#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
+#include "keyboard.h"
#include "usb.h"
#include "matrix_skel.h"
-#include "key_process.h"
#include "print.h"
#include "debug.h"
#include "util.h"
-#include "controller.h"
+#include "jump_bootloader.h"
+#ifdef PS2_MOUSE_ENABLE
+# include "ps2_mouse.h"
+#endif
#define CPU_PRESCALE(n) (CLKPR = 0x80, CLKPR = (n))
+
bool debug_enable = false;
bool debug_matrix = false;
bool debug_keyboard = false;
bool debug_mouse = false;
-uint16_t idle_count=0;
-
int main(void)
{
+ DEBUG_LED_CONFIG;
+ DEBUG_LED_OFF;
+
// set for 16 MHz clock
CPU_PRESCALE(0);
usb_init();
while (!usb_configured()) /* wait */ ;
- // Configure timer 0 to generate a timer overflow interrupt every
- // 256*1024 clock cycles, or approx 61 Hz when using 16 MHz clock
- // This demonstrates how to use interrupts to implement a simple
- // inactivity timeout.
- TCCR0A = 0x00;
- TCCR0B = 0x05;
- TIMSK0 = (1<<TOIE0);
-
-
- matrix_init();
+ keyboard_init();
matrix_scan();
- // debug on by pressing down any 4 keys during boot time.
- if (matrix_key_count() == 4) print_enable = true;
-
- /* wait for debug pipe ready */
- if (print_enable) {
+ if (matrix_key_count() >= 3) {
#ifdef DEBUG_LED
for (int i = 0; i < 6; i++) {
DEBUG_LED_CONFIG;
_delay_ms(500);
}
#else
- _delay_ms(6000);
+ _delay_ms(5000);
#endif
+ print_enable = true;
+ debug_enable = true;
+ debug_matrix = true;
+ debug_keyboard = true;
+ debug_mouse = true;
+ print("debug enabled.\n");
}
- // print description
- print(XSTR(DESCRIPTION));
-
- while (1) {
- proc_matrix();
- _delay_ms(2);
+ if (matrix_key_count() >= 4) {
+ print("jump to bootloader...\n");
+ _delay_ms(1000);
+ jump_bootloader(); // not return
}
-}
-// This interrupt routine is run approx 61 times per second.
-// A very simple inactivity timeout is implemented, where we
-// will send a space character and print a message to the
-// hid_listen debug message window.
-ISR(TIMER0_OVF_vect)
-{
- idle_count++;
+ while (1) {
+ keyboard_proc();
+ }
}