- if (tap_count > 0) {
- debug("LAYER_EXT_PRESSED: Tap: register_code\n");
- register_code(action.layer.code);
- } else {
- debug("LAYER_EXT_PRESSED: No tap: layer_switch\n");
- layer_switch(default_layer);
- }
- } else {
- if (tap_count > 0) {
- debug("LAYER_EXT_PRESSED: Tap: unregister_code\n");
- unregister_code(action.layer.code);
- } else {
- debug("LAYER_EXT_PRESSED: No tap: NO ACTION\n");
- }
- }
- break;
- }
- break;
- case 0x01:
- // set default layer when released
- switch (action.layer.code) {
- case 0x00:
- if (!event.pressed) {
- layer_switch(default_layer);
- }
- break;
- case 0xF0:
- // tap toggle
- if (event.pressed) {
- if (tap_count >= TAPPING_TOGGLE) {
- debug("LAYER_EXT_RELEASED: tap toggle.\n");
- layer_switch(default_layer);
- }
- } else {
- if (tap_count < TAPPING_TOGGLE) {
- layer_switch(default_layer);
- }
- }
- break;
- case 0xFF:
- // change default layer
- if (!event.pressed) {
- default_layer = current_layer;
- layer_switch(default_layer);
- }
- break;
- default:
- // with tap key
- if (event.pressed) {
- if (tap_count > 0) {
- debug("LAYER_EXT_RELEASED: Tap: register_code\n");
- register_code(action.layer.code);
- } else {
- debug("LAYER_EXT_RELEASED: No tap: NO ACTION\n");
- }
- } else {
- if (tap_count > 0) {
- debug("LAYER_EXT_RELEASED: Tap: unregister_code\n");
- unregister_code(action.layer.code);
- } else {
- debug("LAYER_EXT_RELEASED: No tap: layer_switch\n");
- layer_switch(default_layer);
- }
- }
- break;
- }
- break;
- }
- break;
/* Extentions */
case ACT_MACRO:
break;
case ACT_FUNCTION:
// TODO
- action_call_function(event, action.func.id);
+ keymap_call_function(record, action.func.id, action.func.opt);
break;
default:
break;
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
return true;
- case ACT_LAYER_PRESSED:
+ case ACT_LAYER:
case ACT_LAYER_BIT:
switch (action.layer.code) {
case 0x00:
}
return false;
case ACT_FUNCTION:
- if (action.func.opt & 0x1) {
+ if (action.func.opt & FUNC_TAP) {
return true;
}
return false;
case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
case ACT_USAGE: debug("ACT_USAGE"); break;
case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
- case ACT_LAYER_PRESSED: debug("ACT_LAYER_PRESSED"); break;
- case ACT_LAYER_RELEASED: debug("ACT_LAYER_RELEASED"); break;
+ case ACT_LAYER: debug("ACT_LAYER"); break;
case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break;
- case ACT_LAYER_EXT: debug("ACT_LAYER_EXT"); break;
case ACT_MACRO: debug("ACT_MACRO"); break;
case ACT_COMMAND: debug("ACT_COMMAND"); break;
case ACT_FUNCTION: debug("ACT_FUNCTION"); break;