X-Git-Url: https://git.friedersdorff.com/?a=blobdiff_plain;f=common%2Fkeyboard.c;h=6adad88824fd7bf4faed6e035ebfee1d11a1b555;hb=373ab0e7192811944786c095facb80938c33f1d5;hp=25f32eb02f52a615adf4c44e016afb03a488ff4f;hpb=fca518f90dfc7f72132ff7950b000cfbd5709807;p=max%2Ftmk_keyboard.git diff --git a/common/keyboard.c b/common/keyboard.c index 25f32eb0..6adad888 100644 --- a/common/keyboard.c +++ b/common/keyboard.c @@ -15,15 +15,16 @@ You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "keyboard.h" -#include "host.h" -#include "layer.h" #include "matrix.h" +#include "keymap.h" +#include "host.h" #include "led.h" -#include "usb_keycodes.h" +#include "keycode.h" #include "timer.h" #include "print.h" #include "debug.h" #include "command.h" +#include "util.h" #ifdef MOUSEKEY_ENABLE #include "mousekey.h" #endif @@ -32,162 +33,549 @@ along with this program. If not, see . #endif -static uint8_t last_leds = 0; +#define LAYER_DELAY 250 +typedef enum keykind { + NONE, + FN_DOWN, FN_UP, + FNK_DOWN, FNK_UP, + KEY_DOWN, KEY_UP, + MOD_DOWN, MOD_UP, +} keykind_t; -void keyboard_init(void) +typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t; + + +uint8_t current_layer = 0; +uint8_t default_layer = 0; + +/* keyboard internal states */ +static kbdstate_t kbdstate = IDLE; +static uint8_t fn_state_bits = 0; +static keyrecord_t delayed_fn; +static keyrecord_t waiting_key; + + +static const char *state_str(kbdstate_t state) { - timer_init(); - matrix_init(); -#ifdef PS2_MOUSE_ENABLE - ps2_mouse_init(); -#endif + if (state == IDLE) return PSTR("IDLE"); + if (state == DELAYING) return PSTR("DELAYING"); + if (state == WAITING) return PSTR("WAITING"); + if (state == PRESSING) return PSTR("PRESSING"); + return PSTR("UNKNOWN"); } -void keyboard_proc(void) +static inline keykind_t get_keykind(uint8_t code, bool pressed) { - uint8_t fn_bits = 0; -#ifdef EXTRAKEY_ENABLE - uint16_t consumer_code = 0; - uint16_t system_code = 0; -#endif + if IS_KEY(code) return (pressed ? KEY_DOWN : KEY_UP); + if IS_MOD(code) return (pressed ? MOD_DOWN : MOD_UP); + if IS_FN(code) { + if (keymap_fn_keycode(FN_INDEX(code))) + return (pressed ? FNK_DOWN : FNK_UP); + else + return (pressed ? FN_DOWN : FN_UP); + } + if IS_MOUSEKEY(code) return (pressed ? KEY_DOWN : KEY_UP); + if IS_SYSTEM(code) return (pressed ? KEY_DOWN : KEY_UP); + if IS_CONSUMER(code) return (pressed ? KEY_DOWN : KEY_UP); + return NONE; +} - matrix_scan(); +static void layer_switch_on(uint8_t code) +{ + if (!IS_FN(code)) return; + fn_state_bits |= FN_BIT(code); + if (current_layer != keymap_fn_layer(FN_INDEX(code))) { + // clear all key execpt Mod key + host_clear_all_keys_but_mods(); + host_system_send(0); + host_consumer_send(0); + mousekey_clear(); + mousekey_send(); - if (matrix_is_modified()) { - if (debug_matrix) matrix_print(); -#ifdef DEBUG_LED - // LED flash for debug - DEBUG_LED_CONFIG; - DEBUG_LED_ON; -#endif + debug("Layer Switch(on): "); debug_hex(current_layer); + current_layer = keymap_fn_layer(FN_INDEX(code)); + debug(" -> "); debug_hex(current_layer); debug("\n"); } +} - if (matrix_has_ghost()) { - // should send error? - debug("matrix has ghost!!\n"); - return; +static void layer_switch_off(uint8_t code) +{ + if (!IS_FN(code)) return; + fn_state_bits &= ~FN_BIT(code); + if (current_layer != keymap_fn_layer(biton(fn_state_bits))) { + // clear all key execpt Mod key + host_clear_all_keys_but_mods(); + host_system_send(0); + host_consumer_send(0); + mousekey_clear(); + mousekey_send(); + + debug("Layer Switch(off): "); debug_hex(current_layer); + current_layer = keymap_fn_layer(biton(fn_state_bits)); + debug(" -> "); debug_hex(current_layer); debug("\n"); } +} - host_swap_keyboard_report(); - host_clear_keyboard_report(); - for (int row = 0; row < matrix_rows(); row++) { - for (int col = 0; col < matrix_cols(); col++) { - if (!matrix_is_on(row, col)) continue; +static inline uint8_t get_keycode(key_t key) +{ + return keymap_get_keycode(current_layer, key.row, key.col); +} - uint8_t code = layer_get_keycode(row, col); - if (code == KB_NO) { - // do nothing - } else if (IS_MOD(code)) { - host_add_mod_bit(MOD_BIT(code)); - } else if (IS_FN(code)) { - fn_bits |= FN_BIT(code); - } -// TODO: use table or something -#ifdef EXTRAKEY_ENABLE - // System Control - else if (code == KB_SYSTEM_POWER) { -#ifdef HOST_PJRC - if (suspend && remote_wakeup) { - usb_remote_wakeup(); +// whether any key except modifier is down or not +static inline bool is_anykey_down(void) +{ + for (int r = 0; r < MATRIX_ROWS; r++) { + matrix_row_t matrix_row = matrix_get_row(r); + for (int c = 0; c < MATRIX_COLS; c++) { + if (matrix_row && (1< "); print_P(state_str(kbdstate)); debug("\n"); \ +} while (0) + +static inline void process_key(keyevent_t event) +{ + /* TODO: ring buffer + static keyrecord_t waiting_keys[5]; + static uint8_t waiting_keys_head = 0; + static uint8_t waiting_keys_tail = 0; + */ + + uint8_t code = get_keycode(event.key); + keykind_t kind = get_keykind(code, event.pressed); + + uint8_t tmp_mods; + + debug("state: "); print_P(state_str(kbdstate)); + debug(" kind: "); debug_hex(kind); + debug(" code: "); debug_hex(code); + if (event.pressed) { debug("d"); } else { debug("u"); } + debug("\n"); + + switch (kbdstate) { + case IDLE: + switch (kind) { + case FN_DOWN: + layer_switch_on(code); + break; + case FN_UP: + layer_switch_off(code); + break; + case FNK_DOWN: + // repeat Fn alt key when press Fn key down, up then down again quickly + if (KEYEQ(delayed_fn.event.key, event.key) && + timer_elapsed(delayed_fn.time) < LAYER_DELAY) { + register_code(keymap_fn_keycode(FN_INDEX(code))); + NEXT(PRESSING); + } else { + delayed_fn = (keyrecord_t) { + .event = event, + .code = code, + .mods = keyboard_report->mods, + .time = timer_read() + }; + NEXT(DELAYING); + } + break; + case FNK_UP: + layer_switch_off(code); + break; + case KEY_DOWN: + register_code(code); + NEXT(PRESSING); + break; + case MOD_DOWN: + register_code(code); + break; + case KEY_UP: + case MOD_UP: + unregister_code(code); + break; + default: + break; } -#endif - else if (IS_KEY(code)) { - host_add_key(code); + break; + case PRESSING: + switch (kind) { + case FN_DOWN: + // ignored when any key is pressed + break; + case FN_UP: + layer_switch_off(code); + NEXT(IDLE); + break; + case FNK_DOWN: + register_code(keymap_fn_keycode(FN_INDEX(code))); + break; + case FNK_UP: + // can't know whether layer switched or not + layer_switch_off(code); + unregister_code(keymap_fn_keycode(FN_INDEX(code))); + break; + case KEY_DOWN: + case MOD_DOWN: + register_code(code); + break; + case KEY_UP: + case MOD_UP: + unregister_code(code); + // no key registered? mousekey, mediakey, systemkey + if (!host_has_anykey()) + NEXT(IDLE); + break; + default: + break; } -#ifdef MOUSEKEY_ENABLE - else if (IS_MOUSEKEY(code)) { - mousekey_decode(code); + break; + case DELAYING: + switch (kind) { + case FN_DOWN: + case FNK_DOWN: + case KEY_DOWN: + waiting_key = (keyrecord_t) { + .event = event, + .code = code, + .mods = keyboard_report->mods, + .time = timer_read() + }; + NEXT(WAITING); + break; + case MOD_DOWN: + register_code(code); + break; + case FN_UP: + layer_switch_off(code); + NEXT(IDLE); + break; + case FNK_UP: + if (code == delayed_fn.code) { + // type Fn with alt keycode + // restore the mod status at the time of pressing Fn key + tmp_mods = keyboard_report->mods; + host_set_mods(delayed_fn.mods); + register_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code))); + unregister_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code))); + host_set_mods(tmp_mods); + NEXT(IDLE); + } else { + layer_switch_off(code); + NEXT(IDLE); + } + break; + case KEY_UP: + unregister_code(code); + NEXT(IDLE); + break; + case MOD_UP: + unregister_code(code); + break; + default: + break; } -#endif - else { - debug("ignore keycode: "); debug_hex(code); debug("\n"); + break; + case WAITING: + switch (kind) { + case FN_DOWN: + case FNK_DOWN: + case KEY_DOWN: + tmp_mods = keyboard_report->mods; + host_set_mods(delayed_fn.mods); + register_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code))); + host_set_mods(waiting_key.mods); + register_code(waiting_key.code); + host_set_mods(tmp_mods); + register_code(code); + NEXT(IDLE); + break; + case MOD_DOWN: + register_code(code); + break; + case FN_UP: + layer_switch_off(code); + NEXT(IDLE); + break; + case FNK_UP: + if (code == delayed_fn.code) { + // alt down, key down, alt up + tmp_mods = keyboard_report->mods; + host_set_mods(delayed_fn.mods); + register_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code))); + host_set_mods(waiting_key.mods); + register_code(waiting_key.code); + unregister_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code))); + host_set_mods(tmp_mods); + NEXT(IDLE); + } else { + layer_switch_off(code); + NEXT(IDLE); + } + break; + case KEY_UP: + if (code == waiting_key.code) { + layer_switch_on(delayed_fn.code); + NEXT(IDLE); + // process waiting_key + tmp_mods = keyboard_report->mods; + host_set_mods(waiting_key.mods); + process_key(waiting_key.event); + host_set_mods(tmp_mods); + process_key(event); + } else { + unregister_code(code); + } + break; + case MOD_UP: + unregister_code(code); + break; + default: + break; } - } + break; } - layer_switching(fn_bits); + // TODO: FAIL SAFE: unregister all keys when no key down +} + +void keyboard_init(void) +{ + debug_keyboard = true; + timer_init(); + matrix_init(); +#ifdef PS2_MOUSE_ENABLE + ps2_mouse_init(); +#endif +} + +void keyboard_task(void) +{ + static matrix_row_t matrix_prev[MATRIX_ROWS]; + matrix_row_t matrix_row = 0; + matrix_row_t matrix_change = 0; + + matrix_scan(); if (command_proc()) { + debug("COMMAND\n"); + // TODO: clear all keys + host_clear_keyboard_report(); + host_send_keyboard_report(); return; } + for (int r = 0; r < MATRIX_ROWS; r++) { + matrix_row = matrix_get_row(r); + matrix_change = matrix_row ^ matrix_prev[r]; + if (matrix_change) { + if (debug_matrix) matrix_print(); - // TODO: should send only when changed from last report - if (matrix_is_modified()) { - host_send_keyboard_report(); -#ifdef EXTRAKEY_ENABLE - host_consumer_send(consumer_code); - host_system_send(system_code); -#endif -#ifdef DEBUG_LED - // LED flash for debug - DEBUG_LED_CONFIG; - DEBUG_LED_OFF; -#endif + for (int c = 0; c < MATRIX_COLS; c++) { + if (matrix_change & (1< LAYER_DELAY) { + if (kbdstate == DELAYING) { + layer_switch_on(delayed_fn.code); + NEXT(IDLE); + } + if (kbdstate == WAITING) { + layer_switch_on(delayed_fn.code); + NEXT(IDLE); + uint8_t tmp_mods = keyboard_report->mods; + host_set_mods(waiting_key.mods); + process_key(waiting_key.event); + host_set_mods(tmp_mods); + } + } + } -#ifdef PS2_MOUSE_ENABLE - // TODO: should comform new API - if (ps2_mouse_read() == 0) - ps2_mouse_usb_send(); -#endif + // mousekey repeat & acceleration + mousekey_task(); - if (last_leds != host_keyboard_leds()) { - keyboard_set_leds(host_keyboard_leds()); - last_leds = host_keyboard_leds(); - } + return; } void keyboard_set_leds(uint8_t leds)