static uint8_t debouncing = DEBOUNCE;
/* matrix state(1:on, 0:off) */
-static matrix_row_t *matrix;
-static matrix_row_t *matrix_debouncing;
-static matrix_row_t matrix0[MATRIX_ROWS];
-static matrix_row_t matrix1[MATRIX_ROWS];
+static matrix_row_t matrix[MATRIX_ROWS];
+static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t read_cols(void);
static void init_cols(void);
init_cols();
// initialize matrix state: all keys off
- matrix = matrix0;
- matrix_debouncing = matrix1;
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
if (--debouncing) {
_delay_ms(1);
} else {
- matrix_row_t *tmp = matrix;
- matrix = matrix_debouncing;
- matrix_debouncing = tmp;
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ matrix[i] = matrix_debouncing[i];
+ }
}
}
# Build Options
# comment out to disable the options.
#
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
-#NKRO_ENABLE = yes # USB Nkey Rollover
-#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
+COMMAND_ENABLE = yes # Commands for debug and configuration
# Boot Section Size in bytes
#define MATRIX_HAS_GHOST
/* Set 0 if need no debouncing */
-#define DEBOUNCE 10
+#define DEBOUNCE 5
/* legacy keymap support */
#define USE_LEGACY_KEYMAP
#endif
static uint8_t debouncing = DEBOUNCE;
-// matrix state buffer(1:on, 0:off)
-static uint8_t *matrix;
-static uint8_t *matrix_debouncing;
-static uint8_t matrix0[MATRIX_ROWS];
-static uint8_t matrix1[MATRIX_ROWS];
+/* matrix state(1:on, 0:off) */
+static matrix_row_t matrix[MATRIX_ROWS];
+static matrix_row_t matrix_debouncing[MATRIX_ROWS];
#ifdef MATRIX_HAS_GHOST
static bool matrix_has_ghost_in_row(uint8_t row);
#endif
-static uint8_t read_col(void);
+static matrix_row_t read_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
void matrix_init(void)
{
- print_enable = true;
- debug_enable = true;
- debug_matrix = true;
- debug_keyboard = false;
- debug_mouse = false;
- print("debug enabled.\n");
-
// JTAG disable for PORT F. write JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
PORTD = 0xFF;
// initialize matrix state: all keys off
- for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix0[i] = 0x00;
- for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix1[i] = 0x00;
- matrix = matrix0;
- matrix_debouncing = matrix1;
+ for (uint8_t i=0; i < MATRIX_ROWS; i++) {
+ matrix[i] = 0;
+ matrix_debouncing[i] = 0;
+ }
}
uint8_t matrix_scan(void)
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
select_row(i);
_delay_us(30); // without this wait read unstable value.
- if (matrix_debouncing[i] != read_col()) {
- matrix_debouncing[i] = read_col();
+ matrix_row_t cols = read_cols();
+ if (matrix_debouncing[i] != cols) {
+ matrix_debouncing[i] = cols;
if (debouncing) {
debug("bounce!: "); debug_hex(debouncing); debug("\n");
}
if (--debouncing) {
_delay_ms(1);
} else {
- uint8_t *tmp = matrix;
- matrix = matrix_debouncing;
- matrix_debouncing = tmp;
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ matrix[i] = matrix_debouncing[i];
+ }
}
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
- return (matrix[row] & (1<<col));
+ return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
-#if (MATRIX_COLS <= 8)
-uint8_t matrix_get_row(uint8_t row)
-#else
-uint16_t matrix_get_row(uint8_t row)
-#endif
+matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
print("\nr/c 01234567\n");
for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": ");
-#if (MATRIX_COLS <= 8)
pbin_reverse(matrix_get_row(row));
-#else
- pbin_reverse16(matrix_get_row(row));
-#endif
#ifdef MATRIX_HAS_GHOST
if (matrix_has_ghost_in_row(row)) {
print(" <ghost");
#endif
inline
-static uint8_t read_col(void)
+static matrix_row_t read_cols(void)
{
return ~PIND;
}
# Build Options
# comment out to disable the options.
#
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
+COMMAND_ENABLE = yes # Commands for debug and configuration
#NKRO_ENABLE = yes # USB Nkey Rollover
-#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
# Boot Section Size in bytes
# Build Options
# comment out to disable the options.
#
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys
#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
EXTRAKEY_ENABLE = yes # Audio control and System control
+COMMAND_ENABLE = yes # Commands for debug and configuration
#NKRO_ENABLE = yes # USB Nkey Rollover
#include "matrix.h"
-#if (MATRIX_COLS > 16)
-# error "MATRIX_COLS must not exceed 16"
-#endif
-#if (MATRIX_ROWS > 255)
-# error "MATRIX_ROWS must not exceed 255"
-#endif
-
-
#ifndef DEBOUNCE
# define DEBOUNCE 5
#endif
static uint8_t debouncing = DEBOUNCE;
-// matrix state buffer(1:on, 0:off)
-static matrix_row_t *matrix;
-static matrix_row_t *matrix_debouncing;
-static matrix_row_t matrix0[MATRIX_ROWS];
-static matrix_row_t matrix1[MATRIX_ROWS];
+/* matrix state(1:on, 0:off) */
+static matrix_row_t matrix[MATRIX_ROWS];
+static matrix_row_t matrix_debouncing[MATRIX_ROWS];
#ifdef MATRIX_HAS_GHOST
static bool matrix_has_ghost_in_row(uint8_t row);
#endif
-static matrix_row_t read_col(void);
+static matrix_row_t read_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
- matrix0[i] = 0;
- matrix1[i] = 0;
+ matrix[i] = 0;
+ matrix_debouncing[i] = 0;
}
- matrix = matrix0;
- matrix_debouncing = matrix1;
}
uint8_t matrix_scan(void)
{
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
- unselect_rows();
select_row(i);
_delay_us(30); // without this wait read unstable value.
- if (matrix[i] != read_col()) {
- matrix[i] = read_col();
+ matrix_row_t cols = read_cols();
+ if (matrix_debouncing[i] != cols) {
+ matrix_debouncing[i] = cols;
if (debouncing) {
- debug("bounce!: "); debug_hex(debouncing); print("\n");
+ debug("bounce!: "); debug_hex(debouncing); debug("\n");
}
debouncing = DEBOUNCE;
}
+ unselect_rows();
}
- unselect_rows();
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
- matrix_row_t *tmp = matrix;
- matrix = matrix_debouncing;
- matrix_debouncing = tmp;
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ matrix[i] = matrix_debouncing[i];
+ }
}
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
- return (matrix[row] & (1<<col));
+ return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
print("\nr/c 01234567\n");
for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": ");
-#if (MATRIX_COLS <= 8)
pbin_reverse(matrix_get_row(row));
-#else
- pbin_reverse16(matrix_get_row(row));
-#endif
#ifdef MATRIX_HAS_GHOST
if (matrix_has_ghost_in_row(row)) {
print(" <ghost");
}
}
-uint8_t matrix_key_count(void)
-{
- uint8_t count = 0;
- for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
-#if (MATRIX_COLS <= 8)
- count += bitpop(matrix[i]);
-#else
- count += bitpop16(matrix[i]);
-#endif
- }
- return count;
-}
-
#ifdef MATRIX_HAS_GHOST
inline
static bool matrix_has_ghost_in_row(uint8_t row)
// ghost exists in case same state as other row
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
- if (i != row && (matrix[i] & matrix[row]) == matrix[row])
+ if (i != row && (matrix[i] & matrix[row]))
return true;
}
return false;
#endif
inline
-static matrix_row_t read_col(void)
+static matrix_row_t read_cols(void)
{
return ~PINB;
}