#include "action.h"
+// TODO: move to action.h?
/* layer used currently */
extern uint8_t current_layer;
/* layer to return or start with */
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col);
/* user defined special function */
-void keymap_call_function(keyrecord_t *record, uint8_t id);
+void keymap_call_function(keyrecord_t *record, uint8_t id, uint8_t opt);
#ifndef NO_LEGACY_KEYMAP_SUPPORT