# USART is recommended if it is available, others are for reference purpose.
# INT implementation will drop simultaneous key strokes.
#
-PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
-#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
+#PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
+PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
#PS2_USE_BUSYWAIT = yes # uses primitive reference code
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
-
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk