/*
-Copyright 2011 Jun Wako <wakojun@gmail.com>
+Copyright 2011,2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include "debug.h"
#include "command.h"
#include "util.h"
+#include "sendchar.h"
#ifdef MOUSEKEY_ENABLE
#include "mousekey.h"
#endif
-#ifdef EXTRAKEY_ENABLE
-#include <util/delay.h>
-#endif
+#define Kdebug(s) do { if (debug_keyboard) debug(s); } while(0)
+#define Kdebug_P(s) do { if (debug_keyboard) debug_P(s); } while(0)
+#define Kdebug_hex(s) do { if (debug_keyboard) debug_hex(s); } while(0)
+
#define LAYER_DELAY 250
typedef enum keykind {
typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t;
-uint8_t current_layer = 0;
+#ifdef KEYMAP_DEFAULT_LAYER
+uint8_t default_layer = KEYMAP_DEFAULT_LAYER;
+uint8_t current_layer = KEYMAP_DEFAULT_LAYER;
+#else
uint8_t default_layer = 0;
+uint8_t current_layer = 0;
+#endif
/* keyboard internal states */
static kbdstate_t kbdstate = IDLE;
return NONE;
}
-static void layer_switch_on(uint8_t code)
+static void clear_keyboard(void)
{
- if (!IS_FN(code)) return;
- fn_state_bits |= FN_BIT(code);
- if (current_layer != keymap_fn_layer(FN_INDEX(code))) {
- // clear all key execpt Mod key
- host_clear_all_keys_but_mods();
- host_system_send(0);
- host_consumer_send(0);
- mousekey_clear();
- mousekey_send();
+ host_clear_keys();
+ host_clear_mods();
+ host_send_keyboard_report();
- debug("Layer Switch(on): "); debug_hex(current_layer);
- current_layer = keymap_fn_layer(FN_INDEX(code));
- debug(" -> "); debug_hex(current_layer); debug("\n");
- }
+ host_system_send(0);
+ host_consumer_send(0);
+
+#ifdef MOUSEKEY_ENABLE
+ mousekey_clear();
+ mousekey_send();
+#endif
}
-static void layer_switch_off(uint8_t code)
+static void clear_keyboard_but_mods(void)
{
- if (!IS_FN(code)) return;
- fn_state_bits &= ~FN_BIT(code);
- if (current_layer != keymap_fn_layer(biton(fn_state_bits))) {
- // clear all key execpt Mod key
- host_clear_all_keys_but_mods();
- host_system_send(0);
- host_consumer_send(0);
- mousekey_clear();
- mousekey_send();
+ host_clear_keys();
+ host_send_keyboard_report();
- debug("Layer Switch(off): "); debug_hex(current_layer);
- current_layer = keymap_fn_layer(biton(fn_state_bits));
- debug(" -> "); debug_hex(current_layer); debug("\n");
- }
+ host_system_send(0);
+ host_consumer_send(0);
+
+#ifdef MOUSEKEY_ENABLE
+ mousekey_clear();
+ mousekey_send();
+#endif
}
-static inline uint8_t get_keycode(key_t key)
+static bool anykey_sent_to_host(void)
{
- return keymap_get_keycode(current_layer, key.row, key.col);
+ return (host_has_anykey() || host_mouse_in_use() ||
+ host_last_sysytem_report() || host_last_consumer_report());
}
-// whether any key except modifier is down or not
-static inline bool is_anykey_down(void)
+static void layer_switch_on(uint8_t code)
{
- for (int r = 0; r < MATRIX_ROWS; r++) {
- matrix_row_t matrix_row = matrix_get_row(r);
- for (int c = 0; c < MATRIX_COLS; c++) {
- if (matrix_row && (1<<c)) {
- if (IS_KEY(get_keycode((key_t){ .row = r, .col = c }))) {
- return true;
- }
- }
- }
+ if (!IS_FN(code)) return;
+ fn_state_bits |= FN_BIT(code);
+ uint8_t new_layer = (fn_state_bits ? keymap_fn_layer(biton(fn_state_bits)) : default_layer);
+ if (current_layer != new_layer) {
+ Kdebug("Layer Switch(on): "); Kdebug_hex(current_layer);
+ Kdebug(" -> "); Kdebug_hex(new_layer); Kdebug("\n");
+
+ clear_keyboard_but_mods();
+ current_layer = new_layer;
+ }
+}
+
+static bool layer_switch_off(uint8_t code)
+{
+ if (!IS_FN(code)) return false;
+ fn_state_bits &= ~FN_BIT(code);
+ uint8_t new_layer = (fn_state_bits ? keymap_fn_layer(biton(fn_state_bits)) : default_layer);
+ if (current_layer != new_layer) {
+ Kdebug("Layer Switch(off): "); Kdebug_hex(current_layer);
+ Kdebug(" -> "); Kdebug_hex(new_layer); Kdebug("\n");
+
+ clear_keyboard_but_mods();
+ current_layer = new_layer;
+ return true;
}
return false;
}
static void register_code(uint8_t code)
{
-debug("register_code\n");
if IS_KEY(code) {
- host_add_key(code);
- host_send_keyboard_report();
+ if (!command_proc(code)) {
+ host_add_key(code);
+ host_send_keyboard_report();
+ }
}
else if IS_MOD(code) {
host_add_mod_bit(MOD_BIT(code));
host_send_keyboard_report();
}
+ else if IS_FN(code) {
+ if (!command_proc(keymap_fn_keycode(FN_INDEX(code)))) {
+ host_add_key(keymap_fn_keycode(FN_INDEX(code)));
+ host_send_keyboard_report();
+ }
+ }
else if IS_MOUSEKEY(code) {
+#ifdef MOUSEKEY_ENABLE
mousekey_on(code);
mousekey_send();
+#endif
}
else if IS_CONSUMER(code) {
-debug("consumer\n");
uint16_t usage = 0;
switch (code) {
case KC_AUDIO_MUTE:
usage = AC_BOOKMARKS;
break;
}
-debug("usage: "); phex16(usage); debug("\n");
host_consumer_send(usage);
}
else if IS_SYSTEM(code) {
host_del_mod_bit(MOD_BIT(code));
host_send_keyboard_report();
}
+ else if IS_FN(code) {
+ host_del_key(keymap_fn_keycode(FN_INDEX(code)));
+ host_send_keyboard_report();
+ }
else if IS_MOUSEKEY(code) {
+#ifdef MOUSEKEY_ENABLE
mousekey_off(code);
mousekey_send();
+#endif
}
else if IS_CONSUMER(code) {
host_consumer_send(0x0000);
/*
*
- * Event/State|IDLE DELAYING[f] WAITING[f,k] PRESSING
+ * Event/State|IDLE PRESSING DELAYING[f] WAITING[f,k]
* -----------+------------------------------------------------------------------
- * Fn Down |IDLE(L+) WAITING(Sk) WAITING(Sk) -
- * Up |IDLE(L-) IDLE(L-) IDLE(L-) IDLE(L-)
- * Fnk Down |DELAYING(Sf) WAITING(Sk) WAINTING(Sk) PRESSING(Rf)
- * Up |IDLE(L-) IDLE(Rf,Uf) IDLE(Rf,Ps,Uf)*3 PRESSING(Uf)
- * Key Down |PRESSING(Rk) WAITING(Sk) WAITING(Sk) PRESSING(Rk)
- * Up |IDLE(Uk) DELAYING(Uk) IDLE(L+,Ps,Uk) IDLE(Uk)*4
- * Delay |- IDLE(L+) IDLE(L+,Ps) -
+ * Fn Down |(L+) -*1 WAITING(Sk) IDLE(Rf,Ps)*7
+ * Up |(L-) IDLE(L-)*8 IDLE(L-)*8 IDLE(L-)*8
+ * Fnk Down |DELAYING(Sf)* (Rf) WAITING(Sk) IDLE(Rf,Ps,Rf)
+ * Up |(L-) IDLE(L-/Uf)*8 IDLE(Rf,Uf/L-)*3 IDLE(Rf,Ps,Uf/L-)*3
+ * Key Down |PRESSING(Rk) (Rk) WAITING(Sk) IDLE(Rf,Ps,Rk)
+ * Up |(Uk) IDLE(Uk)*4 (Uk) IDLE(L+,Ps,Pk)/(Uk)*a
* |
- * No key Down|IDLE(Ld) IDLE(Ld) IDLE(Ld) IDLE(Ld)
+ * Delay |- - IDLE(L+) IDLE(L+,Ps)
+ * Magic Key |COMMAND*5
*
+ * *1: ignore Fn if other key is down.
* *2: register Fnk if any key is pressing
- * *3: when Fnk == Stored Fnk, if not ignore.
- * *4: when no registered key any more
+ * *3: register/unregister delayed Fnk and move to IDLE if code == delayed Fnk, else *8
+ * *4: if no keys registered to host
+ * *5: unregister all keys
+ * *6: only if no keys down
+ * *7: ignore Fn because Fnk key and stored key are down.
+ * *8: move to IDLE if layer switch(off) occurs, else stay at current state
+ * *9: repeat key if pressing Fnk twice quickly(move to PRESSING)
+ * *a: layer switch and process waiting key and code if code == wainting key, else unregister key
*
* States:
- * IDLE:
+ * IDLE: No key is down except modifiers
* DELAYING: delay layer switch after pressing Fn with alt keycode
* WAITING: key is pressed during DELAYING
*
* Fn: Fn key without alternative keycode
* Fnk: Fn key with alternative keycode
* -: ignore
+ * Delay: layer switch delay term is elapsed
*
* Actions:
* Rk: register key
* Uk: unregister key
- * Rf: register stored Fn(alt keycode)
- * Uf: unregister stored Fn(alt keycode)
+ * Rf: register Fn(alt keycode)
+ * Uf: unregister Fn(alt keycode)
* Rs: register stored key
* Us: unregister stored key
- * Sk: store key
- * Sf: store Fn
- * Ps: play stored key(Interpret stored key and transit state)
- * L+: Switch to new layer(*retain* Modifiers only)
- * L-: Switch back to last layer(*clear* stored key/Fn, *unregister* all Modifier/key)
- * Ld: Switch back to default layer(*clear* stored key/Fn, *unregister* all Modifier/key)
+ * Sk: Store key(waiting Key)
+ * Sf: Store Fn(delayed Fn)
+ * Ps: Process stored key
+ * Ps: Process key
+ * Is: Interpret stored keys in current layer
+ * L+: Switch to new layer(*unregister* all keys but modifiers)
+ * L-: Switch back to last layer(*unregister* all keys but modifiers)
+ * Ld: Switch back to default layer(*unregister* all keys but modifiers)
*/
#define NEXT(state) do { \
- debug("NEXT: "); print_P(state_str(kbdstate)); \
+ Kdebug("NEXT: "); Kdebug_P(state_str(kbdstate)); \
kbdstate = state; \
- debug(" -> "); print_P(state_str(kbdstate)); debug("\n"); \
+ Kdebug(" -> "); Kdebug_P(state_str(kbdstate)); Kdebug("\n"); \
} while (0)
static inline void process_key(keyevent_t event)
{
- /* TODO: ring buffer
- static keyrecord_t waiting_keys[5];
- static uint8_t waiting_keys_head = 0;
- static uint8_t waiting_keys_tail = 0;
- */
-
- uint8_t code = get_keycode(event.key);
+ uint8_t code = keymap_get_keycode(current_layer, event.key.row, event.key.col);
keykind_t kind = get_keykind(code, event.pressed);
uint8_t tmp_mods;
- debug("state: "); print_P(state_str(kbdstate));
- debug(" kind: "); debug_hex(kind);
- debug(" code: "); debug_hex(code);
- if (event.pressed) { debug("d"); } else { debug("u"); }
- debug("\n");
+ Kdebug("state: "); Kdebug_P(state_str(kbdstate));
+ Kdebug(" kind: "); Kdebug_hex(kind);
+ Kdebug(" code: "); Kdebug_hex(code);
+ if (event.pressed) { Kdebug("d"); } else { Kdebug("u"); }
+ Kdebug("\n");
switch (kbdstate) {
case IDLE:
// repeat Fn alt key when press Fn key down, up then down again quickly
if (KEYEQ(delayed_fn.event.key, event.key) &&
timer_elapsed(delayed_fn.time) < LAYER_DELAY) {
- register_code(keymap_fn_keycode(FN_INDEX(code)));
+ register_code(code);
NEXT(PRESSING);
} else {
delayed_fn = (keyrecord_t) {
// ignored when any key is pressed
break;
case FN_UP:
- layer_switch_off(code);
- NEXT(IDLE);
+ if (layer_switch_off(code))
+ NEXT(IDLE);
break;
case FNK_DOWN:
- register_code(keymap_fn_keycode(FN_INDEX(code)));
+ register_code(code);
break;
case FNK_UP:
- // can't know whether layer switched or not
- layer_switch_off(code);
- unregister_code(keymap_fn_keycode(FN_INDEX(code)));
+ if (layer_switch_off(code)) {
+ NEXT(IDLE);
+ } else {
+ unregister_code(code);
+ if (!anykey_sent_to_host())
+ NEXT(IDLE);
+ }
break;
case KEY_DOWN:
case MOD_DOWN:
case KEY_UP:
case MOD_UP:
unregister_code(code);
- // no key registered? mousekey, mediakey, systemkey
- if (!host_has_anykey())
+ if (!anykey_sent_to_host())
NEXT(IDLE);
break;
default:
register_code(code);
break;
case FN_UP:
- layer_switch_off(code);
- NEXT(IDLE);
+ if (layer_switch_off(code))
+ NEXT(IDLE);
break;
case FNK_UP:
if (code == delayed_fn.code) {
// restore the mod status at the time of pressing Fn key
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
- register_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
- unregister_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
+ register_code(delayed_fn.code);
+ unregister_code(delayed_fn.code);
host_set_mods(tmp_mods);
NEXT(IDLE);
} else {
- layer_switch_off(code);
- NEXT(IDLE);
+ if (layer_switch_off(code))
+ NEXT(IDLE);
}
break;
case KEY_UP:
- unregister_code(code);
- NEXT(IDLE);
- break;
case MOD_UP:
unregister_code(code);
break;
case KEY_DOWN:
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
- register_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
+ register_code(delayed_fn.code);
host_set_mods(waiting_key.mods);
register_code(waiting_key.code);
host_set_mods(tmp_mods);
- register_code(code);
+ if (kind == FN_DOWN) {
+ // ignore Fn
+ } else if (kind == FNK_DOWN) {
+ register_code(code);
+ } else if (kind == KEY_DOWN) {
+ register_code(code);
+ }
NEXT(IDLE);
break;
case MOD_DOWN:
register_code(code);
break;
case FN_UP:
- layer_switch_off(code);
- NEXT(IDLE);
+ if (layer_switch_off(code))
+ NEXT(IDLE);
break;
case FNK_UP:
if (code == delayed_fn.code) {
// alt down, key down, alt up
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
- register_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
+ register_code(delayed_fn.code);
host_set_mods(waiting_key.mods);
register_code(waiting_key.code);
- unregister_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
+ unregister_code(delayed_fn.code);
host_set_mods(tmp_mods);
NEXT(IDLE);
} else {
- layer_switch_off(code);
- NEXT(IDLE);
+ if (layer_switch_off(code))
+ NEXT(IDLE);
}
break;
case KEY_UP:
}
break;
}
-
- // TODO: FAIL SAFE: unregister all keys when no key down
}
void keyboard_init(void)
{
- debug_keyboard = true;
+ // TODO: to enable debug print magic key bind on boot time
+
+ // TODO: configuration of sendchar impl
+ print_sendchar_func = sendchar;
timer_init();
matrix_init();
void keyboard_task(void)
{
static matrix_row_t matrix_prev[MATRIX_ROWS];
+ static uint8_t led_status = 0;
matrix_row_t matrix_row = 0;
matrix_row_t matrix_change = 0;
matrix_scan();
- if (command_proc()) {
- debug("COMMAND\n");
- // TODO: clear all keys
- host_clear_keyboard_report();
- host_send_keyboard_report();
- return;
- }
for (int r = 0; r < MATRIX_ROWS; r++) {
matrix_row = matrix_get_row(r);
matrix_change = matrix_row ^ matrix_prev[r];
}
}
MATRIX_LOOP_END:
- // TODO: FAIL SAFE: clear all key if no key down
// layer switch when delay term elapses
if (kbdstate == DELAYING || kbdstate == WAITING) {
}
}
+#ifdef MOUSEKEY_ENABLE
// mousekey repeat & acceleration
mousekey_task();
+#endif
+
+ // FAIL SAFE: clear all key if no key down
+ if (matrix_change) {
+ matrix_row_t is_matrix_on = 0;
+ for (int r = 0; r < MATRIX_ROWS; r++) {
+ is_matrix_on |= matrix_get_row(r);
+ }
+ if (!is_matrix_on) {
+ Kdebug("FAIL SAFE: clear all keys(default layer).\n");
+ clear_keyboard();
+ current_layer = default_layer;
+ }
+ }
+
+ // update LED
+ if (led_status != host_keyboard_leds()) {
+ led_status = host_keyboard_leds();
+ keyboard_set_leds(led_status);
+ }
return;
}