else if (code == KB_MS_BTN3) report.buttons |= MOUSE_BTN3;
else if (code == KB_MS_BTN4) report.buttons |= MOUSE_BTN4;
else if (code == KB_MS_BTN5) report.buttons |= MOUSE_BTN5;
- else if (code == KB_MS_WH_UP) report.v += 1;
- else if (code == KB_MS_WH_DOWN) report.v -= 1;
- else if (code == KB_MS_WH_LEFT) report.h -= 1;
- else if (code == KB_MS_WH_RIGHT)report.h += 1;
+ else if (code == KB_MS_WH_UP) report.v += move_unit()/4;
+ else if (code == KB_MS_WH_DOWN) report.v -= move_unit()/4;
+ else if (code == KB_MS_WH_LEFT) report.h -= move_unit()/4;
+ else if (code == KB_MS_WH_RIGHT)report.h += move_unit()/4;
}
bool mousekey_changed(void)
// send immediately when buttun state is changed
if (report.buttons == report_prev.buttons) {
- if (timer_elapsed(last_timer) < 5) {
+ if (timer_elapsed(last_timer) < 100) {
mousekey_clear_report();
return;
}