]> git.friedersdorff.com Git - max/tmk_keyboard.git/blobdiff - tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/PS4Parser.cpp
usb_hid: Remove USB_Host_Shield_2.0
[max/tmk_keyboard.git] / tmk_core / protocol / usb_hid / USB_Host_Shield_2.0 / PS4Parser.cpp
diff --git a/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/PS4Parser.cpp b/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/PS4Parser.cpp
deleted file mode 100644 (file)
index ca6adce..0000000
+++ /dev/null
@@ -1,116 +0,0 @@
-/* Copyright (C) 2014 Kristian Lauszus, TKJ Electronics. All rights reserved.
-
- This software may be distributed and modified under the terms of the GNU
- General Public License version 2 (GPL2) as published by the Free Software
- Foundation and appearing in the file GPL2.TXT included in the packaging of
- this file. Please note that GPL2 Section 2[b] requires that all works based
- on this software must also be made publicly available under the terms of
- the GPL2 ("Copyleft").
-
- Contact information
- -------------------
-
- Kristian Lauszus, TKJ Electronics
- Web      :  http://www.tkjelectronics.com
- e-mail   :  kristianl@tkjelectronics.com
- */
-
-#include "PS4Parser.h"
-
-// To enable serial debugging see "settings.h"
-//#define PRINTREPORT // Uncomment to print the report send by the PS4 Controller
-
-bool PS4Parser::checkDpad(ButtonEnum b) {
-        switch (b) {
-                case UP:
-                        return ps4Data.btn.dpad == DPAD_LEFT_UP || ps4Data.btn.dpad == DPAD_UP || ps4Data.btn.dpad == DPAD_UP_RIGHT;
-                case RIGHT:
-                        return ps4Data.btn.dpad == DPAD_UP_RIGHT || ps4Data.btn.dpad == DPAD_RIGHT || ps4Data.btn.dpad == DPAD_RIGHT_DOWN;
-                case DOWN:
-                        return ps4Data.btn.dpad == DPAD_RIGHT_DOWN || ps4Data.btn.dpad == DPAD_DOWN || ps4Data.btn.dpad == DPAD_DOWN_LEFT;
-                case LEFT:
-                        return ps4Data.btn.dpad == DPAD_DOWN_LEFT || ps4Data.btn.dpad == DPAD_LEFT || ps4Data.btn.dpad == DPAD_LEFT_UP;
-                default:
-                        return false;
-        }
-}
-
-bool PS4Parser::getButtonPress(ButtonEnum b) {
-        if (b <= LEFT) // Dpad
-                return checkDpad(b);
-        else
-                return ps4Data.btn.val & (1UL << pgm_read_byte(&PS4_BUTTONS[(uint8_t)b]));
-}
-
-bool PS4Parser::getButtonClick(ButtonEnum b) {
-        uint32_t mask = 1UL << pgm_read_byte(&PS4_BUTTONS[(uint8_t)b]);
-        bool click = buttonClickState.val & mask;
-        buttonClickState.val &= ~mask; // Clear "click" event
-        return click;
-}
-
-uint8_t PS4Parser::getAnalogButton(ButtonEnum b) {
-        if (b == L2) // These are the only analog buttons on the controller
-                return ps4Data.trigger[0];
-        else if (b == R2)
-                return ps4Data.trigger[1];
-        return 0;
-}
-
-uint8_t PS4Parser::getAnalogHat(AnalogHatEnum a) {
-        return ps4Data.hatValue[(uint8_t)a];
-}
-
-void PS4Parser::Parse(uint8_t len, uint8_t *buf) {
-        if (len > 1 && buf)  {
-#ifdef PRINTREPORT
-                Notify(PSTR("\r\n"), 0x80);
-                for (uint8_t i = 0; i < len; i++) {
-                        D_PrintHex<uint8_t > (buf[i], 0x80);
-                        Notify(PSTR(" "), 0x80);
-                }
-#endif
-
-                if (buf[0] == 0x01) // Check report ID
-                        memcpy(&ps4Data, buf + 1, min((uint8_t)(len - 1), sizeof(ps4Data)));
-                else if (buf[0] == 0x11) { // This report is send via Bluetooth, it has an offset of 2 compared to the USB data
-                        if (len < 4) {
-#ifdef DEBUG_USB_HOST
-                                Notify(PSTR("\r\nReport is too short: "), 0x80);
-                                D_PrintHex<uint8_t > (len, 0x80);
-#endif
-                                return;
-                        }
-                        memcpy(&ps4Data, buf + 3, min((uint8_t)(len - 3), sizeof(ps4Data)));
-                } else {
-#ifdef DEBUG_USB_HOST
-                        Notify(PSTR("\r\nUnknown report id: "), 0x80);
-                        D_PrintHex<uint8_t > (buf[0], 0x80);
-#endif
-                        return;
-                }
-
-                if (ps4Data.btn.val != oldButtonState.val) { // Check if anything has changed
-                        buttonClickState.val = ps4Data.btn.val & ~oldButtonState.val; // Update click state variable
-                        oldButtonState.val = ps4Data.btn.val;
-
-                        // The DPAD buttons does not set the different bits, but set a value corresponding to the buttons pressed, we will simply set the bits ourself
-                        uint8_t newDpad = 0;
-                        if (checkDpad(UP))
-                                newDpad |= 1 << UP;
-                        if (checkDpad(RIGHT))
-                                newDpad |= 1 << RIGHT;
-                        if (checkDpad(DOWN))
-                                newDpad |= 1 << DOWN;
-                        if (checkDpad(LEFT))
-                                newDpad |= 1 << LEFT;
-                        if (newDpad != oldDpad) {
-                                buttonClickState.dpad = newDpad & ~oldDpad; // Override values
-                                oldDpad = newDpad;
-                        }
-                }
-        }
-
-        if (ps4Output.reportChanged)
-                sendOutputReport(&ps4Output); // Send output report
-}