layer_switch(action.layer.val);
}
else {
+ // NOTE: This is needed by legacy keymap support
layer_switch(default_layer);
}
break;
unregister_code(action.layer.code);
} else {
//debug("LAYER_PRESSED: No tap: NO ACTION\n");
-//TODO: this is ok?
+ // NOTE: This is needed by legacy keymap support
debug("LAYER_PRESSED: No tap: return to default layer\n");
layer_switch(default_layer);
}
1000|LLLL|0000 0001 set L to layer on press
1000|LLLL|0000 0010 set L to layer on release
1000|----|0000 0011 set default to layer on both(return to default layer)
-1000|LLLL|xxxx xxxx set L to layer while hold and send key on tap
+1000|LLLL| keycode set L to layer while hold and send key on tap
1000|LLLL|1111 0000 set L to layer while hold and toggle on several taps
1000|LLLL|1111 1111 set L to default and layer(on press)
1001|BBBB|0000 0001 bit-xor layer with B on press
1001|BBBB|0000 0010 bit-xor layer with B on release
1001|BBBB|0000 0011 bit-xor layer with B on both(momentary)
-1001|BBBB|xxxx xxxx bit-xor layer with B while hold and send key on tap
+1001|BBBB| keycode bit-xor layer with B while hold and send key on tap
1001|BBBB|1111 0000 bit-xor layer with B while hold and toggle on several taps
1001|BBBB|1111 1111 bit-xor default with B and set layer(on press)
/* Key */
#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
/* Mods & key */
-#define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00)
-#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key))
-#define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00)
-#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key))
+#define ACTION_LMODS(mods) ACTION(ACT_LMODS, MODS4(mods)<<8 | 0x00)
+#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, MODS4(mods)<<8 | (key))
+#define ACTION_RMODS(mods) ACTION(ACT_RMODS, MODS4(mods)<<8 | 0x00)
+#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, MODS4(mods)<<8 | (key))
/* Mod & key */
#define ACTION_LMOD(mod) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
#define ACTION_LMOD_KEY(mod, key) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | (key))
/*
* Set layer
*/
-/* set layer on press and set default on release */
-#define ACTION_LAYER_SET(layer) ACTION_LAYER_SET_MOMENTARY(layer)
+/* set layer on press and none on release */
+#define ACTION_LAYER_SET(layer) ACTION_LAYER_SET_P(layer)
+/* set layer on press and set default on release (This is needed by legacy keymap support.) */
#define ACTION_LAYER_SET_MOMENTARY(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_MOMENTARY)
/* set layer on press and none on release */
#define ACTION_LAYER_SET_TOGGLE(layer) ACTION_LAYER_SET_R(layer)