X-Git-Url: https://git.friedersdorff.com/?a=blobdiff_plain;f=common%2Faction.h;h=b9a6cb5b4004a88537bd959d4c7061d1ec129a18;hb=9bc82bf61c342ca96e6f942b169b7c88b6bf95cf;hp=8600e4061e3faed8ef0c824aa2caab76cbdbaa58;hpb=7e1093b70f424ed012a4122a91ba6bb1784b9eb8;p=max%2Ftmk_keyboard.git diff --git a/common/action.h b/common/action.h index 8600e406..b9a6cb5b 100644 --- a/common/action.h +++ b/common/action.h @@ -18,11 +18,18 @@ along with this program. If not, see . #define ACTION_H #include "keyboard.h" +#include "keycode.h" +/* Struct to record event and tap count */ +typedef struct { + keyevent_t event; + uint8_t tap_count; +} keyrecord_t; + /* Action struct. * - * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15). + * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15). * AVR looks like a little endian in avr-gcc. * * NOTE: not portable across compiler/endianness? @@ -38,27 +45,27 @@ typedef union { uint16_t code; struct action_kind { uint16_t param :12; - uint16_t id :4; + uint8_t id :4; } kind; struct action_key { - uint16_t code :8; - uint16_t mods :4; - uint16_t kind :4; + uint8_t code :8; + uint8_t mods :4; + uint8_t kind :4; } key; struct action_layer { - uint16_t code :8; - uint16_t opt :4; - uint16_t kind :4; + uint8_t code :8; + uint8_t val :4; + uint8_t kind :4; } layer; struct action_usage { uint16_t code :10; - uint16_t page :2; - uint16_t kind :4; + uint8_t page :2; + uint8_t kind :4; } usage; struct action_command { - uint16_t id :8; - uint16_t option :4; - uint16_t kind :4; + uint8_t id :8; + uint8_t opt :4; + uint8_t kind :4; } command; struct action_function { uint8_t id :8; @@ -67,18 +74,21 @@ typedef union { } func; } action_t; -/* Struct to record action and tap count */ -typedef struct { - keyevent_t event; - uint8_t tap_count; -} keyrecord_t; -/* execute action per keyevent */ +/* layer used currently */ +extern uint8_t current_layer; +/* layer to return or start with */ +extern uint8_t default_layer; + +/* Execute action per keyevent */ void action_exec(keyevent_t event); -typedef void (*action_func_t)(keyevent_t event, uint8_t opt); // TODO:no need? -void action_call_function(keyevent_t event, uint8_t id); // TODO: action function +/* action for key */ +action_t action_for_key(uint8_t layer, key_t key); + +/* user defined special function */ +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt); /* * Utilities for actions. @@ -93,7 +103,7 @@ void clear_keyboard_but_mods(void); bool sending_anykey(void); void layer_switch(uint8_t new_layer); bool is_tap_key(key_t key); - +bool waiting_buffer_has_anykey_pressed(void); @@ -102,101 +112,92 @@ bool is_tap_key(key_t key); * ============ * 16bit code: action_kind(4bit) + action_parameter(12bit) * -Keyboard Keys -------------- -ACT_LMODS(0000): -0000|0000|000000|00 No action -0000|0000| keycode Key -0010|mods|000000|00 Left mods Momentary -0000|mods| keycode Key+Left mods - -ACT_RMODS(0001): -0001|0000|000000|00 No action -0001|0000| keycode Key(no used) -0001|mods|000000|00 Right mods Momentary -0001|mods| keycode Key+Right mods - -ACT_LMODS_TAP(0010): -0010|mods|000000|00 Left mods OneShot -0010|mods|000000|01 (reserved) -0010|mods|000000|10 (reserved) -0010|mods|000000|11 (reserved) -0010|mods| keycode Left mods+tap Key - -ACT_RMODS_TAP(0011): -0011|mods|000000|00 Right mods OneShot -0011|mods|000000|01 (reserved) -0011|mods|000000|10 (reserved) -0011|mods|000000|11 (reserved) -0011|mods| keycode Right mods+tap Key - - -Other HID Usage ---------------- -This action handles other usages than keyboard. -ACT_USAGE(0100): -0100|00| usage(10) System control(0x80) - General Desktop page(0x01) -0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C) -0100|10| usage(10) (reserved) -0100|11| usage(10) (reserved) - - -Mouse Keys ----------- -ACT_MOUSEKEY(0110): -0101|XXXX| keycode Mouse key - - -Layer Actions -------------- -ACT_LAYER_PRESSED(1000): Set layer on key pressed -ACT_LAYER_RELEASED(1001): Set layer on key released -ACT_LAYER_BIT(1010): On/Off layer bit -ACT_LAYER_EXT(1011): Extentions - -1000|LLLL|0000 0000 set layer L when pressed -1001|LLLL|0000 0000 set layer L when released -1010|BBBB|0000 0000 on/off bit B when pressed/released -1011|0000|0000 0000 set default layer when pressed -1011|0001|0000 0000 set default layer when released - -1000|LLLL|1111 0000 set layer L when pressed + tap toggle -1001|LLLL|1111 0000 set layer L when released + tap toggle -1010|BBBB|1111 0000 on/off bit B when pressed/released + tap toggle -1011|0000|1111 0000 set default layer when pressed + tap toggle -1011|0001|1111 0000 set default layer when released + tap toggle - -1000|LLLL|1111 1111 set L to default layer when pressed -1001|LLLL|1111 1111 set L to default layer when released -1010|BBBB|1111 1111 on/off bit B of default layer when pressed/released -1011|0000|1111 1111 set current to default layer when pressed -1011|0001|1111 1111 set current to default layer when released - -1000|LLLL| keycode set layer L when pressed + tap key -1001|LLLL| keyocde set layer L when released + tap key -1010|BBBB| keyocde on/off bit B when pressed/released + tap key -1011|0000| keyocde set default layer when pressed + tap key -1011|0001| keyocde set default layer when released + tap key - - -Extensions(11XX) ----------------- -NOTE: NOT FIXED - -ACT_MACRO(1100): -1100|opt | id(8) Macro play? -1100|1111| id(8) Macro record? - -ACT_COMMAND(1110): -1110|opt | id(8) Built-in Command exec - -ACT_FUNCTION(1111): -1111| address(12) Function? -1111|opt | id(8) Function? - -TODO: modifier + function by tap? - for example: LShift + '('[Shift+9] and RShift + ')'[Shift+0] - http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478.html#p90052 + * Keyboard Keys + * ------------- + * ACT_LMODS(0000): + * 0000|0000|000000|00 No action + * 0000|0000|000000|01 Transparent + * 0000|0000| keycode Key + * 0000|mods|000000|00 Left mods + * 0000|mods| keycode Key & Left mods + * + * ACT_RMODS(0001): + * 0001|0000|000000|00 No action(not used) + * 0001|0000|000000|01 Transparent(not used) + * 0001|0000| keycode Key(no used) + * 0001|mods|000000|00 Right mods + * 0001|mods| keycode Key & Right mods + * + * ACT_LMODS_TAP(0010): + * 0010|mods|000000|00 Left mods OneShot + * 0010|mods|000000|01 (reserved) + * 0010|mods|000000|10 (reserved) + * 0010|mods|000000|11 (reserved) + * 0010|mods| keycode Left mods + tap Key + * + * ACT_RMODS_TAP(0011): + * 0011|mods|000000|00 Right mods OneShot + * 0011|mods|000000|01 (reserved) + * 0011|mods|000000|10 (reserved) + * 0011|mods|000000|11 (reserved) + * 0011|mods| keycode Right mods + tap Key + * + * + * Other HID Usage + * --------------- + * This action handles other usages than keyboard. + * ACT_USAGE(0100): + * 0100|00| usage(10) System control(0x80) - General Desktop page(0x01) + * 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C) + * 0100|10| usage(10) (reserved) + * 0100|11| usage(10) (reserved) + * + * + * Mouse Keys + * ---------- + * TODO: can be combined with 'Other HID Usage'? to save action kind id. + * ACT_MOUSEKEY(0110): + * 0101|XXXX| keycode Mouse key + * + * + * Layer Actions + * ------------- + * ACT_LAYER(1000): Set layer + * ACT_LAYER_BIT(1001): Bit-op layer + * + * 1000|LLLL|0000 0000 set L to layer on press and set default on release(momentary) + * 1000|LLLL|0000 0001 set L to layer on press + * 1000|LLLL|0000 0010 set L to layer on release + * 1000|----|0000 0011 set default to layer on both(return to default layer) + * 1000|LLLL| keycode set L to layer while hold and send key on tap + * 1000|LLLL|1111 0000 set L to layer while hold and toggle on several taps + * 1000|LLLL|1111 1111 set L to default and layer(on press) + * + * 1001|BBBB|0000 0000 (not used) + * 1001|BBBB|0000 0001 bit-xor layer with B on press + * 1001|BBBB|0000 0010 bit-xor layer with B on release + * 1001|BBBB|0000 0011 bit-xor layer with B on both(momentary) + * 1001|BBBB| keycode bit-xor layer with B while hold and send key on tap + * 1001|BBBB|1111 0000 bit-xor layer with B while hold and toggle on several taps + * 1001|BBBB|1111 1111 bit-xor default with B and set layer(on press) + * + * + * + * Extensions(11XX) + * ---------------- + * NOTE: NOT FIXED + * + * ACT_MACRO(1100): + * 1100|opt | id(8) Macro play? + * 1100|1111| id(8) Macro record? + * + * ACT_COMMAND(1110): + * 1110|opt | id(8) Built-in Command exec + * + * ACT_FUNCTION(1111): + * 1111| address(12) Function? + * 1111|opt | id(8) Function? + * */ enum action_kind_id { ACT_LMODS = 0b0000, @@ -207,73 +208,138 @@ enum action_kind_id { ACT_USAGE = 0b0100, ACT_MOUSEKEY = 0b0101, - ACT_LAYER_PRESSED = 0b1000, - ACT_LAYER_RELEASED = 0b1001, - ACT_LAYER_BIT = 0b1010, - ACT_LAYER_EXT = 0b1011, + ACT_LAYER = 0b1000, + ACT_LAYER_BIT = 0b1001, ACT_MACRO = 0b1100, ACT_COMMAND = 0b1110, ACT_FUNCTION = 0b1111 }; -enum acion_param { - ONE_SHOT = 0x00, -}; - -/* action_t utility */ +/* action utility */ #define ACTION_NO 0 +#define ACTION_TRANSPARENT 1 #define ACTION(kind, param) ((kind)<<12 | (param)) +#define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F) -/* Key & Mods */ +/* Key */ #define ACTION_KEY(key) ACTION(ACT_LMODS, key) -#define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00) -#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key)) -#define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00) -#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key)) +/* Mods & key */ +#define ACTION_LMODS(mods) ACTION(ACT_LMODS, MODS4(mods)<<8 | 0x00) +#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, MODS4(mods)<<8 | (key)) +#define ACTION_RMODS(mods) ACTION(ACT_RMODS, MODS4(mods)<<8 | 0x00) +#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, MODS4(mods)<<8 | (key)) +/* Mod & key */ +#define ACTION_LMOD(mod) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | 0x00) +#define ACTION_LMOD_KEY(mod, key) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | (key)) +#define ACTION_RMOD(mod) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | 0x00) +#define ACTION_RMOD_KEY(mod, key) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | (key)) /* Mods + Tap key */ -#define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F) -#define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key)) -#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | ONE_SHOT) -#define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key)) -#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | ONE_SHOT) - -/* Switch current layer */ -#define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00) -#define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00) -#define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0x00) -#define ACTION_LAYER_TO_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00) -#define ACTION_LAYER_TO_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00) -/* Switch default layer */ -#define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF) -#define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF) -#define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF) -#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF) -#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF) -/* Layer switch with tap key */ -#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key)) -#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key)) -#define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key)) -/* with tap toggle */ -#define ACTION_LAYER_SET_ON_PRESSED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0) -#define ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xF0) -#define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0) -#define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0) +enum mods_codes { + MODS_ONESHOT = 0x00, +}; +#define ACTION_LMODS_TAP_KEY(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key)) +#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT) +#define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key)) +#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT) +/* Mod + Tap key */ +#define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key)) +#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT) +#define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key)) +#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT) + + +/* + * Switch layer + */ +enum layer_codes { + LAYER_MOMENTARY = 0, + LAYER_ON_PRESS = 1, + LAYER_ON_RELEASE = 2, + LAYER_DEFAULT =3, + LAYER_TAP_TOGGLE = 0xF0, + LAYER_CHANGE_DEFAULT = 0xFF +}; +enum layer_vals_default { + DEFAULT_ON_PRESS = 1, + DEFAULT_ON_RELEASE = 2, + DEFAULT_ON_BOTH = 3, +}; + +/* + * return to default layer + */ +#define ACTION_LAYER_DEFAULT ACTION_LAYER_DEFAULT_R +/* set default layer on press */ +#define ACTION_LAYER_DEFAULT_P ACTION(ACT_LAYER, DEFAULT_ON_PRESS<<8 | LAYER_DEFAULT) +/* set default layer on release */ +#define ACTION_LAYER_DEFAULT_R ACTION(ACT_LAYER, DEFAULT_ON_RELEASE<<8 | LAYER_DEFAULT) +/* change default layer and set layer */ + +/* + * Set layer + */ +/* set layer on press and none on release */ +#define ACTION_LAYER_SET(layer) ACTION_LAYER_SET_P(layer) +/* set layer on press and set default on release (This is needed by legacy keymap support.) */ +#define ACTION_LAYER_SET_MOMENTARY(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_MOMENTARY) +/* set layer on press and none on release */ +#define ACTION_LAYER_SET_TOGGLE(layer) ACTION_LAYER_SET_R(layer) +/* set layer while hold and send key on tap */ +#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key)) +/* set layer on press */ +#define ACTION_LAYER_SET_P(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_PRESS) +/* set layer on release */ +#define ACTION_LAYER_SET_R(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_RELEASE) +/* set layer on hold and toggle on several taps */ +#define ACTION_LAYER_SET_TAP_TOGGLE(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_TAP_TOGGLE) +/* set default layer on both press and release */ +#define ACTION_LAYER_SET_DEFAULT(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_CHANGE_DEFAULT) + +/* + * Bit-op layer + */ +/* bit-xor on both press and release */ +#define ACTION_LAYER_BIT(bits) ACTION_LAYER_BIT_MOMENTARY(bits) +#define ACTION_LAYER_BIT_MOMENTARY(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_MOMENTARY) +/* bit-xor on press */ +#define ACTION_LAYER_BIT_TOGGLE(bits) ACTION_LAYER_BIT_R(bits) +/* bit-xor while hold and send key on tap */ +#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key)) +/* bit-xor on press */ +#define ACTION_LAYER_BIT_P(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_PRESS) +/* bit-xor on release */ +#define ACTION_LAYER_BIT_R(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_RELEASE) +/* bit-xor while hold and toggle on several taps */ +#define ACTION_LAYER_BIT_TAP_TOGGLE(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_TAP_TOGGLE) +/* bit-xor default layer and set layer */ +#define ACTION_LAYER_BIT_DEFAULT(bits) ACTION(ACT_LAYER, (bits)<<8 | LAYER_CHANGE_DEFAULT) + /* HID Usage */ -#define ACTION_USAGE_PAGE_SYSTEM 0 -#define ACTION_USAGE_PAGE_CONSUMER 1 -#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_SYSTEM<<10 | (id)) -#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_CONSUMER<<10 | (id)) +enum usage_pages { + PAGE_SYSTEM, + PAGE_CONSUMER +}; +#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id)) +#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id)) + /* Mousekey */ #define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key) + /* Macro */ #define ACTION_MACRO(opt, id) ACTION(ACT_FUNCTION, (opt)<<8 | (addr)) + /* Command */ #define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr)) + /* Function */ +enum function_opts { + FUNC_TAP = 0x8, /* indciates function is tappable */ +}; #define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id) +#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | id) #endif /* ACTION_H */