/*
- * keymap for modified Macway
+ * Keymap for Macway mod
*/
+#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
-#include "matrix.h"
-#include "keymap.h"
#include "usb_keyboard.h"
+#include "usb_keycodes.h"
+#include "print.h"
+#include "debug.h"
+#include "util.h"
+#include "keymap_skel.h"
-int current_layer = 0;
-bool key_sent = false;
-
-/*
- * Layer0(Default Layer)
- * ,----------------------------------------------------------.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp|
- * |----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |
- * |----------------------------------------------------' |
- * |Contr| A| S| D| F| G| H| J| K| L| ;| '|Return |
- * |----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn2|
- * |----------------------------------------------------------|
- * |Fn3|Gui |Alt |Space |Fn1 |Lef|Dow|Up |Rig|
- * `----------------------------------------------------------'
- *
- * Layer1(with Fn1)
- * ,----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
- * |----------------------------------------------------------|
- * | \ | | | | | | | | | | | | | |
- * |----------------------------------------------------' |
- * |Contr| | | | | |Lef|Dow|Up |Rig| | | \ |
- * |----------------------------------------------------------|
- * |Shift | | | | | |Hom|PgD|PgU|End| |Shift | |
- * |----------------------------------------------------------|
- * | |Gui |Alt | |Fn1 |Lef|Dow|Up |Rig|
- * `----------------------------------------------------------'
- *
- * Layer2(with Fn2)
- * ,----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
- * |----------------------------------------------------------|
- * | \ | | | | | | | | | | |Up | | |
- * |----------------------------------------------------' |
- * |Contr|VoD|VoU|Mut|F20| | *| /|Hom|PgU|Lef|Rig| \ |
- * |----------------------------------------------------------|
- * |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn2|
- * |----------------------------------------------------------|
- * | |Gui |Alt | | |Lef|Dow|Up |Rig|
- * `----------------------------------------------------------'
- *
- * Layer3(with Fn3)
- * ,----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
- * |----------------------------------------------------------|
- * | \ | | | | | | | | | | | | | |
- * |----------------------------------------------------' |
- * |Contr|Mb1|Mb2|Mb3| | |McL|McD|McU|McR| | | \ |
- * |----------------------------------------------------------|
- * |Shift | | | | | |MwL|MwD|MwU|MwR| |Shift | |
- * |----------------------------------------------------------|
- * | |Gui |Alt |Mb1 |Mb2 |MsL|MsD|MsU|MsR|
- * `----------------------------------------------------------'
- * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
- */
-static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = {
- // 0: default
- {
- { KB_LALT, KB_NO, KB_BSPACE, KB_NO, KB_LEFT, KB_NO, KB_ENTER, KB_SPACE },
- { KB_1, KB_ESCAPE, KB_TAB, KB_Q, KB_A, KB_LCTRL, KB_Z, KB_RIGHT },
- { KB_2, FN_1, KB_LGUI, KB_W, KB_S, KB_NO, KB_X, KB_UP },
- { KB_3, KB_NO, KB_RSHIFT, KB_E, KB_D, FN_2, KB_C, KB_DOWN },
- { KB_4, KB_5, KB_T, KB_R, KB_F, KB_G, KB_V, KB_B },
- { KB_7, KB_6, KB_Y, KB_U, KB_J, KB_H, KB_M, KB_N },
- { KB_8, KB_EQUAL, KB_RBRACKET,KB_I, KB_K, KB_NO, KB_COMMA, KB_LSHIFT },
- { KB_9, KB_NO, KB_NO, KB_O, KB_L, FN_3, KB_DOT, KB_NO },
- { KB_0, KB_MINUS, KB_LBRACKET,KB_P, KB_SCOLON, KB_QUOTE, KB_NO, KB_SLASH }
- },
- // 1: FN_1(RIGHT ALT)
- {
- { KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO },
- { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_NO, KB_LCTRL, KB_NO, KB_NO },
- { KB_F2, KB_NO, KB_LGUI, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F7, KB_F6, KB_NO, KB_NO, KB_DOWN, KB_LEFT, KB_PGDOWN,KB_HOME },
- { KB_F8, KB_F12, KB_NO, KB_NO, KB_UP, KB_NO, KB_PGUP, KB_LSHIFT },
- { KB_F9, KB_NO, KB_NO, KB_NO, KB_RIGHT, KB_NO, KB_END, KB_NO },
- { KB_F10, KB_F11, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }
- },
- // 2: FN_2(HHKB Fn)
- {
- { KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO },
- { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_VOLDOWN,KB_LCTRL, KB_NO, KB_NO },
- { KB_F2, KB_NO, KB_LGUI, KB_NO, KB_VOLUP, KB_NO, KB_NO, KB_NO },
- { KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_MUTE, KB_NO, KB_NO, KB_NO },
- { KB_F4, KB_F5, KB_NO, KB_NO, KB_F20, KB_NO, KB_NO, KB_NO },
- { KB_F7, KB_F6, KB_NO, KB_NO, KP_SLASH, KP_ASTERISK,KP_MINUS, KP_PLUS },
- { KB_F8, KB_F12, KB_NO, KB_NO, KB_HOME, KB_NO, KB_END, KB_LSHIFT },
- { KB_F9, KB_NO, KB_NO, KB_NO, KB_PGUP, KB_NO, KB_PGDOWN,KB_NO },
- { KB_F10, KB_F11, KB_UP, KB_NO, KB_LEFT, KB_RIGHT, KB_NO, KB_DOWN }
- },
- // 3: FN_3(LEFT Bottom)
- {
- { KB_LALT, KB_NO, KB_DELETE, KB_NO, MS_LEFT, KB_NO, KB_BSLASH, MS_BTN1 },
- { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, MS_BTN1, KB_LCTRL, KB_NO, MS_RIGHT },
- { KB_F2, MS_BTN2, KB_LGUI, KB_NO, MS_BTN2, KB_NO, KB_NO, MS_UP },
- { KB_F3, KB_NO, KB_RSHIFT, KB_NO, MS_BTN3, KB_NO, KB_NO, MS_DOWN },
- { KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F7, KB_F6, KB_NO, KB_NO, MS_DOWN, MS_LEFT, MS_WH_UP, MS_WH_LEFT },
- { KB_F8, KB_F12, MS_BTN5, KB_NO, MS_UP, KB_NO, MS_WH_DOWN, KB_LSHIFT },
- { KB_F9, KB_NO, KB_NO, KB_NO, MS_RIGHT, KB_NO, MS_WH_RIGHT,KB_NO },
- { KB_F10, KB_F11, MS_BTN4, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }
- },
+
+// Convert physical keyboard layout to matrix array.
+// This is a macro to define keymap easily in keyboard layout form.
+#define KEYMAP( \
+ R1C1, R1C0, R2C0, R3C0, R4C0, R4C1, R5C1, R5C0, R6C0, R7C0, R8C0, R8C1, R6C1, R0C2, \
+ R1C2, R1C3, R2C3, R3C3, R4C3, R4C2, R5C2, R5C3, R6C3, R7C3, R8C3, R8C2, R6C2, \
+ R1C5, R1C4, R2C4, R3C4, R4C4, R4C5, R5C5, R5C4, R6C4, R7C4, R8C4, R8C5, R0C6, \
+ R6C7, R1C6, R2C6, R3C6, R4C6, R4C7, R5C7, R5C6, R6C6, R7C6, R8C7, R3C2, R3C5, \
+ R7C5, R2C2, R0C0, R0C7, R2C1, R0C4, R3C7, R2C7, R1C7 \
+) { \
+ { R0C0, KB_NO, R0C2, KB_NO, R0C4, KB_NO, R0C6, R0C7 }, \
+ { R1C0, R1C1, R1C2, R1C3, R1C4, R1C5, R1C6, R1C7 }, \
+ { R2C0, R2C1, R2C2, R2C3, R2C4, KB_NO, R2C6, R2C7 }, \
+ { R3C0, KB_NO, R3C2, R3C3, R3C4, R3C5, R3C6, R3C7 }, \
+ { R4C0, R4C1, R4C2, R4C3, R4C4, R4C5, R4C6, R4C7 }, \
+ { R5C0, R5C1, R5C2, R5C3, R5C4, R5C5, R5C6, R5C7 }, \
+ { R6C0, R6C1, R6C2, R6C3, R6C4, KB_NO, R6C6, R6C7 }, \
+ { R7C0, KB_NO, KB_NO, R7C3, R7C4, R7C5, R7C6, KB_NO }, \
+ { R8C0, R8C1, R8C2, R8C3, R8C4, R8C5, KB_NO, R8C7 } \
+}
+
+#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
+
+
+// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
+static const uint8_t PROGMEM fn_layer[] = {
+ 0, // FN_0
+ 1, // FN_1
+ 2, // FN_2
+ 3, // FN_3
+ 4, // FN_4
+ 0, // FN_5
+ 2, // FN_6
+ 3 // FN_7
};
+// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
+// See layer.c for details.
+static const uint8_t PROGMEM fn_keycode[] = {
+ KB_NO, // FN_0
+ KB_NO, // FN_1
+ KB_SLSH, // FN_2
+ KB_SCLN, // FN_3
+ KB_SPC, // FN_4
+ KB_NO, // FN_5
+ KB_NO, // FN_6
+ KB_NO // FN_7
+};
+
+static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Layer 0: Default Layer
+ * ,-----------------------------------------------------------.
+ * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
+ * |-----------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |
+ * |-----------------------------------------------------' |
+ * |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return |
+ * |-----------------------------------------------------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn1|
+ * |-----------------------------------------------------------|
+ * |Fn7|Gui |Alt |Fn4 |Alt |Gui|Fn6|Fn6|Ctr|
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP(KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSPC, \
+ KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC, \
+ KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, FN_3, KB_QUOT,KB_ENT, \
+ KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, FN_2, KB_RSFT,FN_1, \
+ FN_7, KB_LGUI,KB_LALT,FN_4, KB_RALT,KB_RGUI,FN_6, FN_6, KB_RCTL),
+
+
+ /* Layer 1: HHKB mode (HHKB Fn)
+ * ,-----------------------------------------------------------.
+ * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
+ * |-----------------------------------------------------------|
+ * |Caps | | | | | | | |Psc|Slk|Pus|Up | | |
+ * |-----------------------------------------------------' |
+ * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
+ * |-----------------------------------------------------------|
+ * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
+ * |-----------------------------------------------------------|
+ * | |Gui |Alt | |Alt |Gui| | |Ctr|
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP(KB_ESC, KB_F1, KB_F2, KB_F3, KB_F4, KB_F5, KB_F6, KB_F7, KB_F8, KB_F9, KB_F10, KB_F11, KB_F12, KB_DEL, \
+ KB_CAPS,KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_PSCR,KB_SLCK,KB_BRK, KB_UP, KB_NO, \
+ KB_LCTL,KB_VOLD,KB_VOLU,KB_MUTE,KB_NO, KB_NO, KP_ASTR,KP_SLSH,KB_HOME,KB_PGUP,KB_LEFT,KB_RGHT,KB_ENT, \
+ KB_LSFT,KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KP_PLUS,KP_MINS,KB_END, KB_PGDN,KB_DOWN,KB_RSFT,FN_1, \
+ KB_NO, KB_LGUI,KB_LALT,KB_SPC, KB_RALT,KB_NO, KB_NO, KB_NO, KB_RCTL),
+
+
+ /* Layer 2: Vi mode (Quote/Rmeta)
+ * ,-----------------------------------------------------------.
+ * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` |
+ * |-----------------------------------------------------------|
+ * | \ |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | |
+ * |-----------------------------------------------------' |
+ * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | | \ |
+ * |-----------------------------------------------------------|
+ * |Shift | | | | | |Hom|PgD|PgU|End|xxx|Shift | |
+ * |-----------------------------------------------------------|
+ * | |Gui |Alt |Space |Alt |Gui|Fn6|Fn6|Ctr|
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP(KB_GRV, KB_F1, KB_F2, KB_F3, KB_F4, KB_F5, KB_F6, KB_F7, KB_F8, KB_F9, KB_F10, KB_F11, KB_F12, KB_GRV, \
+ KB_BSLS,KB_HOME,KB_PGDN,KB_UP, KB_PGUP,KB_END, KB_HOME,KB_PGDN,KB_PGUP,KB_END, KB_NO, KB_NO, KB_NO, \
+ KB_LCTL,KB_NO, KB_LEFT,KB_DOWN,KB_RGHT,KB_NO, KB_LEFT,KB_DOWN,KB_UP, KB_RGHT,KB_NO, KB_NO, KB_BSLS, \
+ KB_LSFT,KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, FN_2, KB_RSFT,KB_NO, \
+ KB_NO, KB_LGUI,KB_LALT,KB_SPC, KB_RALT,KB_RGUI,FN_6, FN_6, KB_RCTL),
+
-uint8_t get_keycode(int layer, int row, int col)
+ /* Layer 3: Mouse mode (Semicolon)
+ * ,-----------------------------------------------------------.
+ * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` |
+ * |-----------------------------------------------------------|
+ * | \ |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR| | | | |
+ * |-----------------------------------------------------' |
+ * |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| | \ |
+ * |-----------------------------------------------------------|
+ * |Shift | | |Mb1|Mb2|Mb3|Mb2|Mb1| | | |Shift | |
+ * |-----------------------------------------------------------|
+ * |xxx|Gui |Alt |Mb1 |Alt | | | | |
+ * `-----------------------------------------------------------'
+ * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
+ */
+ KEYMAP(KB_GRV, KB_F1, KB_F2, KB_F3, KB_F4, KB_F5, KB_F6, KB_F7, KB_F8, KB_F9, KB_F10, KB_F11, KB_F12, KB_GRV, \
+ KB_BSLS,MS_WH_L,MS_WH_D,MS_UP, MS_WH_U,MS_WH_R,MS_WH_L,MS_WH_D,MS_WH_U,MS_WH_R,KB_NO, KB_NO, KB_NO, \
+ KB_LCTL,KB_NO, MS_LEFT,MS_DOWN,MS_RGHT,KB_NO, MS_LEFT,MS_DOWN,MS_UP, MS_RGHT,FN_3, KB_NO, KB_BSLS, \
+ KB_LSFT,KB_NO, KB_NO, MS_BTN1,MS_BTN2,MS_BTN3,MS_BTN2,MS_BTN1,KB_NO, KB_NO, KB_NO, KB_RSFT,KB_NO, \
+ FN_7, KB_LGUI,KB_LALT,MS_BTN1,KB_RALT,KB_NO, KB_NO, KB_NO, KB_NO),
+
+
+ /* Layer 4: Matias half keyboard style (Space)
+ * ,-----------------------------------------------------------.
+ * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
+ * |-----------------------------------------------------------|
+ * |Backs| P| O| I| U| Y| T| R| E| W| Q|Tab|Tab| |
+ * |-----------------------------------------------------' |
+ * |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control |
+ * |-----------------------------------------------------------|
+ * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
+ * |-----------------------------------------------------------|
+ * | |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxx|Alt |Gui| | |Ctr|
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP(KB_MINS,KB_0, KB_9, KB_8, KB_7, KB_6, KB_5, KB_4, KB_3, KB_2, KB_1, KB_NO, KB_NO, KB_ESC, \
+ KB_BSPC,KB_P, KB_O, KB_I, KB_U, KB_Y, KB_T, KB_R, KB_E, KB_W, KB_Q, KB_TAB, KB_TAB, \
+ KB_LCTL,KB_SCLN,KB_L, KB_K, KB_J, KB_H, KB_G, KB_F, KB_D, KB_S, KB_A, KB_RCTL,KB_RCTL, \
+ KB_LSFT,KB_SLSH,KB_DOT, KB_COMM,KB_M, KB_N, KB_B, KB_V, KB_C, KB_X, KB_Z, KB_RSFT,KB_NO, \
+ KB_NO, KB_LGUI,KB_LALT,FN_4, KB_RALT,KB_RGUI,KB_NO, KB_NO, KB_RCTL),
+};
+
+
+uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
+{
+ return KEYCODE(layer, row, col);
+}
+
+uint8_t keymap_fn_layer(uint8_t fn_bits)
+{
+ return pgm_read_byte(&fn_layer[biton(fn_bits)]);
+}
+
+uint8_t keymap_fn_keycode(uint8_t fn_bits)
{
- if (row >= MATRIX_ROWS)
- return KB_NO;
- if (col >= MATRIX_COLS)
- return KB_NO;
- return pgm_read_byte(&Keymap[layer][row][col]);
+ return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
}
-int get_layer(void) {
- int layer = 0;
- for (int row = 0; row < MATRIX_ROWS; row++) {
- for (int col = 0; col < MATRIX_ROWS; col++) {
- if (matrix[row] & 1<<col) continue;
- if (get_keycode(0, row, col) == FN_1) layer = 1;
- if (get_keycode(0, row, col) == FN_2) layer = 2;
- if (get_keycode(0, row, col) == FN_3) layer = 3;
- }
- }
- current_layer = layer;
- return current_layer;
+// define a condition to enter special function mode
+bool keymap_is_special_mode(uint8_t fn_bits)
+{
+ //return (usb_keyboard_mods == (BIT_LCTRL | BIT_LSHIFT | BIT_LALT | BIT_LGUI));
+ return (usb_keyboard_mods == (BIT_RSHIFT));
}