#endif
+#ifdef MATRIX_HAS_GHOST
+static bool has_ghost_in_row(uint8_t row)
+{
+ matrix_row_t matrix_row = matrix_get_row(row);
+ // No ghost exists when less than 2 keys are down on the row
+ if (((matrix_row - 1) & matrix_row) == 0)
+ return false;
+
+ // Ghost occurs when the row shares column line with other row
+ for (uint8_t i=0; i < MATRIX_ROWS; i++) {
+ if (i != row && (matrix_get_row(i) & matrix_row))
+ return true;
+ }
+ return false;
+}
+#endif
+
+
void keyboard_init(void)
{
// TODO: configuration of sendchar impl
matrix_change = matrix_row ^ matrix_prev[r];
if (matrix_change) {
if (debug_matrix) matrix_print();
-
+#ifdef MATRIX_HAS_GHOST
+ if (has_ghost_in_row(r)) {
+ matrix_prev[r] = matrix_row;
+ continue;
+ }
+#endif
for (uint8_t c = 0; c < MATRIX_COLS; c++) {
if (matrix_change & ((matrix_row_t)1<<c)) {
action_exec((keyevent_t){
uint8_t matrix_scan(void);
/* whether modified from previous scan. used after matrix_scan. */
bool matrix_is_modified(void);
-/* whether ghosting occur on matrix. */
-bool matrix_has_ghost(void);
/* whether a swtich is on */
bool matrix_is_on(uint8_t row, uint8_t col);
/* matrix state on row */
#
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = yes # Console for debug
#NKRO_ENABLE = yes # USB Nkey Rollover
#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
return false;
}
-inline
-bool matrix_has_ghost(void)
-{
-#ifdef MATRIX_HAS_GHOST
- for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
- if (matrix_has_ghost_in_row(i))
- return true;
- }
-#endif
- return false;
-}
-
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
// ghost exists in case same state as other row
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
- if (i != row && (matrix[i] & matrix[row]) == matrix[row])
+ //if (i != row && (matrix[i] & matrix[row]) == matrix[row])
+ if (i != row && (matrix[i] & matrix[row]))
return true;
}
return false;