static void process(keyevent_t event);
-static void register_code(uint8_t code);
-static void unregister_code(uint8_t code);
-static void add_mods(uint8_t mods);
-static void del_mods(uint8_t mods);
-static void set_mods(uint8_t mods);
-static void clear_keyboard(void);
-static void clear_keyboard_but_mods(void);
-static bool sending_anykey(void);
-static void layer_switch(uint8_t new_layer);
-
-
-/* tap */
-#define TAP_TIME 300
-/* This counts up when tap occurs */
-static uint8_t tap_count = 0;
-static bool is_tap_key(keyevent_t event)
+
+void test_func(keyevent_t event, uint8_t opt)
{
- action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
- switch (action.kind.id) {
- case ACT_LMODS_TAP:
- case ACT_RMODS_TAP:
- return true;
- case ACT_LAYER_PRESSED:
- case ACT_LAYER_BIT:
- switch (action.layer.code) {
- case 0x00:
- case 0xF1 ... 0xFF:
- return false;
- case 0xF0:
- default:
- return true;
- }
- return false;
+ if (event.pressed) {
+ debug("test_func:pressed: "); debug_hex(opt); debug("\n");
+ } else {
+ debug("test_func:released: "); debug_hex(opt); debug("\n");
}
- return false;
}
/* layer */
uint8_t default_layer = 0;
uint8_t current_layer = 0;
-static keyevent_t tapping_event = {};
+
+/* tap term(ms) */
+#define TAP_TIME 200
+
+/* This counts up when tap occurs */
+uint8_t tap_count = 0;
+keyevent_t tapping_event = {};
/* TAPPING: This indicates that whether tap or not is not decided yet. */
// NOTE: keyevent_t.time 0 means no event.
#define WAITING_KEYS_BUFFER 8
static keyevent_t waiting_events[WAITING_KEYS_BUFFER] = {};
static uint8_t waiting_events_head = 0;
+static uint8_t waiting_events_tail = 0;
+
static bool waiting_events_enqueue(keyevent_t event)
{
if (IS_NOEVENT(event)) { return true; }
- if (waiting_events_head < WAITING_KEYS_BUFFER) {
- debug("waiting_events["); debug_dec(waiting_events_head); debug("] = ");
- debug_hex16(event.key.raw); debug("\n");
- waiting_events[waiting_events_head++] = event;
- return true;
+ if ((waiting_events_head + 1) % WAITING_KEYS_BUFFER == waiting_events_tail) {
+ debug("waiting_events_enqueue: Over flow.\n");
+ return false;
}
- debug("waiting_events_enqueue: Over flow.\n");
- return false;
+
+ debug("waiting_events["); debug_dec(waiting_events_head); debug("] = ");
+ debug_hex16(event.key.raw); debug("\n");
+
+ waiting_events[waiting_events_head] = event;
+ waiting_events_head = (waiting_events_head + 1)% WAITING_KEYS_BUFFER;
+ return true;
+}
+static keyevent_t waiting_events_dequeue(void)
+{
+ if (waiting_events_head == waiting_events_tail) {
+ return (keyevent_t){};
+ }
+ uint8_t tail = waiting_events_tail;
+ waiting_events_tail = waiting_events_tail + 1 % WAITING_KEYS_BUFFER;
+ return waiting_events[tail];
}
static void waiting_events_clear(void)
{
waiting_events_head = 0;
+ waiting_events_tail = 0;
}
static bool waiting_events_has(key_t key)
{
- for (uint8_t i = 0; i < waiting_events_head; i++) {
+ for (uint8_t i = waiting_events_tail; i != waiting_events_head; i = (i + 1) % WAITING_KEYS_BUFFER) {
if KEYEQ(key, waiting_events[i].key) return true;
}
return false;
static void waiting_events_process_in_current_layer(void)
{
// TODO: in case of including tap key in waiting keys
- for (uint8_t i = 0; i < waiting_events_head; i++) {
+ for (uint8_t i = waiting_events_tail; i != waiting_events_head; i = (i + 1) % WAITING_KEYS_BUFFER) {
debug("waiting_events_process_in_current_layer["); debug_dec(i); debug("]\n");
process(waiting_events[i]);
}
}
static bool waiting_events_has_anykey_pressed(void)
{
- for (uint8_t i = 0; i < waiting_events_head; i++) {
+ for (uint8_t i = waiting_events_tail; i != waiting_events_head; i = (i + 1) % WAITING_KEYS_BUFFER) {
if (waiting_events[i].pressed) return true;
}
return false;
tap_count = 0;
tapping_event = (keyevent_t){};
} else {
- //debug("Tapping: pressing tap key.\n");
+ if (!IS_NOEVENT(event)) debug("Tapping: other key while tapping.\n");
if (tap_count == 0) {
// store event
waiting_events_enqueue(event);
process(event);
}
} else {
- //debug("Tapping after releasing tap.\n");
- // Sequential tap
+ // Waiting for sequential tap
if (tap_count && event.pressed && KEYEQ(tapping_event.key, event.key)) {
tap_count++;
tapping_event = event;
debug("Tapping: Sequential tap("); debug_hex(tap_count); debug(")\n");
+ process(event);
+ } else if (event.pressed && is_tap_key(event)) {
+ // Sequential tap can be interfered with other tap key.
+ debug("Tapping: Start with interfering other tap.\n");
+ tapping_event = event;
+ tap_count = 0;
+ waiting_events_clear();
+ } else {
+ if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n");
+ process(event);
}
- process(event);
}
}
// Not in tapping term
if (tapping_event.pressed) {
if (tap_count == 0) {
// Not tap, holding down normal key.
- debug("Not tap.\n");
+ debug("Tapping: End. Not tap(time out).\n");
process(tapping_event);
waiting_events_process_in_current_layer();
tapping_event = (keyevent_t){};
process(event);
} else {
- // Holding down last tap key.
- //debug("Time out with holding last tap.\n");
- process(event);
+ // Holding down last tap key. waiting for releasing last tap key.
if (!event.pressed && KEYEQ(tapping_event.key, event.key)) {
- debug("Tapping: End(Release holding last tap).\n");
+ debug("Tapping: End. Release holding last tap(time out).\n");
+ process(event);
// clear after release last tap key
tap_count = 0;
tapping_event = (keyevent_t){};
waiting_events_clear();
+ } else if (event.pressed && is_tap_key(event)) {
+ debug("Tapping: Start with forcing to release last tap(time out).\n");
+ process((keyevent_t){
+ .key = tapping_event.key,
+ .time = event.time,
+ .pressed = false });
+
+ tap_count = 0;
+ tapping_event = event;
+ waiting_events_clear();
+ } else {
+ if (!IS_NOEVENT(event)) debug("Tapping: other key while waiting for release of last tap(time out).\n");
+ process(event);
}
}
} else {
}
}
-
static void process(keyevent_t event)
{
if (IS_NOEVENT(event)) { return; }
default:
// with tap key
if (event.pressed) {
+ if (IS_TAPPING(event.key)) {
+ if (tap_count > 0) {
+ debug("LAYER_PRESSED: Tap: register_code\n");
+ register_code(action.layer.code);
+ } else {
+ debug("LAYER_PRESSED: No tap: layer_switch\n");
+ layer_switch(action.layer.opt);
+ }
+ } else {
+ // TODO: while other key tapping
+ debug("LAYER_PRESSED: No tap: layer_switch\n");
+ layer_switch(action.layer.opt);
+ }
+/*
if (IS_TAPPING(event.key) && tap_count > 0) {
debug("LAYER_PRESSED: Tap: register_code\n");
register_code(action.layer.code);
debug("LAYER_PRESSED: No tap: layer_switch\n");
layer_switch(action.layer.opt);
}
+*/
} else {
if (IS_TAPPING(event.key) && tap_count > 0) {
debug("LAYER_PRESSED: Tap: unregister_code\n");
/* Extentions */
case ACT_MACRO:
+ break;
case ACT_COMMAND:
+ break;
case ACT_FUNCTION:
+ action_call_function(event, action.func.id);
+ //test_func(event, action.func.opt);
+ break;
default:
break;
}
}
-static void register_code(uint8_t code)
+
+/*
+ * Utilities for actions.
+ */
+void register_code(uint8_t code)
{
if (code == KC_NO) {
return;
}
}
-static void unregister_code(uint8_t code)
+void unregister_code(uint8_t code)
{
if IS_KEY(code) {
host_del_key(code);
}
}
-static void add_mods(uint8_t mods)
+void add_mods(uint8_t mods)
{
if (mods) {
host_add_mods(mods);
}
}
-static void del_mods(uint8_t mods)
+void del_mods(uint8_t mods)
{
if (mods) {
host_del_mods(mods);
}
}
-static void set_mods(uint8_t mods)
+void set_mods(uint8_t mods)
{
host_set_mods(mods);
host_send_keyboard_report();
}
-static void clear_keyboard(void)
+void clear_keyboard(void)
{
host_clear_mods();
clear_keyboard_but_mods();
}
-static void clear_keyboard_but_mods(void)
+void clear_keyboard_but_mods(void)
{
host_clear_keys();
host_send_keyboard_report();
#endif
}
-static bool sending_anykey(void)
+bool sending_anykey(void)
{
return (host_has_anykey() || host_mouse_in_use() ||
host_last_sysytem_report() || host_last_consumer_report());
}
-static void layer_switch(uint8_t new_layer)
+void layer_switch(uint8_t new_layer)
{
if (current_layer != new_layer) {
debug("Layer Switch: "); debug_hex(current_layer);
// TODO: update mods with full scan of matrix? if modifier changes between layers
}
}
+
+bool is_tap_key(keyevent_t event)
+{
+ action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
+ switch (action.kind.id) {
+ case ACT_LMODS_TAP:
+ case ACT_RMODS_TAP:
+ return true;
+ case ACT_LAYER_PRESSED:
+ case ACT_LAYER_BIT:
+ switch (action.layer.code) {
+ case 0x00:
+ case 0xF1 ... 0xFF:
+ return false;
+ case 0xF0:
+ default:
+ return true;
+ }
+ return false;
+ case ACT_FUNCTION:
+ if (action.func.opt & 0x1) {
+ return true;
+ }
+ return false;
+ }
+ return false;
+}
#include "keyboard.h"
+extern uint8_t tap_count;
+extern keyevent_t tapping_event;
-/* Key Action(16bit code)
+
+/*
+ * Utilities for actions.
+ */
+void register_code(uint8_t code);
+void unregister_code(uint8_t code);
+void add_mods(uint8_t mods);
+void del_mods(uint8_t mods);
+void set_mods(uint8_t mods);
+void clear_keyboard(void);
+void clear_keyboard_but_mods(void);
+bool sending_anykey(void);
+void layer_switch(uint8_t new_layer);
+bool is_tap_key(keyevent_t event);
+
+
+
+
+/*
+Action codes
+16bit code: action_kind(4bit) + action_parameter(12bit)
Keyboard Keys
-------------
ACT_FUNCTION(1111):
1111| address(12) Function
+1111|opt | id(8) Function
Macro record(dynamicly)
Macro play(dynamicly)
TODO: modifier + [tap key /w mod]
uint16_t option :4;
uint16_t kind :4;
} command;
+ struct action_function {
+ uint8_t id :8;
+ uint8_t opt :4;
+ uint8_t kind :4;
+ } func;
} action_t;
STROKE_ALLUP, /* release all keys in reverse order */
};
+// TODO: not needed?
typedef struct {
keyevent_t event;
action_t action;
uint8_t mods;
} keyrecord_t;
+/* action function */
+typedef void (*action_func_t)(keyevent_t event, uint8_t opt);
+
+// TODO: legacy keymap support
void action_exec(keyevent_t event);
+void action_call_function(keyevent_t event, uint8_t id);
// TODO: proper names
/* Command */
#define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
/* Function */
-#define ACTION_FUNCTION(addr) ACTION(ACT_FUNCTION, addr)
+#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
/* helpers for readability */