-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+#include "keymap_common.h"
+
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */
KEYMAP_ANSI(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};
-static const uint16_t PROGMEM fn_actions[] = {
+const uint16_t PROGMEM fn_actions[] = {
/* Poker Layout */
[0] = ACTION_LAYER_MOMENTARY(6), // to Fn overlay
[1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay