X-Git-Url: https://git.friedersdorff.com/?a=blobdiff_plain;ds=sidebyside;f=common%2Faction.c;h=49bfc54e7ea61b018c4483442c53bd9ae3419fe4;hb=d44290b91b96f89cfc2dfa85a59cc267ffd13fb4;hp=246fd99d8ab5f8d54fe8f3aab09ad6c8e9607ce6;hpb=998dc6c17e0b0cfe8377529a130d9c61590caf2a;p=max%2Ftmk_keyboard.git
diff --git a/common/action.c b/common/action.c
index 246fd99d..49bfc54e 100644
--- a/common/action.c
+++ b/common/action.c
@@ -23,19 +23,26 @@ along with this program. If not, see .
#include "command.h"
#include "util.h"
#include "debug.h"
-#include "action.h"
+#include "led.h"
#include "layer_switch.h"
+#include "action_oneshot.h"
+#include "action_macro.h"
+#include "action.h"
static void process_action(keyrecord_t *record);
+#ifndef NO_ACTION_TAPPING
static bool process_tapping(keyrecord_t *record);
static void waiting_buffer_scan_tap(void);
+#endif
static void debug_event(keyevent_t event);
static void debug_record(keyrecord_t record);
static void debug_action(action_t action);
+#ifndef NO_ACTION_TAPPING
static void debug_tapping_key(void);
static void debug_waiting_buffer(void);
+#endif
/*
@@ -51,6 +58,7 @@ static void debug_waiting_buffer(void);
#define TAPPING_TOGGLE 5
#endif
+#ifndef NO_ACTION_TAPPING
/* stores a key event of current tap. */
static keyrecord_t tapping_key = {};
@@ -118,45 +126,7 @@ bool waiting_buffer_has_anykey_pressed(void)
}
return false;
}
-
-
-/* Oneshot modifier
- *
- * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
- * Solution: Oneshot modifier have its effect on only one key coming next.
- * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
- *
- * Hold: works as normal modifier.
- * Tap: one shot modifier.
- * 2 Tap: cancel one shot modifier.
- * 5-Tap: toggles enable/disable oneshot feature.
- */
-static struct {
- uint8_t mods;
- uint8_t time;
- bool ready;
- bool disabled;
-} oneshot_state;
-
-static void oneshot_start(uint8_t mods, uint16_t time)
-{
- oneshot_state.mods = mods;
- oneshot_state.time = time;
- oneshot_state.ready = true;
-}
-
-static void oneshot_cancel(void)
-{
- oneshot_state.mods = 0;
- oneshot_state.time = 0;
- oneshot_state.ready = false;
-}
-
-static void oneshot_toggle(void)
-{
- oneshot_state.disabled = !oneshot_state.disabled;
-}
-
+#endif
void action_exec(keyevent_t event)
@@ -168,6 +138,7 @@ void action_exec(keyevent_t event)
keyrecord_t record = { .event = event };
+#ifndef NO_ACTION_TAPPING
// pre-process on tapping
if (process_tapping(&record)) {
if (!IS_NOEVENT(record.event)) {
@@ -200,35 +171,26 @@ void action_exec(keyevent_t event)
if (!IS_NOEVENT(event)) {
debug("\n");
}
-}
-
-static action_t get_action(key_t key)
-{
- action_t action;
- action.code = ACTION_NO;
-
- /* layer_switch */
- action = layer_switch_get_action(key);
- if (action.code != ACTION_TRANSPARENT) {
- return action;
+#else
+ process_action(&record);
+ if (!IS_NOEVENT(record.event)) {
+ debug("processed: "); debug_record(record); debug("\n");
}
-
- /* default layer */
- //debug("get_aciton: default layer: "); debug_dec(default_layer); debug("\n");
- action = action_for_key(default_layer, key);
- return action;
+#endif
}
static void process_action(keyrecord_t *record)
{
keyevent_t event = record->event;
- uint8_t tap_count = record->tap_count;
+ uint8_t tap_count = record->tap.count;
if (IS_NOEVENT(event)) { return; }
- action_t action = get_action(event.key);
- debug("ACTION: "); debug_action(action); debug(" ");
- layer_switch_debug(); debug("["); debug_dec(default_layer); debug("]\n");
+ action_t action = layer_switch_get_action(event.key);
+ debug("ACTION: "); debug_action(action);
+ debug(" overlays: "); overlay_debug();
+ debug(" keymaps: "); keymap_debug();
+ debug(" default_layer: "); debug_dec(default_layer); debug("\n");
switch (action.kind.id) {
/* Key and Mods */
@@ -257,12 +219,14 @@ static void process_action(keyrecord_t *record)
}
}
break;
+#ifndef NO_ACTION_TAPPING
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
{
uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
action.key.mods<<4;
switch (action.layer.code) {
+ #ifndef NO_ACTION_ONESHOT
case 0x00:
// Oneshot modifier
if (event.pressed) {
@@ -272,7 +236,7 @@ static void process_action(keyrecord_t *record)
}
else if (tap_count == 1) {
debug("MODS_TAP: Oneshot: start\n");
- oneshot_start(mods, event.time);
+ oneshot_start(mods);
}
else if (tap_count == TAPPING_TOGGLE) {
debug("MODS_TAP: Oneshot: toggle\n");
@@ -303,13 +267,14 @@ static void process_action(keyrecord_t *record)
}
}
break;
+ #endif
default:
if (event.pressed) {
if (tap_count > 0) {
if (waiting_buffer_has_anykey_pressed()) {
debug("MODS_TAP: Tap: Cancel: add_mods\n");
// ad hoc: set 0 to cancel tap
- record->tap_count = 0;
+ record->tap.count = 0;
add_mods(mods);
} else {
debug("MODS_TAP: Tap: register_code\n");
@@ -332,10 +297,11 @@ static void process_action(keyrecord_t *record)
}
}
break;
+#endif
+#ifdef EXTRAKEY_ENABLE
/* other HID usage */
case ACT_USAGE:
-#ifdef EXTRAKEY_ENABLE
switch (action.usage.page) {
case PAGE_SYSTEM:
if (event.pressed) {
@@ -352,12 +318,12 @@ static void process_action(keyrecord_t *record)
}
break;
}
-#endif
break;
+#endif
+#ifdef MOUSEKEY_ENABLE
/* Mouse key */
case ACT_MOUSEKEY:
-#ifdef MOUSEKEY_ENABLE
if (event.pressed) {
mousekey_on(action.key.code);
mousekey_send();
@@ -365,230 +331,348 @@ static void process_action(keyrecord_t *record)
mousekey_off(action.key.code);
mousekey_send();
}
-#endif
break;
+#endif
- /* Layer key */
- case ACT_LAYER_SET:
+#ifndef NO_ACTION_KEYMAP
+ case ACT_KEYMAP:
switch (action.layer.code) {
- case LAYER_MOMENTARY: /* momentary */
- if (event.pressed) {
- layer_switch_move(action.layer.val);
- }
- else {
- // NOTE: This is needed by legacy keymap support
- layer_switch_move(0);
+ /* Keymap clear */
+ case OP_RESET:
+ switch (action.layer.val & 0x03) {
+ case 0:
+ // NOTE: reserved
+ overlay_clear();
+ keymap_clear();
+ break;
+ case ON_PRESS:
+ if (event.pressed) {
+ overlay_clear();
+ keymap_clear();
+ }
+ break;
+ case ON_RELEASE:
+ if (!event.pressed) {
+ overlay_clear();
+ keymap_clear();
+ }
+ break;
+ case ON_BOTH:
+ overlay_clear();
+ keymap_clear();
+ break;
+ /* NOTE: 4-7 rserved */
}
break;
- case LAYER_ON_PRESS:
+ /* Keymap Reset default layer */
+ case (OP_RESET | ON_PRESS):
if (event.pressed) {
- layer_switch_move(action.layer.val);
+ default_layer_set(action.layer.val);
}
break;
- case LAYER_ON_RELEASE:
+ case (OP_RESET | ON_RELEASE):
if (!event.pressed) {
- layer_switch_move(action.layer.val);
+ default_layer_set(action.layer.val);
}
break;
- case LAYER_ON_BOTH:
- layer_switch_move(action.layer.val);
+ case (OP_RESET | ON_BOTH):
+ default_layer_set(action.layer.val);
break;
- case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
+
+ /* Keymap Bit invert */
+ case OP_INV:
+ /* with tap toggle */
if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
- layer_switch_move(action.layer.val);
+ debug("KEYMAP_INV: tap toggle(press).\n");
+ keymap_invert(action.layer.val);
}
} else {
- if (tap_count >= TAPPING_TOGGLE) {
- debug("LAYER_PRESSED: tap toggle.\n");
- layer_switch_move(action.layer.val);
+ if (tap_count <= TAPPING_TOGGLE) {
+ debug("KEYMAP_INV: tap toggle(release).\n");
+ keymap_invert(action.layer.val);
}
}
break;
- case LAYER_SET_DEFAULT_ON_PRESS:
+ case (OP_INV | ON_PRESS):
if (event.pressed) {
- default_layer = action.layer.val;
- layer_switch_move(0);
+ keymap_invert(action.layer.val);
}
break;
- case LAYER_SET_DEFAULT_ON_RELEASE:
+ case (OP_INV | ON_RELEASE):
if (!event.pressed) {
- default_layer = action.layer.val;
- layer_switch_move(0);
+ keymap_invert(action.layer.val);
}
break;
- case LAYER_SET_DEFAULT_ON_BOTH:
- default_layer = action.layer.val;
- layer_switch_move(0);
+ case (OP_INV | ON_BOTH):
+ keymap_invert(action.layer.val);
break;
- default:
- /* tap key */
+
+ /* Keymap Bit on */
+ case OP_ON:
if (event.pressed) {
- if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
- debug("LAYER_SET: Tap: register_code\n");
- register_code(action.layer.code);
- } else {
- debug("LAYER_SET: No tap: layer_set(on press)\n");
- layer_switch_move(action.layer.val);
- }
+ keymap_on(action.layer.val);
} else {
- if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
- debug("LAYER_SET: Tap: unregister_code\n");
- unregister_code(action.layer.code);
- } else {
- // NOTE: This is needed by legacy keymap support
- debug("LAYER_SET: No tap: return to default layer(on release)\n");
- layer_switch_move(0);
- }
+ keymap_off(action.layer.val);
}
break;
- }
- break;
- case ACT_LAYER_BIT:
- switch (action.layer.code) {
- case LAYER_MOMENTARY: /* momentary */
+ case (OP_ON | ON_PRESS):
+ if (event.pressed) {
+ keymap_on(action.layer.val);
+ }
+ break;
+ case (OP_ON | ON_RELEASE):
+ if (!event.pressed) {
+ keymap_on(action.layer.val);
+ }
+ break;
+ case (OP_ON | ON_BOTH):
+ keymap_on(action.layer.val);
+ break;
+
+ /* Keymap Bit off */
+ case OP_OFF:
if (event.pressed) {
- layer_switch_move(layer_switch_get_layer() | action.layer.val);
+ keymap_off(action.layer.val);
} else {
- layer_switch_move(layer_switch_get_layer() & ~action.layer.val);
+ keymap_on(action.layer.val);
}
break;
- case LAYER_ON_PRESS:
+ case (OP_OFF | ON_PRESS):
if (event.pressed) {
- layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
+ keymap_off(action.layer.val);
}
break;
- case LAYER_ON_RELEASE:
+ case (OP_OFF | ON_RELEASE):
if (!event.pressed) {
- layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
+ keymap_off(action.layer.val);
}
break;
- case LAYER_ON_BOTH:
- layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
+ case (OP_OFF | ON_BOTH):
+ keymap_off(action.layer.val);
break;
- case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
+
+ /* Keymap Bit set */
+ case OP_SET:
if (event.pressed) {
- if (tap_count < TAPPING_TOGGLE) {
- debug("LAYER_BIT: tap toggle(press).\n");
- layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
- }
+ keymap_set(action.layer.val);
} else {
- if (tap_count <= TAPPING_TOGGLE) {
- debug("LAYER_BIT: tap toggle(release).\n");
- layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
- }
+ keymap_clear();
}
break;
- case LAYER_SET_DEFAULT_ON_PRESS:
+ case (OP_SET | ON_PRESS):
if (event.pressed) {
- default_layer = default_layer ^ action.layer.val;
- layer_switch_move(default_layer);
+ keymap_set(action.layer.val);
}
break;
- case LAYER_SET_DEFAULT_ON_RELEASE:
+ case (OP_SET | ON_RELEASE):
if (!event.pressed) {
- default_layer = default_layer ^ action.layer.val;
- layer_switch_move(default_layer);
+ keymap_set(action.layer.val);
}
break;
- case LAYER_SET_DEFAULT_ON_BOTH:
- default_layer = default_layer ^ action.layer.val;
- layer_switch_move(default_layer);
+ case (OP_SET | ON_BOTH):
+ keymap_set(action.layer.val);
break;
+
+ /* Keymap Bit invert with tap key */
default:
- // tap key
if (event.pressed) {
- if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
- debug("LAYER_BIT: Tap: register_code\n");
+ if (tap_count > 0) {
+ debug("KEYMAP_TAP_KEY: Tap: register_code\n");
register_code(action.layer.code);
} else {
- debug("LAYER_BIT: No tap: layer_bit(on press)\n");
- layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
+ debug("KEYMAP_TAP_KEY: No tap: On on press\n");
+ keymap_on(action.layer.val);
}
} else {
- if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
- debug("LAYER_BIT: Tap: unregister_code\n");
+ if (tap_count > 0) {
+ debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
unregister_code(action.layer.code);
} else {
- debug("LAYER_BIT: No tap: layer_bit(on release)\n");
- layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
+ debug("KEYMAP_TAP_KEY: No tap: Off on release\n");
+ keymap_off(action.layer.val);
}
}
break;
}
break;
- case ACT_LAYER_SWITCH:
+#endif
+
+#ifndef NO_ACTION_OVERLAY
+ case ACT_OVERLAY:
switch (action.layer.code) {
- case LAYER_MOMENTARY: /* momentary */
- if (event.pressed) {
- layer_switch_on(action.layer.val);
+ // Overlay Invert bit4
+ case OP_INV4 | 0:
+ if (action.layer.val == 0) {
+ // NOTE: reserved for future use
+ overlay_clear();
} else {
- layer_switch_off(action.layer.val);
+ overlay_set(overlay_stat ^ action.layer.val);
}
break;
- case LAYER_ON_PRESS:
- if (event.pressed) {
- layer_switch_invert(action.layer.val);
+ case OP_INV4 | 1:
+ if (action.layer.val == 0) {
+ // on pressed
+ if (event.pressed) overlay_clear();
+ } else {
+ overlay_set(overlay_stat ^ action.layer.val<<4);
}
break;
- case LAYER_ON_RELEASE:
- if (!event.pressed) {
- layer_switch_invert(action.layer.val);
+ case OP_INV4 | 2:
+ if (action.layer.val == 0) {
+ // on released
+ if (!event.pressed) overlay_clear();
+ } else {
+ overlay_set(overlay_stat ^ action.layer.val<<8);
}
break;
- case LAYER_ON_BOTH:
- layer_switch_invert(action.layer.val);
+ case OP_INV4 | 3:
+ if (action.layer.val == 0) {
+ // on both
+ overlay_clear();
+ } else {
+ overlay_set(overlay_stat ^ action.layer.val<<12);
+ }
break;
- case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
+
+ /* Overlay Bit invert */
+ case OP_INV:
+ /* with tap toggle */
if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
- debug("LAYER_SWITCH: tap toggle(press).\n");
- layer_switch_invert(action.layer.val);
+ debug("OVERLAY_INV: tap toggle(press).\n");
+ overlay_invert(action.layer.val);
}
} else {
if (tap_count <= TAPPING_TOGGLE) {
- debug("LAYER_SWITCH: tap toggle(release).\n");
- layer_switch_invert(action.layer.val);
+ debug("OVERLAY_INV: tap toggle(release).\n");
+ overlay_invert(action.layer.val);
}
}
break;
+ case (OP_INV | ON_PRESS):
+ if (event.pressed) {
+ overlay_invert(action.layer.val);
+ }
+ break;
+ case (OP_INV | ON_RELEASE):
+ if (!event.pressed) {
+ overlay_invert(action.layer.val);
+ }
+ break;
+ case (OP_INV | ON_BOTH):
+ overlay_invert(action.layer.val);
+ break;
+
+ /* Overlay Bit on */
+ case OP_ON:
+ if (event.pressed) {
+ overlay_on(action.layer.val);
+ } else {
+ overlay_off(action.layer.val);
+ }
+ break;
+ case (OP_ON | ON_PRESS):
+ if (event.pressed) {
+ overlay_on(action.layer.val);
+ }
+ break;
+ case (OP_ON | ON_RELEASE):
+ if (!event.pressed) {
+ overlay_on(action.layer.val);
+ }
+ break;
+ case (OP_ON | ON_BOTH):
+ overlay_on(action.layer.val);
+ break;
+
+ /* Overlay Bit off */
+ case OP_OFF:
+ if (event.pressed) {
+ overlay_off(action.layer.val);
+ } else {
+ overlay_on(action.layer.val);
+ }
+ break;
+ case (OP_OFF | ON_PRESS):
+ if (event.pressed) {
+ overlay_off(action.layer.val);
+ }
+ break;
+ case (OP_OFF | ON_RELEASE):
+ if (!event.pressed) {
+ overlay_off(action.layer.val);
+ }
+ break;
+ case (OP_OFF | ON_BOTH):
+ overlay_off(action.layer.val);
+ break;
+
+ /* Overlay Bit set */
+ case OP_SET:
+ if (event.pressed) {
+ overlay_move(action.layer.val);
+ } else {
+ overlay_clear();
+ }
+ break;
+ case (OP_SET | ON_PRESS):
+ if (event.pressed) {
+ overlay_move(action.layer.val);
+ }
+ break;
+ case (OP_SET | ON_RELEASE):
+ if (!event.pressed) {
+ overlay_move(action.layer.val);
+ }
+ break;
+ case (OP_SET | ON_BOTH):
+ overlay_move(action.layer.val);
+ break;
+
+ /* Overlay Bit invert with tap key */
default:
- // tap key
if (event.pressed) {
- if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
- debug("LAYER_SWITCH: Tap: register_code\n");
+ if (tap_count > 0) {
+ debug("OVERLAY_TAP_KEY: Tap: register_code\n");
register_code(action.layer.code);
} else {
- debug("LAYER_SWITCH: No tap: layer_switch on press\n");
- layer_switch_invert(action.layer.val);
+ debug("OVERLAY_TAP_KEY: No tap: On on press\n");
+ overlay_on(action.layer.val);
}
} else {
- if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
- debug("LAYER_SWITCH: Tap: unregister_code\n");
+ if (tap_count > 0) {
+ debug("OVERLAY_TAP_KEY: Tap: unregister_code\n");
unregister_code(action.layer.code);
} else {
- debug("LAYER_SWITCH: No tap: layer_switch on release\n");
- layer_switch_invert(action.layer.val);
+ debug("OVERLAY_TAP_KEY: No tap: Off on release\n");
+ overlay_off(action.layer.val);
}
}
break;
}
break;
+#endif
/* Extentions */
+#ifndef NO_ACTION_MACRO
case ACT_MACRO:
- // TODO
+ action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
break;
+#endif
case ACT_COMMAND:
break;
+#ifndef NO_ACTION_FUNCTION
case ACT_FUNCTION:
action_function(record, action.func.id, action.func.opt);
break;
+#endif
default:
break;
}
}
+#ifndef NO_ACTION_TAPPING
/* Tapping
*
* Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
@@ -602,16 +686,17 @@ static bool process_tapping(keyrecord_t *keyp)
// if tapping
if (IS_TAPPING_PRESSED()) {
if (WITHIN_TAPPING_TERM(event)) {
- if (tapping_key.tap_count == 0) {
+ if (tapping_key.tap.count == 0) {
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
// first tap!
debug("Tapping: First tap(0->1).\n");
- tapping_key.tap_count = 1;
+ tapping_key.tap.count = 1;
+ tapping_key.tap.interrupted = (waiting_buffer_has_anykey_pressed() ? true : false);
debug_tapping_key();
process_action(&tapping_key);
// enqueue
- keyp->tap_count = tapping_key.tap_count;
+ keyp->tap = tapping_key.tap;
return false;
}
#if TAPPING_TERM >= 500
@@ -635,19 +720,19 @@ static bool process_tapping(keyrecord_t *keyp)
// tap_count > 0
else {
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
- debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
- keyp->tap_count = tapping_key.tap_count;
+ debug("Tapping: Tap release("); debug_dec(tapping_key.tap.count); debug(")\n");
+ keyp->tap = tapping_key.tap;
process_action(keyp);
tapping_key = *keyp;
debug_tapping_key();
return true;
}
else if (is_tap_key(keyp->event.key) && event.pressed) {
- if (tapping_key.tap_count > 1) {
+ if (tapping_key.tap.count > 1) {
debug("Tapping: Start new tap with releasing last tap(>1).\n");
// unregister key
process_action(&(keyrecord_t){
- .tap_count = tapping_key.tap_count,
+ .tap = tapping_key.tap,
.event.key = tapping_key.event.key,
.event.time = event.time,
.event.pressed = false
@@ -671,7 +756,7 @@ static bool process_tapping(keyrecord_t *keyp)
}
// after TAPPING_TERM
else {
- if (tapping_key.tap_count == 0) {
+ if (tapping_key.tap.count == 0) {
debug("Tapping: End. Timeout. Not tap(0): ");
debug_event(event); debug("\n");
process_action(&tapping_key);
@@ -681,17 +766,17 @@ static bool process_tapping(keyrecord_t *keyp)
} else {
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
debug("Tapping: End. last timeout tap release(>0).");
- keyp->tap_count = tapping_key.tap_count;
+ keyp->tap = tapping_key.tap;
process_action(keyp);
tapping_key = (keyrecord_t){};
return true;
}
else if (is_tap_key(keyp->event.key) && event.pressed) {
- if (tapping_key.tap_count > 1) {
+ if (tapping_key.tap.count > 1) {
debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
// unregister key
process_action(&(keyrecord_t){
- .tap_count = tapping_key.tap_count,
+ .tap = tapping_key.tap,
.event.key = tapping_key.event.key,
.event.time = event.time,
.event.pressed = false
@@ -715,10 +800,11 @@ static bool process_tapping(keyrecord_t *keyp)
}
} else if (IS_TAPPING_RELEASED()) {
if (WITHIN_TAPPING_TERM(event)) {
- if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
+ if (tapping_key.tap.count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
// sequential tap.
- keyp->tap_count = tapping_key.tap_count + 1;
- debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
+ keyp->tap = tapping_key.tap;
+ keyp->tap.count += 1;
+ debug("Tapping: Tap press("); debug_dec(keyp->tap.count); debug(")\n");
process_action(keyp);
tapping_key = *keyp;
debug_tapping_key();
@@ -763,16 +849,16 @@ static bool process_tapping(keyrecord_t *keyp)
static void waiting_buffer_scan_tap(void)
{
// tapping already is settled
- if (tapping_key.tap_count > 0) return;
- // invalid state: tapping_key released && tap_count == 0
+ if (tapping_key.tap.count > 0) return;
+ // invalid state: tapping_key released && tap.count == 0
if (!tapping_key.event.pressed) return;
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
!waiting_buffer[i].event.pressed &&
WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
- tapping_key.tap_count = 1;
- waiting_buffer[i].tap_count = 1;
+ tapping_key.tap.count = 1;
+ waiting_buffer[i].tap.count = 1;
process_action(&tapping_key);
debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
@@ -781,6 +867,7 @@ static void waiting_buffer_scan_tap(void)
}
}
}
+#endif
@@ -792,19 +879,35 @@ void register_code(uint8_t code)
if (code == KC_NO) {
return;
}
+#ifdef CAPSLOCK_LOCKING_ENABLE
+ else if (KC_LOCKING_CAPS == code) {
+#ifdef CAPSLOCK_LOCKING_RESYNC_ENABLE
+ // Resync: ignore if caps lock already is on
+ if (host_keyboard_leds() & (1<