-#
-# Makefile for V-USB
-#
-
-
# Target file name (without extension).
TARGET = ps2_usb_vusb
# Directory common source filess exist
-TOP_DIR = ../..
+TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
-SRC = main.c \
- keymap.c \
+SRC = keymap_common.c \
matrix.c \
- led.c \
- ps2_usart.c
+ led.c
+
+ifdef KEYMAP
+ SRC := keymap_$(KEYMAP).c $(SRC)
+else
+ SRC := keymap_plain.c $(SRC)
+endif
-CONFIG_H = config_vusb.h
+CONFIG_H = config.h
+
+
+# Use USART for PS/2. With V-USB INT and BUSYWAIT code is not useful.
+PS2_USE_USART = yes
# V-USB debug level: To use ps2_usart.c level must be 0
# ps2_usart.c requires USART to receive PS/2 signal.
-OPT_DEFS = -DDEBUG_LEVEL=0
+OPT_DEFS += -DDEBUG_LEVEL=0
# MCU name, you MUST set this to match the board you are using
PROGRAM_CMD = $(AVRDUDE) $(AVRDUDE_FLAGS) $(AVRDUDE_WRITE_FLASH) $(AVRDUDE_WRITE_EEPROM)
+# Boot Section Size in bytes
+# Teensy halfKay 512
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+# USBasp 2048
+OPT_DEFS += -DBOOTLOADER_SIZE=2048
+
+
+# Search Path
+VPATH += $(TARGET_DIR)
+VPATH += $(TMK_DIR)
+
-include $(TOP_DIR)/protocol/vusb.mk
-include $(TOP_DIR)/protocol.mk
-include $(TOP_DIR)/common.mk
-include $(TOP_DIR)/rules.mk
+include $(TMK_DIR)/protocol.mk
+include $(TMK_DIR)/common.mk
+include $(TMK_DIR)/protocol/vusb.mk
+include $(TMK_DIR)/rules.mk