/*
-Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
*/
/*
- * Keymap for Macway mod
+ * Keymap for HID Liberator controller
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
+#include "action.h"
+#include "action_macro.h"
+#include "report.h"
+#include "host.h"
#include "print.h"
#include "debug.h"
-#include "util.h"
#include "keymap.h"
// Convert physical keyboard layout to matrix array.
// This is a macro to define keymap easily in keyboard layout form.
-/*
- * Tenkeyless keyboard:
+#define KEYMAP( \
+ KG1, KH7, KJ7, KJ6, KJ1, KO5, KL1, KA6, KA7, KD7, KD5, KD1, KD2, KB5, KB3, KO3, \
+ KG7, KG5, KH5, KJ5, KI5, KI7, KK7, KK5, KL5, KA5, KC5, KC7, KL7, KD6, KQ7, KN7, KM7, \
+ KG6, KG3, KH3, KJ3, KI3, KI6, KK6, KK3, KL3, KA3, KC3, KC6, KL6, KD4, KP7, KN5, KM5, \
+ KH6, KG4, KH4, KJ4, KI4, KI1, KK1, KK4, KL4, KA4, KC4, KC1, KD0, \
+ KF6, KH1, KG0, KH0, KJ0, KI0, KI2, KK2, KK0, KL0, KA0, KC2, KF4, KN1, \
+ KO7, KE6, KB1, KP1, KB2, KR4, KA2, KO0, KN2, KP2, KQ2 \
+) { \
+/* 0 1 2 3 4 5 6 7 */ \
+/* A */ { KC_##KA0, KC_NO , KC_##KA2, KC_##KA3, KC_##KA4, KC_##KA5, KC_##KA6, KC_##KA7 }, \
+/* B */ { KC_NO , KC_##KB1, KC_##KB2, KC_##KB3, KC_NO , KC_##KB5, KC_NO , KC_NO }, \
+/* C */ { KC_NO , KC_##KC1, KC_##KC2, KC_##KC3, KC_##KC4, KC_##KC5, KC_##KC6, KC_##KC7 }, \
+/* D */ { KC_##KD0, KC_##KD1, KC_##KD2, KC_NO , KC_##KD4, KC_##KD5, KC_##KD6, KC_##KD7 }, \
+/* E */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_##KE6, KC_NO }, \
+/* F */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_##KF4, KC_NO , KC_##KF6, KC_NO }, \
+/* G */ { KC_##KG0, KC_##KG1, KC_NO , KC_##KG3, KC_##KG4, KC_##KG5, KC_##KG6, KC_##KG7 }, \
+/* H */ { KC_##KH0, KC_##KH1, KC_NO , KC_##KH3, KC_##KH4, KC_##KH5, KC_##KH6, KC_##KH7 }, \
+/* I */ { KC_##KI0, KC_##KI1, KC_##KI2, KC_##KI3, KC_##KI4, KC_##KI5, KC_##KI6, KC_##KI7 }, \
+/* J */ { KC_##KJ0, KC_##KJ1, KC_NO , KC_##KJ3, KC_##KJ4, KC_##KJ5, KC_##KJ6, KC_##KJ7 }, \
+/* K */ { KC_##KK0, KC_##KK1, KC_##KK2, KC_##KK3, KC_##KK4, KC_##KK5, KC_##KK6, KC_##KK7 }, \
+/* L */ { KC_##KL0, KC_##KL1, KC_NO , KC_##KL3, KC_##KL4, KC_##KL5, KC_##KL6, KC_##KL7 }, \
+/* M */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_##KM5, KC_NO , KC_##KM7 }, \
+/* N */ { KC_NO , KC_##KN1, KC_##KN2, KC_NO , KC_NO , KC_##KN5, KC_NO , KC_##KN7 }, \
+/* O */ { KC_##KO0, KC_NO , KC_NO , KC_##KO3, KC_NO , KC_##KO5, KC_NO , KC_##KO7 }, \
+/* P */ { KC_NO , KC_##KP1, KC_##KP2, KC_NO , KC_NO , KC_NO , KC_NO , KC_##KP7 }, \
+/* Q */ { KC_NO , KC_NO , KC_##KQ2, KC_NO , KC_NO , KC_NO , KC_NO , KC_##KQ7 }, \
+/* R */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_##KR4, KC_NO , KC_NO , KC_NO } \
+}
+
+/*
+ * Tenkeyless keyboard default layout, ISO & ANSI (ISO is between Left Shift
+ * and Z, and the ANSI \ key above Return/Enter is used for the additional ISO
+ * switch in the ASD row next to enter. Use NUBS as keycode for the first and
+ * NUHS as the keycode for the second.
+ *
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
* `---' `---------------' `---------------' `---------------' `-----------'
* |-----------------------------------------------------------| `-----------'
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------| ,---.
- * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |Up |
+ * |Shft|ISO| Z| X| C| V| B| N| M| ,| .| /|Shift | |Up |
* |-----------------------------------------------------------| ,-----------.
* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
* `-----------------------------------------------------------' `-----------'
- *
- * TODO: You should define follwing macro properly. It won't be compiled until done.
- *
- * Keymap array sapce has 18*8 slot, row is designated with A-Q and col with 0-7.
- * In this macro KA0 means key at row:A/col:0, KR7 means key at rowR/col7.
- * Empty slot of keymap should has KC_NO.For example row:B/col:0 has no key
- * so you must define KC_NO in this slot.(from hid_liber/ansi_iso_jis.c)
- * Esc key locates at row:A/col:1 so fist argument of macro should say KA1.
- * Right arrow key locates at row:Q/col:2 so last argument of macro should say KQ2.
- *
- * NOTE: Except above examples, the rest of macro definition is garbage just for place holder.
*/
-#define KEYMAP( \
- KA1,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
- K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, \
- K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, \
- K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, \
- K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, \
- K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KQ2 \
-) { \
- { KC_##KA0, KC_##KA1, KC_##KA2, KC_##KA3, KC_##KA4, KC_##KA5, KC_##KA6, KC_##KA7 }, \
- { KC_NO, KC_##KB1, KC_##KB2, KC_##KB3, KC_##KB4, KC_##KB5, KC_##KB6, KC_##KB7 }, \
- { KC_##KC0, KC_##KC1, KC_##KC2, KC_##KC3, KC_##KC4, KC_##KC5, KC_##KC6, KC_##KC7 }, \
- { KC_##KD0, KC_##KD1, KC_##KD2, KC_##KD3, KC_##KD4, KC_##KD5, KC_##KD6, KC_##KD7 }, \
- { KC_##KE0, KC_##KE1, KC_##KE2, KC_##KE3, KC_##KE4, KC_##KE5, KC_##KE6, KC_##KE7 }, \
- { KC_##KF0, KC_##KF1, KC_##KF2, KC_##KF3, KC_##KF4, KC_##KF5, KC_##KF6, KC_##KF7 }, \
- { KC_##KG0, KC_##KG1, KC_##KG2, KC_##KG3, KC_##KG4, KC_##KG5, KC_##KG6, KC_##KG7 }, \
- { KC_##KH0, KC_##KH1, KC_##KH2, KC_##KH3, KC_##KH4, KC_##KH5, KC_##KH6, KC_##KH7 }, \
- { KC_##KI0, KC_##KI1, KC_##KI2, KC_##KI3, KC_##KI4, KC_##KI5, KC_##KI6, KC_##KI7 }, \
- { KC_##KJ0, KC_##KJ1, KC_##KJ2, KC_##KJ3, KC_##KJ4, KC_##KJ5, KC_##KJ6, KC_##KJ7 }, \
- { KC_##KK0, KC_##KK1, KC_##KK2, KC_##KK3, KC_##KK4, KC_##KK5, KC_##KK6, KC_##KK7 }, \
- { KC_##KL0, KC_##KL1, KC_##KL2, KC_##KL3, KC_##KL4, KC_##KL5, KC_##KL6, KC_##KL7 }, \
- { KC_##KM0, KC_##KM1, KC_##KM2, KC_##KM3, KC_##KM4, KC_##KM5, KC_##KM6, KC_##KM7 }, \
- { KC_##KN0, KC_##KN1, KC_##KN2, KC_##KN3, KC_##KN4, KC_##KN5, KC_##KN6, KC_##KN7 }, \
- { KC_##KO0, KC_##KO1, KC_##KO2, KC_##KO3, KC_##KO4, KC_##KO5, KC_##KO6, KC_##KO7 }, \
- { KC_##KP0, KC_##KP1, KC_##KP2, KC_##KP3, KC_##KP4, KC_##KP5, KC_##KP6, KC_##KP7 }, \
- { KC_##KQ0, KC_##KQ1, KC_##KQ2, KC_##KQ3, KC_##KQ4, KC_##KQ5, KC_##KQ6, KC_##KQ7 }, \
- { KC_##KR0, KC_##KR1, KC_##KR2, KC_##KR3, KC_##KR4, KC_##KR5, KC_##KR6, KC_##KR7 } \
-}
-
-#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
-
-
-// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
-static const uint8_t PROGMEM fn_layer[] = {
- 0, // Fn0
- 0, // Fn1
- 0, // Fn2
- 0, // Fn3
- 0, // Fn4
- 0, // Fn5
- 0, // Fn6
- 0 // Fn7
-};
-
-// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
-// See layer.c for details.
-static const uint8_t PROGMEM fn_keycode[] = {
- KC_NO, // Fn0
- KC_NO, // Fn1
- KC_NO, // Fn2
- KC_NO, // Fn3
- KC_NO, // Fn4
- KC_NO, // Fn5
- KC_NO, // Fn6
- KC_NO // Fn7
-};
-
-/* See common/keycode.h for short name of key symbol. */
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Layer 0: Default Layer
- * ,---. ,---------------. ,---------------. ,---------------. ,-----------.
- * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
- * `---' `---------------' `---------------' `---------------' `-----------'
- * ,-----------------------------------------------------------. ,-----------.
- * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU|
- * |-----------------------------------------------------------| |-----------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
- * |-----------------------------------------------------------| `-----------'
- * |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return |
- * |-----------------------------------------------------------| ,---.
- * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up |
- * |-----------------------------------------------------------| ,-----------.
- * |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig|
- * `-----------------------------------------------------------' `-----------'
- */
- KEYMAP(
- ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP,
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN,
- CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT,
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP,
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT
- ),
-};
+/*
+ * Add different layouts. If no layout is defined the default layout will be set to ANSI.
+*/
+#if defined(LAYOUT_CUSTOM)
+ #include "keymap_custom.h"
+#elif defined(LAYOUT_ALARICLJS)
+ #include "keymap_alaricljs.h"
+#elif defined(LAYOUT_ISO)
+ #include "keymap_iso.h"
+#elif defined(LAYOUT_ANSI)
+ #include "keymap_ansi.h"
+#else
+ #include "keymap_ansi.h"
+#endif
-uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
-{
- return KEYCODE(layer, row, col);
-}
+#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
+#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
-uint8_t keymap_fn_layer(uint8_t index)
+/* translates key to keycode */
+uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
- return pgm_read_byte(&fn_layer[index]);
+ if (layer < KEYMAPS_SIZE) {
+ return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
+ } else {
+ return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
+ }
}
-uint8_t keymap_fn_keycode(uint8_t index)
+/* translates Fn keycode to action */
+action_t keymap_fn_to_action(uint8_t keycode)
{
- return pgm_read_byte(&fn_keycode[index]);
+ action_t action;
+ if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
+ action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
+ } else {
+ action.code = ACTION_NO;
+ }
+ return action;
}