# Build Options
# comment out to disable the options.
#
-BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
-EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+#MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+#EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
-COMMAND_ENABLE = yes # Commands for debug and configuration
-SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
+#COMMAND_ENABLE = yes # Commands for debug and configuration
+#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
+PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
+PS2_USE_BUSYWAIT = yes # uses primitive reference code
+#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
+#PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
-# Optimize size but this may cause error "relocation truncated to fit"
-#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
-include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/common.mk
+include $(TOP_DIR)/protocol.mk
+include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/rules.mk
-
-plain: OPT_DEFS += -DKEYMAP_PLAIN
-plain: all
-
-poker: OPT_DEFS += -DKEYMAP_POKER
-poker: all
-
-poker_set: OPT_DEFS += -DKEYMAP_POKER_SET
-poker_set: all
-
-poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT
-poker_bit: all
# Build Options
# comment out to disable the options.
#
-BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE = yes # Mouse keys(+5000)
-EXTRAKEY_ENABLE = yes # Audio control and System control(+600)
+#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+#MOUSEKEY_ENABLE = yes # Mouse keys(+5000)
+#EXTRAKEY_ENABLE = yes # Audio control and System control(+600)
CONSOLE_ENABLE = yes # Console for debug
-COMMAND_ENABLE = yes # Commands for debug and configuration
-SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
-NKRO_ENABLE = yes # USB Nkey Rollover(+500)
+#COMMAND_ENABLE = yes # Commands for debug and configuration
+#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
+#NKRO_ENABLE = yes # USB Nkey Rollover(+500)
+
#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
+#PS2_USE_BUSYWAIT = yes # uses primitive reference code
+#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
+#PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
-include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/common.mk
+include $(TOP_DIR)/protocol.mk
+include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/rules.mk
-
-plain: OPT_DEFS += -DKEYMAP_PLAIN
-plain: all
-
-poker: OPT_DEFS += -DKEYMAP_POKER
-poker: all
-
-poker_set: OPT_DEFS += -DKEYMAP_POKER_SET
-poker_set: all
-
-poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT
-poker_bit: all
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
+
+/* PS/2 mouse */
+#define PS2_MOUSE_DEBUG
+#ifdef PS2_USE_BUSYWAIT
+# define PS2_CLOCK_PORT PORTD
+# define PS2_CLOCK_PIN PIND
+# define PS2_CLOCK_DDR DDRD
+# define PS2_CLOCK_BIT 1
+# define PS2_DATA_PORT PORTD
+# define PS2_DATA_PIN PIND
+# define PS2_DATA_DDR DDRD
+# define PS2_DATA_BIT 2
+#endif
+
+
+#ifdef PS2_USE_INT
+/* uses INT1 for clock line(ATMega32U4) */
+#define PS2_CLOCK_PORT PORTD
+#define PS2_CLOCK_PIN PIND
+#define PS2_CLOCK_DDR DDRD
+#define PS2_CLOCK_BIT 1
+#define PS2_DATA_PORT PORTD
+#define PS2_DATA_PIN PIND
+#define PS2_DATA_DDR DDRD
+#define PS2_DATA_BIT 2
+
+#define PS2_INT_INIT() do { \
+ EICRA |= ((1<<ISC11) | \
+ (0<<ISC10)); \
+} while (0)
+#define PS2_INT_ON() do { \
+ EIMSK |= (1<<INT1); \
+} while (0)
+#define PS2_INT_OFF() do { \
+ EIMSK &= ~(1<<INT1); \
+} while (0)
+#define PS2_INT_VECT INT1_vect
+#endif
+
+
+#ifdef PS2_USE_USART
+#if defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)
+/* XCK for clock line and RXD for data line */
+#define PS2_CLOCK_PORT PORTD
+#define PS2_CLOCK_PIN PIND
+#define PS2_CLOCK_DDR DDRD
+#define PS2_CLOCK_BIT 5
+#define PS2_DATA_PORT PORTD
+#define PS2_DATA_PIN PIND
+#define PS2_DATA_DDR DDRD
+#define PS2_DATA_BIT 2
+
+/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
+/* set DDR of CLOCK as input to be slave */
+#define PS2_USART_INIT() do { \
+ PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
+ PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
+ UCSR1C = ((1 << UMSEL10) | \
+ (3 << UPM10) | \
+ (0 << USBS1) | \
+ (3 << UCSZ10) | \
+ (0 << UCPOL1)); \
+ UCSR1A = 0; \
+ UBRR1H = 0; \
+ UBRR1L = 0; \
+} while (0)
+#define PS2_USART_RX_INT_ON() do { \
+ UCSR1B = ((1 << RXCIE1) | \
+ (1 << RXEN1)); \
+} while (0)
+#define PS2_USART_RX_POLL_ON() do { \
+ UCSR1B = (1 << RXEN1); \
+} while (0)
+#define PS2_USART_OFF() do { \
+ UCSR1C = 0; \
+ UCSR1B &= ~((1 << RXEN1) | \
+ (1 << TXEN1)); \
+} while (0)
+#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
+#define PS2_USART_RX_DATA UDR1
+#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
+#define PS2_USART_RX_VECT USART1_RX_vect
+#endif
+#endif
+
#endif
{
debug_enable = true;
debug_matrix = true;
+ debug_mouse = true;
// initialize row and col
unselect_rows();
init_cols();