#ifndef ACTION_H
#define ACTION_H
+#include <stdint.h>
+#include <stdbool.h>
#include "keyboard.h"
#include "keycode.h"
+#include "action_code.h"
+#include "action_macro.h"
-/* Struct to record event and tap count */
+/* tapping count and state */
+typedef struct {
+ bool interrupted :1;
+ bool reserved2 :1;
+ bool reserved1 :1;
+ bool reserved0 :1;
+ uint8_t count :4;
+} tap_t;
+
+/* Key event container for recording */
typedef struct {
keyevent_t event;
- uint8_t tap_count;
+#ifndef NO_ACTION_TAPPING
+ tap_t tap;
+#endif
} keyrecord_t;
-/* Action struct.
- *
- * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
- * AVR looks like a little endian in avr-gcc.
- *
- * NOTE: not portable across compiler/endianness?
- * Byte order and bit order of 0x1234:
- * Big endian: 15 ... 8 7 ... 210
- * | 0x12 | 0x34 |
- * 0001 0010 0011 0100
- * Little endian: 012 ... 7 8 ... 15
- * | 0x34 | 0x12 |
- * 0010 1100 0100 1000
- */
-typedef union {
- uint16_t code;
- struct action_kind {
- uint16_t param :12;
- uint8_t id :4;
- } kind;
- struct action_key {
- uint8_t code :8;
- uint8_t mods :4;
- uint8_t kind :4;
- } key;
- struct action_layer {
- uint8_t code :8;
- uint8_t val :4;
- uint8_t kind :4;
- } layer;
- struct action_usage {
- uint16_t code :10;
- uint8_t page :2;
- uint8_t kind :4;
- } usage;
- struct action_command {
- uint8_t id :8;
- uint8_t opt :4;
- uint8_t kind :4;
- } command;
- struct action_function {
- uint8_t id :8;
- uint8_t opt :4;
- uint8_t kind :4;
- } func;
-} action_t;
-
-
/* Execute action per keyevent */
void action_exec(keyevent_t event);
/* action for key */
action_t action_for_key(uint8_t layer, key_t key);
+/* macro */
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt);
+
/* user defined special function */
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt);
-/*
- * Utilities for actions.
- */
+/* Utilities for actions. */
+void process_action(keyrecord_t *record);
void register_code(uint8_t code);
void unregister_code(uint8_t code);
-void add_mods(uint8_t mods);
-void del_mods(uint8_t mods);
-void set_mods(uint8_t mods);
+void register_mods(uint8_t mods);
+void unregister_mods(uint8_t mods);
+//void set_mods(uint8_t mods);
void clear_keyboard(void);
void clear_keyboard_but_mods(void);
bool sending_anykey(void);
void layer_switch(uint8_t new_layer);
bool is_tap_key(key_t key);
-bool waiting_buffer_has_anykey_pressed(void);
-
-
-
-/*
- * Action codes
- * ============
- * 16bit code: action_kind(4bit) + action_parameter(12bit)
- *
- * Keyboard Keys
- * -------------
- * ACT_LMODS(0000):
- * 0000|0000|000000|00 No action
- * 0000|0000|000000|01 Transparent
- * 0000|0000| keycode Key
- * 0000|mods|000000|00 Left mods
- * 0000|mods| keycode Key & Left mods
- *
- * ACT_RMODS(0001):
- * 0001|0000|000000|00 No action(not used)
- * 0001|0000|000000|01 Transparent(not used)
- * 0001|0000| keycode Key(no used)
- * 0001|mods|000000|00 Right mods
- * 0001|mods| keycode Key & Right mods
- *
- * ACT_LMODS_TAP(0010):
- * 0010|mods|000000|00 Left mods OneShot
- * 0010|mods|000000|01 (reserved)
- * 0010|mods|000000|10 (reserved)
- * 0010|mods|000000|11 (reserved)
- * 0010|mods| keycode Left mods + tap Key
- *
- * ACT_RMODS_TAP(0011):
- * 0011|mods|000000|00 Right mods OneShot
- * 0011|mods|000000|01 (reserved)
- * 0011|mods|000000|10 (reserved)
- * 0011|mods|000000|11 (reserved)
- * 0011|mods| keycode Right mods + tap Key
- *
- *
- * Other HID Usage
- * ---------------
- * This action handles other usages than keyboard.
- * ACT_USAGE(0100):
- * 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
- * 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
- * 0100|10| usage(10) (reserved)
- * 0100|11| usage(10) (reserved)
- *
- *
- * Mouse Keys
- * ----------
- * ACT_MOUSEKEY(0110):
- * 0101|XXXX| keycode Mouse key
- *
- *
- * Layer Actions
- * -------------
- * ACT_KEYMAP:
- * 1000|--xx|0000 0000 Clear keyamp and overlay
- * 1000|LLLL|0000 00xx Reset default layer and clear keymap and overlay
- * 1000|LLLL| keycode Invert with tap key
- * 1000|LLLL|1111 0000 Invert with tap toggle
- * 1000|LLLL|1111 00xx Invert[^= 1<<L]
- * 1000|LLLL|1111 0100 On/Off
- * 1000|LLLL|1111 01xx On[|= 1<<L]
- * 1000|LLLL|1111 1000 Off/On
- * 1000|LLLL|1111 10xx Off[&= ~(1<<L)]
- * 1000|LLLL|1111 1100 Set/Clear
- * 1000|LLLL|1111 11xx Set[= 1<<L]
- * default layer: 0-15(4bit)
- * xx: On {00:for special use, 01:press, 10:release, 11:both}
- *
- * ACT_OVERLAY:
- * 1011|0000|0000 0000 Clear overlay
- * 1011|LLLL|0000 00ss Invert 4-bit chunk [^= L<<(4*ss)]
- * 1011|LLLL| keycode Invert with tap key
- * 1011|LLLL|1111 0000 Invert with tap toggle
- * 1011|LLLL|1111 00xx Invert[^= 1<<L]
- * 1011|LLLL|1111 0100 On/Off(momentary)
- * 1011|LLLL|1111 01xx On[|= 1<<L]
- * 1011|LLLL|1111 1000 Off/On
- * 1011|LLLL|1111 10xx Off[&= ~(1<<L)]
- * 1011|LLLL|1111 1100 Set/Clear
- * 1011|LLLL|1111 11xx Set[= 1<<L]
- * overlays: 16-layer on/off status(16bit)
- * xx: On {00:for special use, 01:press, 10:release, 11:both}
- *
- *
- * Extensions(11XX)
- * ----------------
- * NOTE: NOT FIXED
- *
- * ACT_MACRO(1100):
- * 1100|opt | id(8) Macro play?
- * 1100|1111| id(8) Macro record?
- *
- * ACT_COMMAND(1110):
- * 1110|opt | id(8) Built-in Command exec
- *
- * ACT_FUNCTION(1111):
- * 1111| address(12) Function?
- * 1111|opt | id(8) Function?
- *
- */
-enum action_kind_id {
- ACT_LMODS = 0b0000,
- ACT_RMODS = 0b0001,
- ACT_LMODS_TAP = 0b0010,
- ACT_RMODS_TAP = 0b0011,
-
- ACT_USAGE = 0b0100,
- ACT_MOUSEKEY = 0b0101,
-
- ACT_KEYMAP = 0b1000,
- ACT_OVERLAY = 0b1001,
-
- ACT_MACRO = 0b1100,
- ACT_COMMAND = 0b1110,
- ACT_FUNCTION = 0b1111
-};
-
-
-/* action utility */
-#define ACTION_NO 0
-#define ACTION_TRANSPARENT 1
-#define ACTION(kind, param) ((kind)<<12 | (param))
-#define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F)
-
-/*
- * Key
- */
-#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
-/* Mods & key */
-#define ACTION_LMODS(mods) ACTION(ACT_LMODS, MODS4(mods)<<8 | 0x00)
-#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, MODS4(mods)<<8 | (key))
-#define ACTION_RMODS(mods) ACTION(ACT_RMODS, MODS4(mods)<<8 | 0x00)
-#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, MODS4(mods)<<8 | (key))
-#define ACTION_LMOD(mod) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
-#define ACTION_LMOD_KEY(mod, key) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | (key))
-#define ACTION_RMOD(mod) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
-#define ACTION_RMOD_KEY(mod, key) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | (key))
-/* Tap key */
-enum mods_codes {
- MODS_ONESHOT = 0x00,
-};
-#define ACTION_LMODS_TAP_KEY(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key))
-#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
-#define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
-#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
-#define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
-#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
-#define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
-#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
-
-
-/* Layer Operation:
- * Invert layer ^= (1<<layer)
- * On layer |= (1<<layer)
- * Off layer &= ~(1<<layer)
- * Set layer = (1<<layer)
- * Clear layer = 0
- */
-enum layer_params {
- ON_PRESS = 1,
- ON_RELEASE = 2,
- ON_BOTH = 3,
-
- OP_RESET = 0x00,
- OP_INV4 = 0x00,
- OP_INV = 0xF0,
- OP_ON = 0xF4,
- OP_OFF = 0xF8,
- OP_SET = 0xFC,
-};
-
-/*
- * Default Layer
- */
-#define ACTION_DEFAULT_LAYER ACTION(ACT_KEYMAP, 0<<8 | OP_RESET | 0)
-#define ACTION_SET_DEFAULT_LAYER(layer) ACTION_KEYMAP_RESET(layer)
-#define ACTION_SET_DEFAULT_LAYER_P(layer) ACTION_KEYMAP_RESET_P(layer)
-#define ACTION_SET_DEFAULT_LAYER_R(layer) ACTION_KEYMAP_RESET_R(layer)
-#define ACTION_SET_DEFAULT_LAYER_B(layer) ACTION_KEYMAP_RESET_B(layer)
-/*
- * Keymap Layer
- */
-#define ACTION_KEYMAP(layer) ACTION_KEYMAP_MOMENTARY(layer)
-#define ACTION_KEYMAP_MOMENTARY(layer) ACTION_KEYMAP_ON_OFF(layer)
-#define ACTION_KEYMAP_TOGGLE(layer) ACTION_KEYMAP_INV_R(layer)
-/* Keymap Set and clear overaly */
-#define ACTION_KEYMAP_RESET(layer) ACTION_KEYMAP_RESET_R(layer)
-#define ACTION_KEYMAP_RESET_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_PRESS)
-#define ACTION_KEYMAP_RESET_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_RELEASE)
-#define ACTION_KEYMAP_RESET_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_BOTH)
-/* Keymap Invert */
-#define ACTION_KEYMAP_INV(layer) ACTION_KEYMAP_INV_B(layer)
-#define ACTION_KEYMAP_TAP_TOGGLE(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | 0)
-#define ACTION_KEYMAP_INV_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_PRESS)
-#define ACTION_KEYMAP_INV_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_RELEASE)
-#define ACTION_KEYMAP_INV_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_BOTH)
-/* Keymap On */
-#define ACTION_KEYMAP_ON(layer) ACTION_KEYMAP_ON_OFF(layer)
-#define ACTION_KEYMAP_ON_OFF(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | 0)
-#define ACTION_KEYMAP_ON_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | ON_PRESS)
-#define ACTION_KEYMAP_ON_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | ON_RELEASE)
-#define ACTION_KEYMAP_ON_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | ON_BOTH)
-/* Keymap Off */
-#define ACTION_KEYMAP_OFF(layer) ACTION_KEYMAP_OFF_ON(layer)
-#define ACTION_KEYMAP_OFF_ON(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | 0)
-#define ACTION_KEYMAP_OFF_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_PRESS)
-#define ACTION_KEYMAP_OFF_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_RELEASE)
-#define ACTION_KEYMAP_OFF_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_BOTH)
-/* Keymap Set */
-#define ACTION_KEYMAP_SET(layer) ACTION_KEYMAP_SET_CLEAR(layer)
-#define ACTION_KEYMAP_SET_CLEAR(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | 0)
-#define ACTION_KEYMAP_SET_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_PRESS)
-#define ACTION_KEYMAP_SET_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_RELEASE)
-#define ACTION_KEYMAP_SET_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_BOTH)
-/* Keymap Invert with tap key */
-#define ACTION_KEYMAP_TAP_KEY(layer, key) ACTION(ACT_KEYMAP, (layer)<<8 | (key))
-
-/*
- * Overlay Layer
- */
-#define ACTION_OVERLAY(layer) ACTION_OVERLAY_MOMENTARY(layer)
-#define ACTION_OVERLAY_MOMENTARY(layer) ACTION_OVERLAY_ON_OFF(layer)
-#define ACTION_OVERLAY_TOGGLE(layer) ACTION_OVERLAY_INV_R(layer)
-/* Overlay Clear */
-#define ACTION_OVERLAY_CLEAR ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | 0)
-#define ACTION_OVERLAY_CLEAR_P ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_PRESS)
-#define ACTION_OVERLAY_CLEAR_R ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_RELEASE)
-#define ACTION_OVERLAY_CLEAR_B ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_BOTH)
-/* Overlay Invert 4-bit chunk */
-#define ACTION_OVERLAY_INV4(bits, shift) ACTION(ACT_OVERLAY, (bits)<<8 | OP_INV4 | shift)
-/* Overlay Invert */
-#define ACTION_OVERLAY_INV(layer) ACTION_OVERLAY_INV_B(layer)
-#define ACTION_OVERLAY_TAP_TOGGLE(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | 0)
-#define ACTION_OVERLAY_INV_P(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_PRESS)
-#define ACTION_OVERLAY_INV_R(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_RELEASE)
-#define ACTION_OVERLAY_INV_B(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_BOTH)
-/* Overlay On */
-#define ACTION_OVERLAY_ON(layer) ACTION_OVERLAY_ON_OFF(layer)
-#define ACTION_OVERLAY_ON_OFF(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | 0)
-#define ACTION_OVERLAY_ON_P(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | ON_PRESS)
-#define ACTION_OVERLAY_ON_R(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | ON_RELEASE)
-#define ACTION_OVERLAY_ON_B(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | ON_BOTH)
-/* Overlay Off */
-#define ACTION_OVERLAY_OFF(layer) ACTION_OVERLAY_OFF_ON(layer)
-#define ACTION_OVERLAY_OFF_ON(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | 0)
-#define ACTION_OVERLAY_OFF_P(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_PRESS)
-#define ACTION_OVERLAY_OFF_R(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_RELEASE)
-#define ACTION_OVERLAY_OFF_B(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_BOTH)
-/* Overlay Set */
-#define ACTION_OVERLAY_SET(layer) ACTION_OVERLAY_SET_CLEAR(layer)
-#define ACTION_OVERLAY_SET_CLEAR(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | 0)
-#define ACTION_OVERLAY_SET_P(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_PRESS)
-#define ACTION_OVERLAY_SET_R(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_RELEASE)
-#define ACTION_OVERLAY_SET_B(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_BOTH)
-/* Overlay Invert with tap key */
-#define ACTION_OVERLAY_TAP_KEY(layer, key) ACTION(ACT_OVERLAY, (layer)<<8 | (key))
-
-
-/*
- * HID Usage
- */
-enum usage_pages {
- PAGE_SYSTEM,
- PAGE_CONSUMER
-};
-#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
-#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
-
-/* Mousekey */
-#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
-
-/* Macro */
-#define ACTION_MACRO(opt, id) ACTION(ACT_FUNCTION, (opt)<<8 | (addr))
-
-/* Command */
-#define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
-/* Function */
-enum function_opts {
- FUNC_TAP = 0x8, /* indciates function is tappable */
-};
-#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
-#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | id)
+/* debug */
+void debug_event(keyevent_t event);
+void debug_record(keyrecord_t record);
+void debug_action(action_t action);
#endif /* ACTION_H */