X-Git-Url: https://git.friedersdorff.com/?a=blobdiff_plain;f=keyboard%2Fgh60%2Fkeymap.c;h=af7af64d155c60f543bdd101357d6fc6ff6ea2b4;hb=40f1a4930a10ce9253c1215949b497c322db41da;hp=2608c98c2da63d63bb161bbb95454a6d0fd76ce3;hpb=4701b08b71b187cb3d015bec7e05d30e35c344ac;p=max%2Ftmk_keyboard.git diff --git a/keyboard/gh60/keymap.c b/keyboard/gh60/keymap.c index 2608c98c..af7af64d 100644 --- a/keyboard/gh60/keymap.c +++ b/keyboard/gh60/keymap.c @@ -1,5 +1,5 @@ /* -Copyright 2012 Jun Wako +Copyright 2012,2013 Jun Wako This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -18,13 +18,17 @@ along with this program. If not, see . #include #include #include "keycode.h" +#include "action.h" +#include "action_macro.h" +#include "layer_switch.h" +#include "report.h" +#include "host.h" #include "print.h" #include "debug.h" -#include "util.h" #include "keymap.h" -/* GH60 keymap definition macro +/* GH60 keymap definition macro * K2C, K31 and K3C are extra keys for ISO */ #define KEYMAP( \ @@ -48,7 +52,7 @@ along with this program. If not, see . K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \ K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \ K40, K41, K42, K45, K4A, K4B, K4C, K4D \ -) KEYMAP( \ +) KEYMAP( \ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \ @@ -56,56 +60,21 @@ along with this program. If not, see . K40, K41, K42, K45, K4A, K4B, K4C, K4D \ ) -#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) - - -// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. -static const uint8_t PROGMEM fn_layer[] = { - 0, // Fn0 - 1, // Fn1 - 2, // Fn2 - 3, // Fn3 - 3, // Fn4 - 0, // Fn5 - 0, // Fn6 - 0 // Fn7 -}; - -// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. -// See layer.c for details. -static const uint8_t PROGMEM fn_keycode[] = { - KC_NO, // Fn0 - KC_NO, // Fn1 - KC_SLSH, // Fn2 - KC_SCLN, // Fn3 - KC_NO, // Fn4 - KC_NO, // Fn5 - KC_NO, // Fn6 - KC_NO // Fn7 -}; +#if defined(KEYMAP_PLAIN) + #include "keymap_plain.h" +#elif defined(KEYMAP_POKER) + #include "keymap_poker.h" +#elif defined(KEYMAP_POKER_SET) + #include "keymap_poker_set.h" +#elif defined(KEYMAP_POKER_BIT) + #include "keymap_poker_bit.h" +#else static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -#ifdef PLAIN_MAP - /* Layer 0: Default Layer - * ,-----------------------------------------------------------. - * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | - * |-----------------------------------------------------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| - * |-----------------------------------------------------------| - * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | - * |-----------------------------------------------------------| - * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | - * |-----------------------------------------------------------| - * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| - * `-----------------------------------------------------------' + /* + * Funky */ - KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ - TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ - CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \ - LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \ - LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL), -#else - /* Layer 0: Default Layer + /* Keymap 0: Default Layer * ,-----------------------------------------------------------. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | * |-----------------------------------------------------------| @@ -121,10 +90,32 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KEYMAP_ANSI( ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ - LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT, ENT, \ - LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT, \ - LCTL,LGUI,LALT, SPC, RALT,FN4, FN4, FN1), - /* Layer 1: HHKB mode + LCTL,A, S, D, F, G, H, J, K, L, FN2, QUOT, ENT, \ + LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, RSFT, \ + LCTL,LGUI,LALT, SPC, RALT,FN3, FN3, FN0), + /* Keymap 1: colemak */ + KEYMAP_ANSI( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ + TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \ + BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \ + LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \ + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0), + /* Keymap 2: dvorak */ + KEYMAP_ANSI( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \ + TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \ + CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \ + LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \ + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0), + /* Keymap 3: workman */ + KEYMAP_ANSI( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ + TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \ + BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \ + LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \ + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0), + + /* Overlay 4: HHKB mode * ,-----------------------------------------------------------. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | * |-----------------------------------------------------------| @@ -134,16 +125,16 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * |Shift | | | | | | +| -|End|PgD|Dow|Shift | * |-----------------------------------------------------------| - * |Ctrl|Gui |Alt | Space |Alt |Gui |App |xxx | + * |Ctrl|Gui |Alt | Space |Alt |Gui |App | | * `-----------------------------------------------------------' - */ + */ KEYMAP_ANSI( - PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \ - CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, INS, \ - LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \ - LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN, RSFT, \ - LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN1), - /* Layer 2: Vi mode (Slash) + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \ + CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,INS, \ + LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \ + LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, RSFT, \ + LCTL,LGUI,LALT, SPC, RALT,RGUI,FN4, TRNS), + /* Overlay 5: Vi mode (Slash) * ,-----------------------------------------------------------. * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp | * |-----------------------------------------------------------| @@ -151,52 +142,119 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return | * |-----------------------------------------------------------| - * |Shift | | | | | |Hom|PgD|PgU|End|xxx|Shift | + * |Shift | | | | | |Hom|PgD|PgU|End| |Shift | * |-----------------------------------------------------------| * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| * `-----------------------------------------------------------' */ KEYMAP_ANSI( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \ - TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, NO, \ - LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \ - LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT, \ + TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,TRNS, \ + LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP, RGHT,TRNS,TRNS, ENT, \ + LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS, RSFT, \ LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL), - /* Layer 3: Mouse mode (Semicolon/App) + /* Overlay 6: Mouse mode (Semicolon/App) * ,-----------------------------------------------------------. * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp | * |-----------------------------------------------------------| * |Tab | | | | | |MwL|MwD|MwU|MwR| | | | | * |-----------------------------------------------------------| - * |Contro| |Ac0|Ac1|Ac1| |McL|McD|McU|McR|xxx| |Return | + * |Contro| |Ac0|Ac1|Ac1| |McL|McD|McU|McR| | |Return | * |-----------------------------------------------------------| * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | * |-----------------------------------------------------------| - * |Ctrl|Gui |Alt | Space | |xxx |xxx | | + * |Ctrl|Gui |Alt | Space | | | | | * `-----------------------------------------------------------' - * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel + * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel */ KEYMAP_ANSI( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \ - TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, NO, \ - LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \ - LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT, \ - LCTL,LGUI,LALT, BTN1, NO, FN4, FN4, NO ), -#endif + TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,TRNS, \ + LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS, ENT, \ + LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS, RSFT, \ + LCTL,LGUI,LALT, BTN1, TRNS,TRNS,TRNS,RCTL), + /* Overlay 7: Layout selector + * ,-----------------------------------------------------------. + * | Lq| Lc| Ld| Lw| | | | | | | | | | | + * |-----------------------------------------------------------| + * | |Lq |Lw | | | | | | | | | | | | + * |-----------------------------------------------------------| + * | | | |Ld | | | | | | | | | | + * |-----------------------------------------------------------| + * | | | |Lc | | | | | | | | | + * |-----------------------------------------------------------| + * | | | | | | | | | + * `-----------------------------------------------------------' + * Lq: set Qwerty layout + * Lc: set Colemak layout + * Ld: set Dvorak layout + * Lw: set Workman layout + */ + KEYMAP_ANSI( + FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ + TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ + TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ + TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ + TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS), }; +static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {}; -uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) -{ - return KEYCODE(layer, row, col); -} +/* + * Fn action definition + */ +static const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_KEYMAP(4), // FN0 + [1] = ACTION_KEYMAP_TAP_KEY(5, KC_SLASH), // FN1 + [2] = ACTION_KEYMAP_TAP_KEY(6, KC_SCLN), // FN2 + [3] = ACTION_KEYMAP(6), // FN3 + [4] = ACTION_KEYMAP(7), // to Layout selector + [5] = ACTION_SET_DEFAULT_LAYER(0), // set qwerty layout + [6] = ACTION_SET_DEFAULT_LAYER(1), // set colemak layout + [7] = ACTION_SET_DEFAULT_LAYER(2), // set dvorak layout + [8] = ACTION_SET_DEFAULT_LAYER(3), // set workman layout +}; +#endif + + + +#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0])) +#define OVERLAYS_SIZE (sizeof(overlays) / sizeof(overlays[0])) +#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0])) -uint8_t keymap_fn_layer(uint8_t index) +/* translates key to keycode */ +uint8_t keymap_key_to_keycode(uint8_t layer, key_t key) { - return pgm_read_byte(&fn_layer[index]); + /* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */ + if (layer & OVERLAY_BIT) { + layer &= OVERLAY_MASK; + if (layer < OVERLAYS_SIZE) { + return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]); + } else { + debug("key_to_keycode: overlay "); debug_dec(layer); debug(" is invalid.\n"); + return KC_TRANSPARENT; + } + } + /* Keymap: 0-15 */ + else { + if (layer < KEYMAPS_SIZE) { + return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]); + } else { + // fall back to layer 0 + debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n"); + return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]); + } + } } -uint8_t keymap_fn_keycode(uint8_t index) +/* translates Fn keycode to action */ +action_t keymap_fn_to_action(uint8_t keycode) { - return pgm_read_byte(&fn_keycode[index]); + action_t action; + if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) { + action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]); + } else { + action.code = ACTION_NO; + } + return action; }