#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
-#include "host.h"
#include "keycode.h"
-#include "print.h"
-#include "debug.h"
-#include "util.h"
#include "action.h"
+#include "action_macro.h"
+#include "report.h"
+#include "host.h"
+#include "debug.h"
#include "keymap.h"
-// Convert physical keyboard layout to matrix array.
-// This is a macro to define keymap easily in keyboard layout form.
#define KEYMAP( \
K31, K30, K00, K10, K11, K20, K21, K40, K41, K60, K61, K70, K71, K50, K51, \
K32, K01, K02, K13, K12, K23, K22, K42, K43, K62, K63, K73, K72, K52, \
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
* |-----------------------------------------------------------|
- * |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return |
+ * |Fn6 | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
* |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |Fn1|
+ * |Fn8 | Z| X| C| V| B| N| M| ,| .|Fn2|Fn12 |Fn1|
* `-----------------------------------------------------------'
- * |Gui|Alt |Fn5 |Alt |Fn4|
+ * |Gui|Alt | Fn5 |Alt |Fn4|
* `-------------------------------------------'
*/
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
FN6, A, S, D, F, G, H, J, K, L, FN3, QUOT,FN7, \
- FN8, Z, X, C, V, B, N, M, COMM,DOT, FN2, FN12,FN10, \
- LGUI,LALT, FN5, RALT,FN4),
+ FN8, Z, X, C, V, B, N, M, COMM,DOT, FN2, FN12,FN9, \
+ LGUI,LALT, FN5, FN13,FN4),
/* Layer 1: HHKB mode (HHKB Fn)
* ,-----------------------------------------------------------.
* |-----------------------------------------------------------|
* |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn0|
* `-----------------------------------------------------------'
- * |Gui |Alt |Space |Alt |xxx|
- * `--------------------------------------------'
+ * |Gui|Alt | Space |Alt |Gui|
+ * `-------------------------------------------'
*/
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
- CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \
+ CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS, UP, NO, BSPC, \
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
- LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN10, \
+ LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN0, \
LGUI,LALT, SPC, RALT,RGUI),
/* Layer 2: Vi mode (Slash)
* |-----------------------------------------------------------|
* |Shift | | | | | |Hom|PgD|PgUlEnd|Fn0|Shift | |
* `-----------------------------------------------------------'
- * |Gui|Alt |Space |Alt |Gui|
+ * |Gui|Alt | Space |Alt |Gui|
* `-------------------------------------------'
*/
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
- * |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs|
+ * |Tab | | | | | |MwL|MwD|MwU|MwR| | | |Backs|
* |-----------------------------------------------------------|
- * |Contro| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return |
+ * |Contro| | | | | |McL|McD|McU|McR|Fn0| |Return |
* |-----------------------------------------------------------|
- * |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
+ * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
* `-----------------------------------------------------------'
- * |Gui |Alt |Mb1 |Alt |Fn0|
+ * |Gui |Alt | Mb1 |Alt |Fn0|
* `--------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \
LGUI,LALT, FN0, RALT,RGUI),
- /* Layer5: another Mouse mode (Space) */
+ /* Layer5: another Mouse mode (Space)
+ * ,-----------------------------------------------------------.
+ * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
+ * |-----------------------------------------------------------|
+ * |Tab | | | | | |MwL|MwD|MwU|MwR| | | |Backs|
+ * |-----------------------------------------------------------|
+ * |Contro| | | | | |McL|McD|McU|McR|Fn0| |Return |
+ * |-----------------------------------------------------------|
+ * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
+ * `-----------------------------------------------------------'
+ * |Gui |Alt | Fn0 |Alt |Fn0|
+ * `--------------------------------------------'
+ * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
+ */
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
- LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, \
+ LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,NO, NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
LGUI,LALT, FN0, RALT,RGUI),
};
enum function_id {
LSHIFT_LPAREN,
RSHIFT_RPAREN,
+ MACRO = 0xff
};
+
/*
* Fn action definition
*/
+// TODO: use [1] = KEYMAP(...) to prevent from changing index of element?
static const uint16_t PROGMEM fn_actions[] = {
- ACTION_LAYER_RETURN_DEFAULT, // FN0
+ ACTION_LAYER_DEFAULT, // FN0
ACTION_LAYER_SET(1), // FN1
- ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // FN2
- ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // FN3
+ ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // FN2 Layer with Slash
+ ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // FN3 Layer with Semicolon
+
ACTION_LAYER_SET(3), // FN4
+// ACTION_LAYER_SET_TOGGLE(3), // FN4
+// ACTION_FUNCTION(MACRO, 0), // FN4
ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // FN5
- ACTION_LMOD_TAP_KEY(KC_LCTL, KC_BSPC), // FN6
- ACTION_RMOD_TAP_KEY(KC_RCTL, KC_ENT), // FN7
- ACTION_LMOD_ONESHOT(KC_LSFT), // FN8 Oneshot Shift
- ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(1), // FN9
- ACTION_LAYER_BIT_TAP_KEY(1, KC_GRV), // FN10
+// ACTION_LMOD_TAP_KEY(KC_LCTL, KC_BSPC), // FN6 Control with tap Backspace
+ ACTION_LMOD_TAP_KEY(KC_LCTL, KC_ESC), // FN6 Control with tap Backspace
+ ACTION_RMOD_TAP_KEY(KC_RCTL, KC_ENT), // FN7 Control with tap Enter
+ ACTION_LMOD_ONESHOT(KC_LSFT), // FN8 Oneshot Shift
+ ACTION_LAYER_SET_TAP_TOGGLE(1), // FN9
+ ACTION_LAYER_BIT_TAP_KEY(1, KC_GRV), // FN10 Layer with Grave
//ACTION_LAYER_BIT(1), // FN10
//ACTION_LAYER_BIT_TAP_TOGGLE(1), // FN10
- ACTION_FUNCTION_TAP(LSHIFT_LPAREN), // FN11
- ACTION_FUNCTION_TAP(RSHIFT_RPAREN), // FN12
+ ACTION_FUNCTION_TAP(LSHIFT_LPAREN), // FN11 Function: LShift with tap '('
+ ACTION_FUNCTION_TAP(RSHIFT_RPAREN), // FN12 Function: RShift with tap ')'
+ ACTION_FUNCTION(MACRO, 1), // FN13 Macro:
};
+
+/*
+ * Macro definition
+ */
+#define MACRO(...) ({ static prog_macro_t _m[] PROGMEM = { __VA_ARGS__ }; _m; })
+#define MACRO_NONE 0
+static const prog_macro_t *get_macro(uint8_t id, bool pressed)
+{
+ switch (id) {
+ case 0:
+ return (pressed ?
+ MACRO( MD(LSHIFT), D(D), END ) :
+ MACRO( U(D), MU(LSHIFT), END ) );
+ case 1:
+ return (pressed ?
+ MACRO( I(255), T(H), T(E), T(L), T(L), W(255), T(O), END ) :
+ MACRO_NONE );
+ }
+ return 0;
+}
+
+
+
/*
* user defined action function
*/
-void keymap_call_function(keyrecord_t *record, uint8_t id)
+void keymap_call_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
keyevent_t event = record->event;
uint8_t tap_count = record->tap_count;
}
}
break;
+ case MACRO:
+ action_macro_play(get_macro(opt, event.pressed));
+ break;
}
}
-/* convert keycode to action */
-action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) {
- uint8_t key = (pgm_read_byte(&keymaps[(layer)][(row)][(col)]));
+
+
+/* translates key to keycode */
+uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
+{
+ return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
+}
+
+/* translates Fn index to action */
+action_t keymap_fn_to_action(uint8_t keycode)
+{
action_t action;
- switch (key) {
- case KC_A ... KC_EXSEL:
- action.code = ACTION_KEY(key);
- break;
- case KC_LCTRL ... KC_LGUI:
- action.code = ACTION_LMOD(key);
- break;
- case KC_RCTRL ... KC_RGUI:
- action.code = ACTION_RMOD(key);
- break;
- case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
- action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
- break;
- case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
- action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
- break;
- case KC_MS_UP ... KC_MS_ACCEL2:
- action.code = ACTION_MOUSEKEY(key);
- break;
+ if (FN_INDEX(keycode) < sizeof(fn_actions) / sizeof(fn_actions[0])) {
+ action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
+ } else {
+ action.code = ACTION_NO;
+ }
+ return action;
+}
+
+/* convert key to action */
+action_t action_for_key(uint8_t layer, key_t key)
+{
+ uint8_t keycode = keymap_key_to_keycode(layer, key);
+ switch (keycode) {
case KC_FN0 ... KC_FN31:
- if (FN_INDEX(key) < sizeof(fn_actions) / sizeof(fn_actions[0])) {
- action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]);
- } else {
- action.code = ACTION_NO;
- }
- break;
- case KC_NO ... KC_UNDEFINED:
+ return keymap_fn_to_action(keycode);
default:
- action.code = ACTION_NO;
- break;
+ return keymap_keycode_to_action(keycode);
}
- return action;
}