#include <stdint.h>
#include <stdbool.h>
-#include <avr/pgmspace.h>
#include "keycode.h"
#include "util.h"
#include "keymap.h"
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
-static const uint8_t PROGMEM fn_layer[] = {
+const uint8_t PROGMEM fn_layer[] = {
2, // Fn0
3, // Fn1
4, // Fn2
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
-static const uint8_t PROGMEM fn_keycode[] = {
+const uint8_t PROGMEM fn_keycode[] = {
KC_NO, // Fn0
KC_SCLN, // Fn1
KC_SLSH, // Fn2
};
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
KEYMAP(
HELP, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10,F11,F12, PSCR,SLCK,PAUS, MUTE,VOLD,VOLU,PWR,
CAPS,LALT,LGUI, BTN1, RGUI,RALT,NO, LEFT,DOWN,RGHT
),
};
-
-
-uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
-{
- return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
-}
-
-uint8_t keymap_fn_layer(uint8_t index)
-{
- return pgm_read_byte(&fn_layer[index]);
-}
-
-uint8_t keymap_fn_keycode(uint8_t index)
-{
- return pgm_read_byte(&fn_keycode[index]);
-}