*/
static void debug_event(keyevent_t event)
{
- debug_hex16(event.key.raw);
+ debug_hex16((event.key.row<<8) | event.key.col);
if (event.pressed) debug("d("); else debug("u(");
debug_dec(event.time); debug(")");
}
for (uint8_t c = 0; c < MATRIX_COLS; c++) {
if (matrix_change & ((matrix_row_t)1<<c)) {
action_exec((keyevent_t){
- .key.pos = (keypos_t){ .row = r, .col = c },
+ .key = (key_t){ .row = r, .col = c },
.pressed = (matrix_row & (1<<c)),
.time = (timer_read() | 1) /* time should not be 0 */
});
typedef struct {
uint8_t col;
uint8_t row;
-} keypos_t;
-
-// TODO: need raw? keypos_t -> key_t?
-typedef union {
- uint16_t raw;
- keypos_t pos;
} key_t;
/* key event */
} keyevent_t;
/* equivalent test of key_t */
-#define KEYEQ(keya, keyb) ((keya).raw == (keyb).raw)
+#define KEYEQ(keya, keyb) ((keya).row == (keyb).row && (keya).col == (keyb).col)
/* (time == 0) means no event and assumes matrix has no 255 line. */
-#define IS_NOEVENT(event) ((event).time == 0 || ((event).key.pos.row == 255 && (event).key.pos.col == 255))
+#define IS_NOEVENT(event) ((event).time == 0 || ((event).key.row == 255 && (event).key.col == 255))
#define NOEVENT (keyevent_t){ \
- .key.pos = (keypos_t){ .row = 255, .col = 255 }, \
+ .key = (key_t){ .row = 255, .col = 255 }, \
.pressed = false, \
.time = 0 \
}
/* tick event */
#define TICK (keyevent_t){ \
- .key.pos = (keypos_t){ .row = 255, .col = 255 }, \
+ .key = (key_t){ .row = 255, .col = 255 }, \
.pressed = false, \
.time = (timer_read() | 1) \
}
action_t action_for_key(uint8_t layer, key_t key)
{
/* convert from legacy keycode to action */
- uint8_t keycode = keymap_get_keycode(layer, key.pos.row, key.pos.col);
+ uint8_t keycode = keymap_get_keycode(layer, key.row, key.col);
action_t action;
switch (keycode) {
case KC_FN0 ... KC_FN31:
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
- return pgm_read_byte(&keymaps[(layer)][(key.pos.row)][(key.pos.col)]);
+ return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn index to action */
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
- return pgm_read_byte(&keymaps[(layer)][(key.pos.row)][(key.pos.col)]);
+ return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn index to action */