// first tap!
debug("Tapping: First tap(0->1).\n");
tapping_key.tap.count = 1;
- tapping_key.tap.interrupted = (waiting_buffer_has_anykey_pressed() ? true : false);
debug_tapping_key();
process_action(&tapping_key);
- // enqueue
+ // copy tapping state
keyp->tap = tapping_key.tap;
+ // enqueue
return false;
}
#if TAPPING_TERM >= 500
- /* This can prevent from typing some tap keys in a row at a time. */
+ /* This can settle mod/fn state fast but may prevent from typing fast. */
else if (!event.pressed && waiting_buffer_typed(event)) {
// other key typed. not tap.
debug("Tapping: End. No tap. Interfered by typing key\n");
}
#endif
else {
- // other key events shall be enq'd till tapping state settles.
+ // set interrupted flag when other key preesed during tapping
+ if (event.pressed) {
+ tapping_key.tap.interrupted = true;
+ }
+ // enqueue
return false;
}
}
debug_tapping_key();
return true;
}
- else if (is_tap_key(keyp->event.key) && event.pressed) {
+ else if (is_tap_key(event.key) && event.pressed) {
if (tapping_key.tap.count > 1) {
debug("Tapping: Start new tap with releasing last tap(>1).\n");
// unregister key
return true;
}
else {
- if (!IS_NOEVENT(keyp->event)) {
+ if (!IS_NOEVENT(event)) {
debug("Tapping: key event while last tap(>0).\n");
}
process_action(keyp);
tapping_key = (keyrecord_t){};
return true;
}
- else if (is_tap_key(keyp->event.key) && event.pressed) {
+ else if (is_tap_key(event.key) && event.pressed) {
if (tapping_key.tap.count > 1) {
debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
// unregister key
return true;
}
else {
- if (!IS_NOEVENT(keyp->event)) {
+ if (!IS_NOEVENT(event)) {
debug("Tapping: key event while last timeout tap(>0).\n");
}
process_action(keyp);
}
} else if (IS_TAPPING_RELEASED()) {
if (WITHIN_TAPPING_TERM(event)) {
- if (tapping_key.tap.count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
- // sequential tap.
- keyp->tap = tapping_key.tap;
- keyp->tap.count += 1;
- debug("Tapping: Tap press("); debug_dec(keyp->tap.count); debug(")\n");
- process_action(keyp);
- tapping_key = *keyp;
- debug_tapping_key();
- return true;
- } else if (event.pressed && is_tap_key(event.key)) {
- // Sequential tap can be interfered with other tap key.
- debug("Tapping: Start with interfering other tap.\n");
- tapping_key = *keyp;
- waiting_buffer_scan_tap();
- debug_tapping_key();
- return true;
+ if (event.pressed) {
+ if (IS_TAPPING_KEY(event.key)) {
+ if (!tapping_key.tap.interrupted && tapping_key.tap.count > 0) {
+ // sequential tap.
+ keyp->tap = tapping_key.tap;
+ keyp->tap.count += 1;
+ debug("Tapping: Tap press("); debug_dec(keyp->tap.count); debug(")\n");
+ process_action(keyp);
+ tapping_key = *keyp;
+ debug_tapping_key();
+ return true;
+ } else {
+ // FIX: start new tap again
+ tapping_key = *keyp;
+ return true;
+ }
+ } else if (is_tap_key(event.key)) {
+ // Sequential tap can be interfered with other tap key.
+ debug("Tapping: Start with interfering other tap.\n");
+ tapping_key = *keyp;
+ waiting_buffer_scan_tap();
+ debug_tapping_key();
+ return true;
+ } else {
+ // should none in buffer
+ // FIX: interrupted when other key is pressed
+ tapping_key.tap.interrupted = true;
+ process_action(keyp);
+ return true;
+ }
} else {
- if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
+ if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n");
process_action(keyp);
return true;
}
} else {
+ // FIX: process_aciton here?
// timeout. no sequential tap.
debug("Tapping: End(Timeout after releasing last tap): ");
debug_event(event); debug("\n");
return false;
}
}
- // not tapping satate
+ // not tapping state
else {
if (event.pressed && is_tap_key(event.key)) {
debug("Tapping: Start(Press tap key).\n");