#include "host.h"
#include "timer.h"
-//#include "keymap.h"
+#include "keymap.h"
#include "keycode.h"
#include "keyboard.h"
#include "mousekey.h"
static kbdstate_t kbdstate = IDLE;
static uint8_t fn_state_bits = 0;
-static keyrecord_t delayed_fn = {};
-static keyrecord_t waiting_key = {};
static const char *state_str(kbdstate_t state)
{
}
-
-/*
-static void layer_switch_on(uint8_t code);
-static void layer_switch_off(uint8_t code);
-static void key_action(uint8_t code, keyevent_t event);
-static void key_pressed(uint8_t code, keyevent_t event);
-static void key_released(uint8_t code, keyevent_t event);
-static void mod_pressed(uint8_t code, keyevent_t event);
-static void mod_released(uint8_t code, keyevent_t event);
-*/
-
static void register_code(uint8_t code);
static void unregister_code(uint8_t code);
static void register_mods(uint8_t mods);
/* tap */
#define TAP_TIME 200
+#define LAYER_DELAY 200
static keyevent_t last_event = {};
static uint16_t last_event_time = 0;
static uint8_t tap_count = 0;
/* layer */
uint8_t default_layer = 0;
uint8_t current_layer = 0;
-uint8_t waiting_layer = 0;
+keyrecord_t delaying_layer = {};
-void action_exec(action_t action, keyevent_t event)
+void action_exec(keyevent_t event)
{
/* count tap when key is up */
if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) {
tap_count = 0;
}
+ /* layer switch after LAYER_DELAY */
+ if (delaying_layer.action.code && timer_elapsed(delaying_layer.event.time) > LAYER_DELAY) {
+ switch (delaying_layer.action.kind.id) {
+ case ACT_LAYER_PRESSED:
+ layer_switch(delaying_layer.action.layer.opt);
+ break;
+ case ACT_LAYER_BIT:
+ layer_switch(current_layer | delaying_layer.action.layer.opt);
+ break;
+ }
+ delaying_layer = (keyrecord_t){};
+ }
+ action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
+
debug("action: "); debug_hex16(action.code); debug("\n");
debug("kind.id: "); debug_hex(action.kind.id); debug("\n");
debug("kind.param: "); debug_hex16(action.kind.param); debug("\n");
switch (action.kind.id) {
case ACT_LMODS:
+ // normal key or key plus mods
if (event.pressed) {
register_mods(action.key.mods);
register_code(action.key.code);
unregister_mods(action.key.mods<<4);
}
break;
- case ACT_LAYER:
- switch (action.layer_key.code) {
- case 0x00: // Momentary switch
- // TODO: history of layer switch
+ case ACT_LMOD_TAP:
+ break;
+ case ACT_RMOD_TAP:
+ break;
+ case ACT_USAGE:
+#ifdef EXTRAKEY_ENABLE
+ switch (action.usage.page) {
+ case ACTION_USAGE_PAGE_SYSTEM:
if (event.pressed) {
- layer_switch(action.layer_key.layer);
+ host_system_send(action.usage.code);
} else {
- layer_switch(default_layer);
+ host_system_send(0);
}
break;
- case 0x01: // Oneshot switch
- // TODO:
+ case ACTION_USAGE_PAGE_CONSUMER:
+ if (event.pressed) {
+ host_consumer_send(action.usage.code);
+ } else {
+ host_consumer_send(0);
+ }
break;
- case 0x02: // reserved
- case 0x03: // reserved
+ }
+#endif
+ break;
+ case ACT_MOUSEKEY:
+#ifdef MOUSEKEY_ENABLE
+ if (event.pressed) {
+ mousekey_on(action.key.code);
+ mousekey_send();
+ } else {
+ mousekey_off(action.key.code);
+ mousekey_send();
+ }
+#endif
+ break;
+ case ACT_LAYER_PRESSED:
+ // layer action when pressed
+ switch (action.layer.code) {
+ case 0x00:
+ if (event.pressed) {
+ layer_switch(action.layer.opt);
+ }
break;
- case 0xF0 ... 0xF7: // Tap to enable/disable
- case 0xF8 ... 0xFF: // Tap to toggle layer
- // TODO:
+ case 0xF0:
+ // TODO: tap toggle
break;
- default: // with keycode for tap
+ case 0xFF:
+ if (event.pressed) {
+ default_layer = action.layer.opt;
+ layer_switch(default_layer);
+ }
+ break;
+ default:
+ // with tap key
debug("tap: "); debug_hex(tap_count); debug("\n");
- // TODO: layer switch
- // TODO: in case tap is interrupted by other key
-
-
if (event.pressed) {
- // when any key down
- if (host_has_anykey()) {
- if (tap_count == 0)
- register_code(action.layer_key.code);
- } else {
- }
-
if (tap_count == 0) {
if (host_has_anykey()) {
- register_code(action.layer_key.code);
+ register_code(action.layer.code);
} else {
- waiting_layer = action.layer_key.layer;
+ delaying_layer = (keyrecord_t){
+ .event = event,
+ .action = action,
+ .mods = keyboard_report->mods
+ };
}
- }
- // register key when press after a tap
- if (tap_count > 0) {
- register_code(action.layer_key.code);
+ } else if (tap_count > 0) {
+ register_code(action.layer.code);
}
} else {
// type key after tap
if (tap_count == 1) {
- register_code(action.layer_key.code);
+ delaying_layer = (keyrecord_t){};
+ register_code(action.layer.code);
}
- unregister_code(action.layer_key.code);
+ unregister_code(action.layer.code);
}
break;
}
break;
- case ACT_USAGE:
-#ifdef EXTRAKEY_ENABLE
- switch (action.usage.page) {
- case ACTION_USAGE_PAGE_SYSTEM:
+ case ACT_LAYER_RELEASED:
+ switch (action.layer.code) {
+ case 0x00:
if (event.pressed) {
- host_system_send(action.usage.code);
+ layer_switch(action.layer.opt);
+ }
+ break;
+ case 0xF0:
+ // Ignored. LAYER_RELEASED with tap toggle is invalid action.
+ break;
+ case 0xFF:
+ if (!event.pressed) {
+ default_layer = action.layer.opt;
+ layer_switch(default_layer);
+ }
+ break;
+ default:
+ // Ignored. LAYER_RELEASED with tap key is invalid action.
+ break;
+ }
+ break;
+ case ACT_LAYER_BIT:
+ switch (action.layer.code) {
+ case 0x00:
+ if (event.pressed) {
+ layer_switch(current_layer | action.layer.opt);
} else {
- host_system_send(0);
+ layer_switch(current_layer & ~action.layer.opt);
}
break;
- case ACTION_USAGE_PAGE_CONSUMER:
+ case 0xF0:
+ // TODO: tap toggle
+ break;
+ case 0xFF:
+ // change default layer
if (event.pressed) {
- host_consumer_send(action.usage.code);
+ default_layer = current_layer | action.layer.opt;
+ layer_switch(default_layer);
} else {
- host_consumer_send(0);
+ default_layer = current_layer & ~action.layer.opt;
+ layer_switch(default_layer);
+ }
+ break;
+ default:
+ // with tap key
+ debug("tap: "); debug_hex(tap_count); debug("\n");
+ if (event.pressed) {
+ if (tap_count == 0) {
+ if (host_has_anykey()) {
+ register_code(action.layer.code);
+ } else {
+ delaying_layer = (keyrecord_t){
+ .event = event,
+ .action = action,
+ .mods = keyboard_report->mods
+ };
+ }
+ } else if (tap_count > 0) {
+ register_code(action.layer.code);
+ }
+ } else {
+ if (tap_count == 0) {
+ // no tap
+ layer_switch(current_layer & ~action.layer.opt);
+ } else if (tap_count == 1) {
+ // tap
+ register_code(action.layer.code);
+ }
+ unregister_code(action.layer.code);
}
break;
}
-#endif
- break;
- case ACT_MOUSEKEY:
-#ifdef MOUSEKEY_ENABLE
- if (event.pressed) {
- mousekey_on(action.key.code);
- mousekey_send();
- } else {
- mousekey_off(action.key.code);
- mousekey_send();
+ case ACT_LAYER_EXT:
+ switch (action.layer.opt) {
+ case 0x00:
+ // set default layer when pressed
+ switch (action.layer.code) {
+ case 0x00:
+ if (event.pressed) {
+ layer_switch(default_layer);
+ }
+ break;
+ case 0xF0:
+ // TODO: tap toggle
+ break;
+ case 0xFF:
+ if (event.pressed) {
+ default_layer = current_layer;
+ layer_switch(default_layer);
+ }
+ break;
+ default:
+ // TODO: tap key
+ break;
+ }
+ break;
+ case 0x01:
+ // set default layer when released
+ switch (action.layer.code) {
+ case 0x00:
+ if (!event.pressed) {
+ layer_switch(default_layer);
+ }
+ break;
+ case 0xFF:
+ if (!event.pressed) {
+ default_layer = current_layer;
+ layer_switch(default_layer);
+ }
+ break;
+ case 0xF0:
+ default:
+ // Ignore tap.
+ if (!event.pressed) {
+ layer_switch(default_layer);
+ }
+ break;
+ }
+ break;
}
-#endif
break;
- case ACT_LMOD_TAP:
- case ACT_RMOD_TAP:
case ACT_MACRO:
case ACT_COMMAND:
case ACT_FUNCTION:
}
-#if 0
-/* Key Action */
-inline
-static void key_action(uint8_t code, keyevent_t event)
-{
- if (event.pressed)
- key_pressed(code, event);
- else
- key_released(code, event);
-}
-
-void fn_action(uint8_t code, keyevent_t event)
-{
-}
-
-/* Key */
-inline static void key_pressed(uint8_t code, keyevent_t event)
-{
- uint8_t tmp_mods;
- switch (kbdstate) {
- case IDLE:
- register_code(code);
- NEXT(PRESSING);
- break;
- case PRESSING:
- register_code(code);
- break;
- case DELAYING:
- waiting_key = (keyrecord_t) {
- .event = event,
- .code = code,
- .mods = keyboard_report->mods,
- .time = timer_read()
- };
- NEXT(WAITING);
- break;
- case WAITING:
- // play back key stroke
- tmp_mods = keyboard_report->mods;
- host_set_mods(delayed_fn.mods);
- register_code(delayed_fn.code);
- host_set_mods(waiting_key.mods);
- register_code(waiting_key.code);
- host_set_mods(tmp_mods);
- register_code(code);
- NEXT(IDLE);
- break;
- }
-}
-inline static void key_released(uint8_t code, keyevent_t event)
-{
- uint8_t tmp_mods;
- switch (kbdstate) {
- case IDLE:
- unregister_code(code);
- break;
- case PRESSING:
- unregister_code(code);
- if (!anykey_sent_to_host())
- NEXT(IDLE);
- break;
- case DELAYING:
- unregister_code(code);
- break;
- case WAITING:
- if (code == waiting_key.code) {
- layer_switch_on(delayed_fn.code);
- NEXT(IDLE);
- // process waiting_key
- tmp_mods = keyboard_report->mods;
- host_set_mods(waiting_key.mods);
- keymap_process_event(waiting_key.event);
- host_set_mods(tmp_mods);
- keymap_process_event(event);
- } else {
- unregister_code(code);
- }
- break;
- }
-}
-
-/* layer switch momentary */
-inline static void layerkey_pressed(uint8_t code, keyevent_t event)
-{
- uint8_t tmp_mods;
- switch (kbdstate) {
- case IDLE:
- layer_switch_on(code);
- break;
- case PRESSING:
- // ignore
- break;
- case DELAYING:
- waiting_key = (keyrecord_t) {
- .event = event,
- .code = code,
- .mods = keyboard_report->mods,
- .time = timer_read()
- };
- NEXT(WAITING);
- break;
- case WAITING:
- tmp_mods = keyboard_report->mods;
- host_set_mods(delayed_fn.mods);
- register_code(delayed_fn.code);
- host_set_mods(waiting_key.mods);
- register_code(waiting_key.code);
- host_set_mods(tmp_mods);
- if (kind == FN_DOWN) {
- // ignore Fn
- } else if (kind == FNK_DOWN) {
- register_code(code);
- } else if (kind == KEY_DOWN) {
- register_code(code);
- }
- NEXT(IDLE);
- break;
- }
-}
-inline static void layerkey_released(uint8_t code, keyevent_t event)
-{
- switch (kbdstate) {
- case IDLE:
- layer_switch_off(code);
- break;
- case PRESSING:
- case DELAYING:
- case WAITING:
- if (layer_switch_off(code))
- NEXT(IDLE);
- break;
- }
-}
-#endif
-
-
static void register_code(uint8_t code)
{
if (code == KC_NO) {
0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 0 (reserved)
0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 1 (reserved)
0 0 0 0| mods(4) | keycode(8) Key+Lmods
-???
- 0 0 0 0| mods(4) | 1 1 1 1 0| tap(3) Lmods+tap Switch(enable/disable)
- 0 0 0 0| mods(4) | 1 1 1 1 1| tap(3) Lmods+tap Toggle(on/off)
-???
ACT_RMODS(0001)
0 0 0 1| 0 0 0 0| 0 0 0 0 0 0 0 0 No action(not used)
0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 0 (reserved)
0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 1 (reserved)
0 0 0 1| mods(4) | keycode(8) Key+Rmod
-???
- 0 0 0 1| mods(4) | 1 1 1 1 0| tap(3) Rmods+tap Switch(enable/disable)
- 0 0 0 1| mods(4) | 1 1 1 1 1| tap(3) Rmods+tap Toggle(on/off)
-???
ACT_LMODS_TAP(0010)
0 0 1 0| 0 0 0 0| X X X X X X X X (reserved)[00-FF]
0 0 1 1| mods(4) | keycode(8) Rmods+tap Key
0 0 1 1| mods(4) | 1 1 1 1| X X X X (reserved)[F0-FF]
-ACT_LAYER(0100)
- 0 1 0 0| layer(4) | 0 0 0 0 0 0| 0 0 Momentary
- 0 1 0 0| layer(4) | 0 0 0 0 0 0| 0 1 Oneshot
- 0 1 0 0| layer(4) | 0 0 0 0 0 0| 1 0 (reserved)
- 0 1 0 0| layer(4) | 0 0 0 0 0 0| 1 1 (reserved)
- 0 1 0 0| layer(4) | keycode(8) Fn momentary + tap Key
- 0 1 0 0| layer(4) | 1 1 1 1 0| tap(3) Fn+tap Switch(enable/disable)
- 0 1 0 0| layer(4) | 1 1 1 1 1| tap(3) Fn+tap Toggle(on/off)
-
-ACT_USAGE(0101)
- 0 1 0 1| 0 0| usage(10) System usage
- 0 1 0 1| 0 1| usage(10) Consumer usage
- 0 1 0 1| 1 0| usage(10) (reserved)
- 0 1 0 1| 1 1| usage(10) (reserved)
+ACT_USAGE - other HID usage than keyboard
+ 0 1 0 0| 0 0| usage(10) System usage
+ 0 1 0 0| 0 1| usage(10) Consumer usage
+ 0 1 0 0| 1 0| usage(10) (reserved)
+ 0 1 0 0| 1 1| usage(10) (reserved)
ACT_MOUSEKEY(0110)
- 0 1 1 0| X X X X| keycode(8) Mouse key
+ 0 1 0 1| X X X X| keycode(8) Mouse key
??? TODO: refactor
- 0 1 1 0| 0 0 X X| accel(5) |cursor(3) Mouse key
- 0 1 1 0| 0 1 X X| accel(5) |wheel(3) Mouse key
- 0 1 1 0| 1 0 X X| button(8) Mouse key
- 0 1 1 0| 1 1 X X| button(8) Mouse key
+ 0 1 0 1| 0 0 X X| accel(5) |cursor(3) Mouse key
+ 0 1 0 1| 0 1 X X| accel(5) |wheel(3) Mouse key
+ 0 1 0 1| 1 0 X X| button(8) Mouse key
+ 0 1 0 1| 1 1 X X| button(8) Mouse key
???
- 0 1 1 1| (reserved)
- 1 0 0 0| (reserved)
- 1 0 0 1| (reserved)
- 1 0 1 0| (reserved)
- 1 0 1 1| (reserved)
- 1 1 0 0| (reserved)
+Layer Action
+------------
+1000|LLLL|0000 0000 set layer L when pressed
+1001|LLLL|0000 0000 set layer L when released
+1010|BBBB|0000 0000 on/off bit B when pressed/released
+1011|0000|0000 0000 set default layer when pressed
+1011|0001|0000 0000 set default layer when released
+
+1000|LLLL|1111 0000 set layer L when pressed + tap toggle
+1001|LLLL|1111 0000 set layer L when released[tap is ignored/not used]
+1010|BBBB|1111 0000 on/off bit B when pressed/released + tap toggle
+1011|0000|1111 0000 set default layer when pressed + tap toggle
+1011|0001|1111 0000 set default layer when released[tap is ignored/not used]
+
+1000|LLLL|1111 1111 set L to default layer when pressed
+1001|LLLL|1111 1111 set L to default layer when released
+1010|BBBB|1111 1111 on/off bit B of default layer when pressed/released
+1011|0000|1111 1111 set current to default layer when pressed
+1011|0001|1111 1111 set current to default layer when released
+
+1000|LLLL| keycode set layer L when pressed + tap key
+1001|LLLL| keyocde set layer L when released[tap is ignored/not used]
+1010|BBBB| keyocde on/off bit B when pressed/released + tap key
+1011|0000| keyocde set default layer when pressed + tap key
+1011|0001| keyocde set default layer when released[tap is ignored/not used]
+
ACT_MACRO(1100)
1 1 0 0| option(4) | macro-table id(8) Macro play(Flash)
1 1 1 1| function address(4K range) Function
Macro record(dynamicly)
Macro play(dynamicly)
+TODO: modifier + [tap key /w mod]
+ : layerkey + [tap key /w mod]
+ for example: LShift + '('[Shift+9] and RShift + ')'[Shift+0]
+ http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478.html#p90052
*/
enum action_id {
- ACT_LMODS = 0,
- ACT_RMODS,
- ACT_LMOD_TAP,
- ACT_RMOD_TAP,
- ACT_LAYER,
- ACT_USAGE,
- ACT_MOUSEKEY,
- ACT_MACRO = 14,
- ACT_COMMAND = 15,
- ACT_FUNCTION = 16
+ ACT_LMODS = 0b0000,
+ ACT_RMODS = 0b0001,
+ ACT_LMOD_TAP = 0b0010,
+ ACT_RMOD_TAP = 0b0011,
+ ACT_USAGE = 0b0100,
+ ACT_MOUSEKEY = 0b0101,
+ ACT_LAYER_PRESSED = 0b1000,
+ ACT_LAYER_RELEASED = 0b1001,
+ ACT_LAYER_BIT = 0b1010,
+ ACT_LAYER_EXT = 0b1011,
+ ACT_MACRO = 0b1100,
+ ACT_COMMAND = 0b1110,
+ ACT_FUNCTION = 0b1111
};
// TODO: not portable across compiler/endianness?
/*
In avr-gcc bit fields seems to be assigned from LSB(bit0) to MSB(bit15).
-AVR seems like little endian in avr-gcc.
+AVR looks like a little endian in avr-gcc.
Byte order and bit order of 0x1234:
Big endian: 15 ... 8 7 ... 210
uint16_t mods :4;
uint16_t kind :4;
} key;
- struct action_layer_key {
+ struct action_layer {
uint16_t code :8;
- uint16_t layer :4;
- uint16_t kind :4;
- } layer_key;
- struct action_layer_tap {
- uint16_t count :3;
- uint16_t rest :5;
- uint16_t layer :4;
+ uint16_t opt :4;
uint16_t kind :4;
- } layer_tap;
+ } layer;
struct action_usage {
uint16_t code :10;
uint16_t page :2;
STROKE_ALLUP, /* release all keys in reverse order */
};
-void action_exec(action_t act, keyevent_t event);
+typedef struct {
+ keyevent_t event;
+ action_t action;
+ uint8_t mods;
+} keyrecord_t;
+
+
+void action_exec(keyevent_t event);
/*
void key_action(uint8_t code, keyevent_t event);
void mod_action(uint8_t code, keyevent_t event);
/* action_t utility */
+/*
+#define ACTION_NO { .code = 0 }
#define ACTION(kind, param) { .code = ((kind)<<12 | (param)) }
-#define NO_ACTION ACTION(0, 0)
-#define LAYER_PARAM(layer, key) ((layer)<<8|(key))
+*/
+#define ACTION_NO 0
+#define ACTION(kind, param) ((kind)<<12 | (param))
/* Key & Mods */
#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
/* Mods + Tap key */
#define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP,(mods)<<8 | (key))
#define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP,(mods)<<8 | (key))
+
/* Layer Switch */
-#define ACTION_LAYER(layer) ACTION(ACT_LAYER, (layer)<<8 | 0x00)
-#define ACTION_LAYER_ONESHOT(layer) ACTION(ACT_LAYER, (layer)<<8 | 0x01)
-#define ACTION_LAYER_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key))
-#define ACTION_LAYER_SWITCH(layer, tap) ACTION(ACT_LAYER, (layer)<<8 | 0xF0 | (tap))
-#define ACTION_LAYER_TOGGLE(layer, tap) ACTION(ACT_LAYER, (layer)<<8 | 0xF1 | (tap))
+#define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00)
+#define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00)
+#define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0x00)
+#define ACTION_LAYER_TO_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00)
+#define ACTION_LAYER_TO_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00)
+
+#define ACTION_LAYER_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0)
+#define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0)
+#define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0)
+
+#define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
+#define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF)
+#define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF)
+#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF)
+#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF)
+
+#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key))
+#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (layer)<<8 | (key))
+#define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key))
+
/* HID Usage */
#define ACTION_USAGE_PAGE_SYSTEM 0
#define ACTION_USAGE_PAGE_CONSUMER 1
for (int c = 0; c < MATRIX_COLS; c++) {
if (matrix_change & (1<<c)) {
- keymap_process_event((keyevent_t){
+ action_exec((keyevent_t){
.key = (keypos_t){ .row = r, .col = c },
- .pressed = (matrix_row & (1<<c))
+ .pressed = (matrix_row & (1<<c)),
+ .time = timer_read()
});
// record a processed key
matrix_prev[r] ^= (1<<c);
typedef struct {
keypos_t key;
bool pressed;
+ uint16_t time;
} keyevent_t;
-typedef struct {
- keyevent_t event;
- uint8_t code;
- uint8_t mods;
- uint16_t time;
-} keyrecord_t;
-
#define KEYEQ(keya, keyb) (keya.row == keyb.row && keya.col == keyb.col)
extern uint8_t current_layer;
* new keymap interface: action
*/
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col);
-uint8_t keymap_process_event(keyevent_t event);
#endif
}
+/*
static const action_t PROGMEM fn_actions[] = {
- ACTION_LAYER(0), // Fn0
- ACTION_LAYER(1), // Fn1
- ACTION_LAYER_KEY(2, KC_SLASH), // Fn2
- ACTION_LAYER_KEY(3, KC_SCLN), // Fn3
- ACTION_LAYER(3), // Fn3
- ACTION_LAYER_KEY(5, KC_SPC), // Fn5
- NO_ACTION, // Fn6
- NO_ACTION, // Fn7
+ ACTION_LAYER_TO_DEFAULT_ON_RELEASED, // Fn0
+ ACTION_LAYER_SET_ON_PRESSED(1), // Fn1
+ ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // Fn2
+ ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // Fn3
+ ACTION_LAYER_SET_ON_PRESSED(3), // Fn4
+ ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5
+ ACTION_NO, // Fn6
+ ACTION_NO, // Fn7
+};
+*/
+static const uint16_t PROGMEM fn_actions[] = {
+ ACTION_LAYER_TO_DEFAULT_ON_RELEASED, // Fn0
+ ACTION_LAYER_SET_ON_PRESSED(1), // Fn1
+ ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // Fn2
+ ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // Fn3
+ ACTION_LAYER_SET_ON_PRESSED(3), // Fn4
+ ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5
+ ACTION_NO, // Fn6
+ ACTION_NO, // Fn7
};
* |-----------------------------------------------------------|
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------|
- * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
+ * |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn0|
* `-----------------------------------------------------------'
* |Gui |Alt |Space |Alt |xxx|
* `--------------------------------------------'
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
- LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN1, \
- LGUI,LALT, SPC, RALT,FN7),
+ LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN0, \
+ LGUI,LALT, SPC, RALT,RGUI),
/* Layer 2: Vi mode (Slash)
* ,-----------------------------------------------------------.
* |-----------------------------------------------------------|
* |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
* |-----------------------------------------------------------|
- * |Shift | | | | | |Hom|PgD|PgUlEnd|xxx|Shift | |
+ * |Shift | | | | | |Hom|PgD|PgUlEnd|Fn0|Shift | |
* `-----------------------------------------------------------'
* |Gui|Alt |Space |Alt |Gui|
* `-------------------------------------------'
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \
LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \
- LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,NO, \
+ LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN0, RSFT,NO, \
LGUI,LALT, SPC, RALT,RGUI),
/* Layer 3: Mouse mode (Semicolon)
* |-----------------------------------------------------------|
* |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs|
* |-----------------------------------------------------------|
- * |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| |Return |
+ * |Contro| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return |
* |-----------------------------------------------------------|
* |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
* `-----------------------------------------------------------'
- * |Gui |Alt |Mb1 |Alt |Gui|
+ * |Gui |Alt |Mb1 |Alt |Fn0|
* `--------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
- LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
+ LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
- LGUI,LALT, BTN1, RALT,FN4),
+ LGUI,LALT, BTN1, RALT,FN0),
/* Layer 4: Matias half keyboard style (Space)
* ,-----------------------------------------------------------.
* |-----------------------------------------------------------|
* |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
* `-----------------------------------------------------------'
- * |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxxx|Alt |Gui|
+ * |Gui |Alt | Fn0 |Alt |Gui|
* `--------------------------------------------'
*/
KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, NO, ESC, \
BSPC,P, O, I, U, Y, T, R, E, W, Q, NO, NO, TAB, \
LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \
LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \
- LGUI,LALT, FN5, RALT,RGUI),
+ LGUI,LALT, FN0, RALT,RGUI),
/* Layer5: another Mouse mode (Space) */
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
- LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
+ LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
- LGUI,LALT, FN5, RALT,RGUI),
+ LGUI,LALT, FN0, RALT,RGUI),
};
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
action_t action;
switch (key) {
case KC_A ... KC_EXSEL:
- action = (action_t)ACTION_KEY(key);
+ action.code = ACTION_KEY(key);
break;
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
- action = (action_t)ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
+ action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
break;
case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
- action = (action_t)ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
+ action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
break;
case KC_MS_UP ... KC_MS_ACCEL2:
- action = (action_t)ACTION_MOUSEKEY(key);
+ action.code = ACTION_MOUSEKEY(key);
break;
case KC_LCTRL ... KC_LGUI:
- action = (action_t)ACTION_LMODS(MOD_BIT(key));
+ action.code = ACTION_LMODS(MOD_BIT(key));
break;
case KC_RCTRL ... KC_RGUI:
- action = (action_t)ACTION_RMODS(MOD_BIT(key)>>4);
+ action.code = ACTION_RMODS(MOD_BIT(key)>>4);
break;
case KC_FN0 ... KC_FN7:
- action = (action_t)pgm_read_word(&fn_actions[FN_INDEX(key)]);
+ action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]);
break;
case KC_NO ... KC_UNDEFINED:
default:
- action = (action_t)NO_ACTION;
+ action.code = ACTION_NO;
break;
}
debug("action: "); debug_hex16(action.code); debug("\n");
return action;
}
-
-
-uint8_t keymap_process_event(keyevent_t event)
-{
- action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
- action_exec(action, event);
- return 0;
-}