TARGET = ps2_usb_vusb
# Directory common source filess exist
-TOP_DIR = ../..
+TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
-SRC = keymap.c \
+SRC = keymap_common.c \
matrix.c \
led.c
+ifdef KEYMAP
+ SRC := keymap_$(KEYMAP).c $(SRC)
+else
+ SRC := keymap_plain.c $(SRC)
+endif
+
# Use USART for PS/2. With V-USB INT and BUSYWAIT code is not useful.
SRC += protocol/ps2_usart.c
OPT_DEFS += -DPS2_USE_USART
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBasp 2048
-OPT_DEFS += -DBOOT_SIZE=2048
+OPT_DEFS += -DBOOTLOADER_SIZE=2048
# Search Path
VPATH += $(TARGET_DIR)
-VPATH += $(TOP_DIR)
+VPATH += $(TMK_DIR)
-include $(TOP_DIR)/protocol/vusb.mk
-include $(TOP_DIR)/protocol.mk
-include $(TOP_DIR)/common.mk
-include $(TOP_DIR)/rules.mk
+include $(TMK_DIR)/protocol.mk
+include $(TMK_DIR)/common.mk
+include $(TMK_DIR)/protocol/vusb.mk
+include $(TMK_DIR)/rules.mk