#include <stdint.h>
#include <stdbool.h>
-#include <avr/pgmspace.h>
#include "keycode.h"
#include "print.h"
#include "debug.h"
}
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
-static const uint8_t PROGMEM fn_layer[] = {
+const uint8_t PROGMEM fn_layer[] = {
0, // Fn0
0, // Fn1
0, // Fn2
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
-static const uint8_t PROGMEM fn_keycode[] = {
+const uint8_t PROGMEM fn_keycode[] = {
KC_NO, // Fn0
KC_NO, // Fn1
KC_NO, // Fn2
};
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
),
*/
};
-
-
-uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
-{
- return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
-}
-
-uint8_t keymap_fn_layer(uint8_t index)
-{
- return pgm_read_byte(&fn_layer[index]);
-}
-
-uint8_t keymap_fn_keycode(uint8_t index)
-{
- return pgm_read_byte(&fn_keycode[index]);
-}