+/*
+Copyright 2011 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
/*
- * keymap for modified Macway
+ * Keymap for Macway mod
*/
+#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
-#include "matrix.h"
+#include "usb_keycodes.h"
+#include "print.h"
+#include "debug.h"
+#include "util.h"
#include "keymap.h"
-#include "usb_keyboard.h"
-int current_layer = 0;
-bool key_sent = false;
-/*
- * Layer0(Default Layer)
- * ,----------------------------------------------------------.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp|
- * |----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |
- * |----------------------------------------------------' |
- * |Contr| A| S| D| F| G| H| J| K| L| ;| '|Return |
- * |----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn2|
- * |----------------------------------------------------------|
- * |Fn3|Gui |Alt |Space |Fn1 |Lef|Dow|Up |Rig|
- * `----------------------------------------------------------'
- *
- * Layer1(with Fn1)
- * ,----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
- * |----------------------------------------------------------|
- * | \ | | | | | | | | | | | | | |
- * |----------------------------------------------------' |
- * |Contr| | | | | |Lef|Dow|Up |Rig| | | \ |
- * |----------------------------------------------------------|
- * |Shift | | | | | |Hom|PgD|PgU|End| |Shift | |
- * |----------------------------------------------------------|
- * | |Gui |Alt | |Fn1 |Lef|Dow|Up |Rig|
- * `----------------------------------------------------------'
- *
- * Layer2(with Fn2)
- * ,----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
- * |----------------------------------------------------------|
- * | \ | | | | | | | | | | |Up | | |
- * |----------------------------------------------------' |
- * |Contr|VoD|VoU|Mut|F20| | *| /|Hom|PgU|Lef|Rig| \ |
- * |----------------------------------------------------------|
- * |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn2|
- * |----------------------------------------------------------|
- * | |Gui |Alt | | |Lef|Dow|Up |Rig|
- * `----------------------------------------------------------'
- *
- * Layer3(with Fn3)
- * ,----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
- * |----------------------------------------------------------|
- * | \ | | | | | | | | | | | | | |
- * |----------------------------------------------------' |
- * |Contr|Mb1|Mb2|Mb3| | |McL|McD|McU|McR| | | \ |
- * |----------------------------------------------------------|
- * |Shift | | | | | |MwL|MwD|MwU|MwR| |Shift | |
- * |----------------------------------------------------------|
- * | |Gui |Alt |Mb1 |Mb2 |MsL|MsD|MsU|MsR|
- * `----------------------------------------------------------'
- * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
- */
-static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = {
- // 0: default
- {
- { KB_LALT, KB_NO, KB_BSPACE, KB_NO, KB_LEFT, KB_NO, KB_ENTER, KB_SPACE },
- { KB_1, KB_ESCAPE, KB_TAB, KB_Q, KB_A, KB_LCTRL, KB_Z, KB_RIGHT },
- { KB_2, FN_1, KB_LGUI, KB_W, KB_S, KB_NO, KB_X, KB_UP },
- { KB_3, KB_NO, KB_RSHIFT, KB_E, KB_D, FN_2, KB_C, KB_DOWN },
- { KB_4, KB_5, KB_T, KB_R, KB_F, KB_G, KB_V, KB_B },
- { KB_7, KB_6, KB_Y, KB_U, KB_J, KB_H, KB_M, KB_N },
- { KB_8, KB_EQUAL, KB_RBRACKET,KB_I, KB_K, KB_NO, KB_COMMA, KB_LSHIFT },
- { KB_9, KB_NO, KB_NO, KB_O, KB_L, FN_3, KB_DOT, KB_NO },
- { KB_0, KB_MINUS, KB_LBRACKET,KB_P, KB_SCOLON, KB_QUOTE, KB_NO, KB_SLASH }
- },
- // 1: FN_1(RIGHT ALT)
- {
- { KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO },
- { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_NO, KB_LCTRL, KB_NO, KB_NO },
- { KB_F2, KB_NO, KB_LGUI, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F7, KB_F6, KB_NO, KB_NO, KB_DOWN, KB_LEFT, KB_PGDOWN,KB_HOME },
- { KB_F8, KB_F12, KB_NO, KB_NO, KB_UP, KB_NO, KB_PGUP, KB_LSHIFT },
- { KB_F9, KB_NO, KB_NO, KB_NO, KB_RIGHT, KB_NO, KB_END, KB_NO },
- { KB_F10, KB_F11, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }
- },
- // 2: FN_2(HHKB Fn)
- {
- { KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO },
- { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_VOLDOWN,KB_LCTRL, KB_NO, KB_NO },
- { KB_F2, KB_NO, KB_LGUI, KB_NO, KB_VOLUP, KB_NO, KB_NO, KB_NO },
- { KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_MUTE, KB_NO, KB_NO, KB_NO },
- { KB_F4, KB_F5, KB_NO, KB_NO, KB_F20, KB_NO, KB_NO, KB_NO },
- { KB_F7, KB_F6, KB_NO, KB_NO, KP_SLASH, KP_ASTERISK,KP_MINUS, KP_PLUS },
- { KB_F8, KB_F12, KB_NO, KB_NO, KB_HOME, KB_NO, KB_END, KB_LSHIFT },
- { KB_F9, KB_NO, KB_NO, KB_NO, KB_PGUP, KB_NO, KB_PGDOWN,KB_NO },
- { KB_F10, KB_F11, KB_UP, KB_NO, KB_LEFT, KB_RIGHT, KB_NO, KB_DOWN }
- },
- // 3: FN_3(LEFT Bottom)
- {
- { KB_LALT, KB_NO, KB_DELETE, KB_NO, MS_LEFT, KB_NO, KB_BSLASH, MS_BTN1 },
- { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, MS_BTN1, KB_LCTRL, KB_NO, MS_RIGHT },
- { KB_F2, MS_BTN2, KB_LGUI, KB_NO, MS_BTN2, KB_NO, KB_NO, MS_UP },
- { KB_F3, KB_NO, KB_RSHIFT, KB_NO, MS_BTN3, KB_NO, KB_NO, MS_DOWN },
- { KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F7, KB_F6, KB_NO, KB_NO, MS_DOWN, MS_LEFT, MS_WH_UP, MS_WH_LEFT },
- { KB_F8, KB_F12, MS_BTN5, KB_NO, MS_UP, KB_NO, MS_WH_DOWN, KB_LSHIFT },
- { KB_F9, KB_NO, KB_NO, KB_NO, MS_RIGHT, KB_NO, MS_WH_RIGHT,KB_NO },
- { KB_F10, KB_F11, MS_BTN4, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }
- },
+// Convert physical keyboard layout to matrix array.
+// This is a macro to define keymap easily in keyboard layout form.
+#define KEYMAP( \
+ K11, K10, K20, K30, K40, K41, K51, K50, K60, K70, K80, K81, K61, K02, \
+ K12, K13, K23, K33, K43, K42, K52, K53, K63, K73, K83, K82, K62, \
+ K15, K14, K24, K34, K44, K45, K55, K54, K64, K74, K84, K85, K06, \
+ K67, K16, K26, K36, K46, K47, K57, K56, K66, K76, K87, K32, K35, \
+ K75, K22, K00, K07, K21, K04, K37, K27, K17 \
+) { \
+ { KB_##K00, KB_NO, KB_##K02, KB_NO, KB_##K04, KB_NO, KB_##K06, KB_##K07 }, \
+ { KB_##K10, KB_##K11, KB_##K12, KB_##K13, KB_##K14, KB_##K15, KB_##K16, KB_##K17 }, \
+ { KB_##K20, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_NO, KB_##K26, KB_##K27 }, \
+ { KB_##K30, KB_NO, KB_##K32, KB_##K33, KB_##K34, KB_##K35, KB_##K36, KB_##K37 }, \
+ { KB_##K40, KB_##K41, KB_##K42, KB_##K43, KB_##K44, KB_##K45, KB_##K46, KB_##K47 }, \
+ { KB_##K50, KB_##K51, KB_##K52, KB_##K53, KB_##K54, KB_##K55, KB_##K56, KB_##K57 }, \
+ { KB_##K60, KB_##K61, KB_##K62, KB_##K63, KB_##K64, KB_NO, KB_##K66, KB_##K67 }, \
+ { KB_##K70, KB_NO, KB_NO, KB_##K73, KB_##K74, KB_##K75, KB_##K76, KB_NO }, \
+ { KB_##K80, KB_##K81, KB_##K82, KB_##K83, KB_##K84, KB_##K85, KB_NO, KB_##K87 } \
+}
+
+#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
+
+
+// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
+static const uint8_t PROGMEM fn_layer[] = {
+ 0, // Fn0
+ 1, // Fn1
+ 2, // Fn2
+ 3, // Fn3
+ 4, // Fn4
+ 0, // Fn5
+ 2, // Fn6
+ 3 // Fn7
};
+// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
+// See layer.c for details.
+static const uint8_t PROGMEM fn_keycode[] = {
+ KB_NO, // Fn0
+ KB_NO, // Fn1
+ KB_SLSH, // Fn2
+ KB_SCLN, // Fn3
+ KB_SPC, // Fn4
+ KB_NO, // Fn5
+ KB_NO, // Fn6
+ KB_NO // Fn7
+};
+
+static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Layer 0: Default Layer
+ * ,-----------------------------------------------------------.
+ * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
+ * |-----------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |
+ * |-----------------------------------------------------' |
+ * |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return |
+ * |-----------------------------------------------------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn1|
+ * |-----------------------------------------------------------|
+ * |Fn7|Gui |Alt |Fn4 |Alt |Gui|Fn6|Fn6|Ctr|
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, \
+ LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,ENT, \
+ LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \
+ FN7, LGUI,LALT,FN4, RALT,BSLS,GRV, FN6, RCTL),
+
-uint8_t get_keycode(int layer, int row, int col)
+ /* Layer 1: HHKB mode (HHKB Fn)
+ * ,-----------------------------------------------------------.
+ * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
+ * |-----------------------------------------------------------|
+ * |Caps | | | | | | | |Psc|Slk|Pus|Up | | |
+ * |-----------------------------------------------------' |
+ * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
+ * |-----------------------------------------------------------|
+ * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
+ * |-----------------------------------------------------------|
+ * | |Gui |Alt | |Alt |Gui| | |Ctr|
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
+ CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, \
+ LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
+ LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN1, \
+ NO, LGUI,LALT,SPC, RALT,NO, NO, NO, RCTL),
+
+
+ /* Layer 2: Vi mode (Quote/Rmeta)
+ * ,-----------------------------------------------------------.
+ * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` |
+ * |-----------------------------------------------------------|
+ * | \ |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | |
+ * |-----------------------------------------------------' |
+ * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | | \ |
+ * |-----------------------------------------------------------|
+ * |Shift | | | | | |Hom|PgD|PgU|End|xxx|Shift | |
+ * |-----------------------------------------------------------|
+ * | |Gui |Alt |Space |Alt |Gui|Fn6|Fn6|Ctr|
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
+ BSLS,HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, \
+ LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, BSLS, \
+ LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,NO, \
+ NO, LGUI,LALT,SPC, RALT,RGUI,FN6, FN6, RCTL),
+
+
+ /* Layer 3: Mouse mode (Semicolon)
+ * ,-----------------------------------------------------------.
+ * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` |
+ * |-----------------------------------------------------------|
+ * | \ |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR| | | | |
+ * |-----------------------------------------------------' |
+ * |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| | \ |
+ * |-----------------------------------------------------------|
+ * |Shift | | |Mb1|Mb2|Mb3|Mb2|Mb1| | | |Shift | |
+ * |-----------------------------------------------------------|
+ * |xxx|Gui |Alt |Mb1 |Alt | | | | |
+ * `-----------------------------------------------------------'
+ * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
+ */
+ KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
+ BSLS,WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, \
+ LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, BSLS, \
+ LSFT,NO, NO, BTN1,BTN2,BTN3,BTN2,BTN1,NO, NO, NO, RSFT,NO, \
+ FN7, LGUI,LALT,BTN1,RALT,NO, NO, NO, NO),
+
+
+ /* Layer 4: Matias half keyboard style (Space)
+ * ,-----------------------------------------------------------.
+ * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
+ * |-----------------------------------------------------------|
+ * |Backs| P| O| I| U| Y| T| R| E| W| Q|Tab|Tab| |
+ * |-----------------------------------------------------' |
+ * |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control |
+ * |-----------------------------------------------------------|
+ * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
+ * |-----------------------------------------------------------|
+ * | |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxx|Alt |Gui| | |Ctr|
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, ESC, \
+ BSPC,P, O, I, U, Y, T, R, E, W, Q, TAB, TAB, \
+ LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \
+ LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \
+ NO, LGUI,LALT,FN4, RALT,RGUI,NO, NO, RCTL),
+};
+
+
+uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
+{
+ return KEYCODE(layer, row, col);
+}
+
+uint8_t keymap_fn_layer(uint8_t fn_bits)
{
- if (row >= MATRIX_ROWS)
- return KB_NO;
- if (col >= MATRIX_COLS)
- return KB_NO;
- return pgm_read_byte(&Keymap[layer][row][col]);
+ return pgm_read_byte(&fn_layer[biton(fn_bits)]);
}
-int get_layer(void) {
- int layer = 0;
- for (int row = 0; row < MATRIX_ROWS; row++) {
- for (int col = 0; col < MATRIX_ROWS; col++) {
- if (matrix[row] & 1<<col) continue;
- if (get_keycode(0, row, col) == FN_1) layer = 1;
- if (get_keycode(0, row, col) == FN_2) layer = 2;
- if (get_keycode(0, row, col) == FN_3) layer = 3;
- }
- }
- current_layer = layer;
- return current_layer;
+uint8_t keymap_fn_keycode(uint8_t fn_bits)
+{
+ return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
}