#include "action.h"
+#ifdef BOOTMAGIC_ENABLE
+/* NOTE: Not portable. Bit field order depends on implementation */
+typedef union {
+ uint8_t raw;
+ struct {
+ bool swap_control_capslock:1;
+ bool capslock_to_control:1;
+ bool swap_lalt_lgui:1;
+ bool swap_ralt_rgui:1;
+ bool no_gui:1;
+ bool swap_grave_esc:1;
+ bool swap_backslash_backspace:1;
+ bool nkro:1;
+ };
+} keymap_config_t;
+keymap_config_t keymap_config;
+#endif
+
+
/* translates key to keycode */
-uint8_t keymap_key_to_keycode(uint8_t layer, key_t key);
+uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode);