X-Git-Url: https://git.friedersdorff.com/?a=blobdiff_plain;ds=sidebyside;f=keyboard%2Fergodox%2Fkeymap_cub.h;h=d01bb8dd5d4502bffd99e28a1d12bd6a9213de7d;hb=8a91d0e90cbfc92994638dd80682baf57fe5b7a9;hp=08e85531f5c619953cbba4cca063f4969c4b41d0;hpb=e93188021c0b1578ffbb6e0fadcd94e1e5132dcf;p=max%2Ftmk_keyboard.git diff --git a/keyboard/ergodox/keymap_cub.h b/keyboard/ergodox/keymap_cub.h index 08e85531..d01bb8dd 100644 --- a/keyboard/ergodox/keymap_cub.h +++ b/keyboard/ergodox/keymap_cub.h @@ -51,18 +51,18 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * ,--------------------------------------------------. ,--------------------------------------------------. * | ~ | ; | ! | # | { | } | ' | | ^ | [ | ] | * | ( | ) | = | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | Tab | Q | D | R | W | B | ~L5 | | ~L6 | J | F | U | P | $ | : | + * | Tab | Q | D | R | W | B | NO | | ~L7 | J | F | U | P | $ | : | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | Tab/Shf| A | S | H | T | G |------| |------| Y | N | E | O | I | - | - * |--------+------+------+------+------+------| L0 | | ~L7 |------+------+------+------+------+--------| + * |--------+------+------+------+------+------| Home | | End |------+------+------+------+------+--------| * | LCtrl | Z | X | M | C | V | | | | K | L | , | . | / | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. - * | +L2 | Home | | PgUp | Del | + * | L0 | +L2 | | PgUp | Del | * ,------|------|------| |------+------+------. - * | | | End | | PgDn | | | + * | | | NO | | PgDn | | | * | BkSp | ESC |------| |------| Enter| Space| * | | | Spc | | Ins | | | * `--------------------' `--------------------' @@ -72,18 +72,18 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * ,--------------------------------------------------. ,--------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | " | | \ | 6 | 7 | 8 | 9 | 0 | + | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | Tab | Q | D | R | W | B | ~L5 | | ~L6 | J | F | U | P | @ | % | + * | Tab | Q | D | R | W | B | NO | | ~L7 | J | F | U | P | @ | % | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | Tab/Shf| A | S | H | T | G |------| |------| Y | N | E | O | I | _ | - * |--------+------+------+------+------+------| L0 | | ~L7 |------+------+------+------+------+--------| + * |--------+------+------+------+------+------| Home | | End |------+------+------+------+------+--------| * | LCtrl | Z | X | M | C | V | | | | K | L | , | . | / | & | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. - * | +L2 | Home | | PgUp | Del | + * | L0 | +L2 | | PgUp | Del | * ,------|------|------| |------+------+------. - * | | | End | | PgDn | | | + * | | | NO | | PgDn | | | * | BkSp | ESC |------| |------| Enter| Space| * | | | Spc | | Ins | | | * `--------------------' `--------------------' @@ -93,18 +93,18 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KEYMAP( // Layer0: default, leftled:none // left hand GRV, 1, 2, 3, 4, 5, BSLS, - TAB, Q, W, E, R, T, FN21, + TAB, Q, W, E, R, T, FN23, FN11,FN28,FN29,FN30,FN31,G, - FN12,FN24,FN25,FN26,FN27,B, FN17, + FN12,FN24,FN25,FN26,FN27,B, HOME, FN21,FN20,CAPS,FN13,FN14, - FN19,HOME, - END, + FN17,FN19, + NO, FN5, FN6, FN7, // right hand MINS,6, 7, 8, 9, 0, EQL, - FN22,Y, U, I, O, P, LBRC, + FN23,Y, U, I, O, P, LBRC, H, J, K, L, SCLN,FN15, - FN23,N, M, COMM,DOT, SLSH,FN16, + END, N, M, COMM,DOT, SLSH,FN16, LEFT,UP, DOWN,RGHT,FN22, PGUP,DEL, PGDN, @@ -132,7 +132,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TRNS,TRNS,TRNS ), - KEYMAP( // Layer2: numpad, leftled:blue + KEYMAP( // Layer2: numpad, leftled:mid/blue // left hand TRNS,NO, NO, NO, NO, PAUS,PSCR, TRNS,NO, NO, NO, NO, NO, TRNS, @@ -153,7 +153,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TRNS,TRNS,TRNS ), - KEYMAP( // Layer3: F-keys + PgUp/PgDn on right hand, leftled:green + KEYMAP( // Layer3: F-keys + PgUp/PgDn on right hand, leftled:bot/green // left hand TRNS,NO, NO, NO, NO, NO, NO, TRNS,NO, NO, NO, NO, NO, TRNS, @@ -167,14 +167,14 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { NO, NO, NO, NO, NO, NO, TRNS, TRNS,NO, F1, F2, F3, F4, PGUP, NO, F5, F6, F7, F8, PGDN, - TRNS,NO, F9, F10, F11, F12, NO, + TRNS,NO, F9, F10, F11, F12, APP, RGUI,RALT,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, TRNS,RSFT,RCTL ), - KEYMAP( // Layer4: unconvenient keys on right hand, leftled:red + KEYMAP( // Layer4: unconvenient keys on right hand, leftled:top/white // left hand TRNS,NO, NO, NO, NO, NO, NO, TRNS,NO, NO, NO, NO, NO, TRNS, @@ -186,24 +186,24 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TRNS,TRNS,TRNS, // in Workman right hand will be: - // = - // ^ { } ( ) + + // + + // ^ { } ( ) = // ' ! $ " ; \ - // # [ < > ] AppMenu + // # [ < > ] \ // // right hand - NO, NO, NO, NO, NO, NO, TRNS, - TRNS,MINS,4, 5, 9, 0, PPLS, + NO, NO, NO, NO, NO, NO, PPLS, + TRNS,MINS,4, 5, 9, 0, EQL, BSLS,2, P, FN1, 1, FN2, - TRNS,3, 6, FN3, FN4, 7, APP, + TRNS,3, 6, FN3, FN4, 7, FN2, TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS ), - KEYMAP( // Layer5: F-keys instead of numbers, leftled:red + KEYMAP( // Layer5: F-keys instead of numbers, leftled:top/white // left hand TRNS,F1, F2, F3, F4, F5, F6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, @@ -224,7 +224,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TRNS,TRNS,TRNS ), - KEYMAP( // Layer6: F-keys, cursor, Workman-layer switch, Teensy, leftled:red+onboard + KEYMAP( // Layer6: F-keys, cursor, Workman-layer switch, Teensy, leftled:top/white+onboard // left hand TRNS,F1, F2, F3, F4, F5, F6, FN0, NO, PGUP,UP, PGDN,PGUP,TRNS, @@ -249,7 +249,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // rarely used // - KEYMAP( // Layer7: F-keys only, leftled:red + KEYMAP( // Layer7: F-keys only, leftled:top/white // left hand TRNS,NO, NO, NO, NO, NO, NO, TRNS,F13, F14, F15, F16, NO, TRNS, @@ -270,7 +270,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TRNS,TRNS,TRNS ), - KEYMAP( // Layer8: mouse and navigation, leftled:blue and green + KEYMAP( // Layer8: mouse and navigation, leftled:mid/blue+bot/green // left hand TRNS,NO, NO, NO, NO, NO, NO, TRNS,NO, NO, NO, NO, NO, TRNS, @@ -348,46 +348,46 @@ enum function_id { * Fn action definition */ static const uint16_t PROGMEM fn_actions[] = { - ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key + [0] = ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key - ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman - ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman - ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman - ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN4 = Shifted dot // > in Workman + [1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman + [2] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman + [3] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman + [4] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN4 = Shifted dot // > in Workman - ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPC), // FN5 = LShift with tap BackSpace - ACTION_MODS_TAP_KEY(MOD_LSFT, KC_DEL), // FN6 = LCtrl with tap Delete - ACTION_MODS_TAP_KEY(MOD_LALT, KC_ESC), // FN7 = LAlt with tap Escape - ACTION_MODS_TAP_KEY(MOD_RALT, KC_INS), // FN8 = RAlt with tap Ins - ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), // FN9 = RShift with tap Enter - ACTION_MODS_TAP_KEY(MOD_RCTL, KC_SPC), // FN10 = RCtrl with tap Space + [5] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPC), // FN5 = LShift with tap BackSpace + [6] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_DEL), // FN6 = LCtrl with tap Delete + [7] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_ESC), // FN7 = LAlt with tap Escape + [8] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_INS), // FN8 = RAlt with tap Ins + [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), // FN9 = RShift with tap Enter + [10] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_SPC), // FN10 = RCtrl with tap Space - ACTION_MODS_TAP_KEY(MOD_LSFT, KC_TAB), // FN11 = LShift with tap Tab - ACTION_MODS_TAP_KEY(MOD_LCTL, KC_GRV), // FN12 = LCtrl with tap Tilda - ACTION_MODS_TAP_KEY(MOD_LALT, KC_SPC), // FN13 = LAlt with tap Space - ACTION_MODS_TAP_KEY(MOD_LGUI, KC_ESC), // FN14 = LGui with tap Escape - ACTION_MODS_TAP_KEY(MOD_RSFT, KC_QUOT), // FN15 = RShift with tap quotes - ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RBRC), // FN16 = RCtrl with tap ] + [11] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_TAB), // FN11 = LShift with tap Tab + [12] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_GRV), // FN12 = LCtrl with tap Tilda + [13] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_SPC), // FN13 = LAlt with tap Space + [14] = ACTION_MODS_TAP_KEY(MOD_LGUI, KC_ESC), // FN14 = LGui with tap Escape + [15] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_QUOT), // FN15 = RShift with tap quotes + [16] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RBRC), // FN16 = RCtrl with tap ] - ACTION_LAYER_SET(0, ON_BOTH), // FN17 - set Layer0 - ACTION_LAYER_SET(1, ON_BOTH), // FN18 - set Layer1, to use Workman layout at firmware level - ACTION_LAYER_SET(2, ON_BOTH), // FN19 - set Layer2, to use with Numpad keys + [17] = ACTION_LAYER_SET(0, ON_BOTH), // FN17 - set Layer0 + [18] = ACTION_LAYER_SET(1, ON_BOTH), // FN18 - set Layer1, to use Workman layout at firmware level + [19] = ACTION_LAYER_SET(2, ON_BOTH), // FN19 - set Layer2, to use with Numpad keys - ACTION_LAYER_MOMENTARY(2), // FN20 - momentary Layer2, to use with Numpad keys - ACTION_LAYER_MOMENTARY(5), // FN21 - momentary Layer5, to use with F* keys on top row - ACTION_LAYER_TAP_KEY(6, KC_ENT), // FN22 - momentary Layer6 on Enter, to use with F* keys on top row, cursor, Teensy, Workman-layer switch - ACTION_LAYER_MOMENTARY(7), // FN23 - momentary Layer7, to use with F* keys (F1-F24) + [20] = ACTION_LAYER_MOMENTARY(2), // FN20 - momentary Layer2, to use with Numpad keys + [21] = ACTION_LAYER_TAP_KEY(5, KC_ENT), // FN21 - momentary Layer5 on Enter, to use with F* keys on top row + [22] = ACTION_LAYER_TAP_KEY(6, KC_ENT), // FN22 - momentary Layer6 on Enter, to use with F* keys on top row, cursor, Teensy, Workman-layer switch + [23] = ACTION_LAYER_TAP_KEY(7, KC_BSLS), // FN23 - momentary Layer7 on ' , to use with F* keys (F1-F24) - ACTION_LAYER_TAP_KEY(4, KC_Z), // FN24 = momentary Layer4 on Z key, to use with unconvenient keys - ACTION_LAYER_TAP_KEY(3, KC_X), // FN25 = momentary Layer3 on X key, to use with F* keys - ACTION_LAYER_TAP_KEY(8, KC_C), // FN26 = momentary Layer8 on C key, to use with mouse and navigation keys - ACTION_LAYER_TAP_KEY(2, KC_V), // FN27 = momentary Layer2 on V key, to use with Numpad keys + [24] = ACTION_LAYER_TAP_KEY(4, KC_Z), // FN24 = momentary Layer4 on Z key, to use with unconvenient keys + [25] = ACTION_LAYER_TAP_KEY(3, KC_X), // FN25 = momentary Layer3 on X key, to use with F* keys + [26] = ACTION_LAYER_TAP_KEY(8, KC_C), // FN26 = momentary Layer8 on C key, to use with mouse and navigation keys + [27] = ACTION_LAYER_TAP_KEY(2, KC_V), // FN27 = momentary Layer2 on V key, to use with Numpad keys // i'd like to remove this - will try to get used to live without this and convert them to usual keys - ACTION_LAYER_TAP_KEY(4, KC_A), // FN28 = momentary Layer4 on A key, to use with unconvenient keys - ACTION_LAYER_TAP_KEY(3, KC_S), // FN29 = momentary Layer3 on S key, to use with F* keys - ACTION_LAYER_TAP_KEY(8, KC_D), // FN30 = momentary Layer8 on D key, to use with mouse and navigation keys - ACTION_LAYER_TAP_KEY(2, KC_F), // FN31 = momentary Layer2 on F key, to use with Numpad keys + [28] = ACTION_LAYER_TAP_KEY(4, KC_A), // FN28 = momentary Layer4 on A key, to use with unconvenient keys + [29] = ACTION_LAYER_TAP_KEY(3, KC_S), // FN29 = momentary Layer3 on S key, to use with F* keys + [30] = ACTION_LAYER_TAP_KEY(8, KC_D), // FN30 = momentary Layer8 on D key, to use with mouse and navigation keys + [31] = ACTION_LAYER_TAP_KEY(2, KC_F), // FN31 = momentary Layer2 on F key, to use with Numpad keys }; void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)