#include "ps2_mouse.h"
#include "report.h"
#include "host.h"
-
-#define PS2_MOUSE_DEBUG
-#ifdef PS2_MOUSE_DEBUG
-# include "print.h"
-# include "debug.h"
-#else
-# define print(s)
-# define phex(h)
-# define phex16(h)
-#endif
+#include "timer.h"
+#include "print.h"
+#include "debug.h"
static report_mouse_t mouse_report = {};
-static void ps2_mouse_print_raw_data(void);
-static void ps2_mouse_print_usb_data(void);
+static void print_usb_data(void);
/* supports only 3 button mouse at this time */
return 0;
}
-/* scroll support
- * TODO: should be build option
- */
-#define PS2_MOUSE_SCROLL_BUTTON 0x04
#define X_IS_NEG (mouse_report.buttons & (1<<PS2_MOUSE_X_SIGN))
#define Y_IS_NEG (mouse_report.buttons & (1<<PS2_MOUSE_Y_SIGN))
#define X_IS_OVF (mouse_report.buttons & (1<<PS2_MOUSE_X_OVFLW))
if (mouse_report.x || mouse_report.y ||
((mouse_report.buttons ^ buttons_prev) & PS2_MOUSE_BTN_MASK)) {
- ps2_mouse_print_raw_data();
+#ifdef PS2_MOUSE_DEBUG
+ print("ps2_mouse raw: [");
+ phex(mouse_report.buttons); print("|");
+ print_hex8((uint8_t)mouse_report.x); print(" ");
+ print_hex8((uint8_t)mouse_report.y); print("]\n");
+#endif
buttons_prev = mouse_report.buttons;
mouse_report.y = -mouse_report.y;
- if ((mouse_report.buttons & PS2_MOUSE_SCROLL_BUTTON) == PS2_MOUSE_SCROLL_BUTTON) {
- if (scroll_state == SCROLL_NONE) scroll_state = SCROLL_BTN;
+#if PS2_MOUSE_SCROLL_BTN_MASK
+ static uint16_t scroll_button_time = 0;
+ if ((mouse_report.buttons & (PS2_MOUSE_SCROLL_BTN_MASK)) == (PS2_MOUSE_SCROLL_BTN_MASK)) {
+ if (scroll_state == SCROLL_NONE) {
+ scroll_button_time = timer_read();
+ scroll_state = SCROLL_BTN;
+ }
// doesn't send Scroll Button
- mouse_report.buttons &= ~PS2_MOUSE_SCROLL_BUTTON;
+ //mouse_report.buttons &= ~(PS2_MOUSE_SCROLL_BTN_MASK);
if (mouse_report.x || mouse_report.y) {
scroll_state = SCROLL_SENT;
- mouse_report.v = -mouse_report.y/2;
- mouse_report.h = mouse_report.x/2;
+ mouse_report.v = -mouse_report.y/(PS2_MOUSE_SCROLL_DIVISOR_V);
+ mouse_report.h = mouse_report.x/(PS2_MOUSE_SCROLL_DIVISOR_H);
mouse_report.x = 0;
mouse_report.y = 0;
+ //host_mouse_send(&mouse_report);
+ }
+ }
+ else if ((mouse_report.buttons & (PS2_MOUSE_SCROLL_BTN_MASK)) == 0) {
+#if PS2_MOUSE_SCROLL_BTN_SEND
+ if (scroll_state == SCROLL_BTN &&
+ TIMER_DIFF_16(timer_read(), scroll_button_time) < PS2_MOUSE_SCROLL_BTN_SEND) {
+ // send Scroll Button(down and up at once) when not scrolled
+ mouse_report.buttons |= (PS2_MOUSE_SCROLL_BTN_MASK);
host_mouse_send(&mouse_report);
+ _delay_ms(100);
+ mouse_report.buttons &= ~(PS2_MOUSE_SCROLL_BTN_MASK);
}
- } else if (scroll_state == SCROLL_BTN &&
- (mouse_report.buttons & PS2_MOUSE_SCROLL_BUTTON) == 0) {
+#endif
scroll_state = SCROLL_NONE;
+ }
+ // doesn't send Scroll Button
+ mouse_report.buttons &= ~(PS2_MOUSE_SCROLL_BTN_MASK);
+#endif
- // send Scroll Button(down and up at once) when not scrolled
- mouse_report.buttons |= PS2_MOUSE_SCROLL_BUTTON;
- host_mouse_send(&mouse_report);
- _delay_ms(100);
- mouse_report.buttons &= ~PS2_MOUSE_SCROLL_BUTTON;
- host_mouse_send(&mouse_report);
- } else {
- scroll_state = SCROLL_NONE;
- host_mouse_send(&mouse_report);
- }
- ps2_mouse_print_usb_data();
+ host_mouse_send(&mouse_report);
+ print_usb_data();
}
// clear report
mouse_report.x = 0;
mouse_report.buttons = 0;
}
-static void ps2_mouse_print_raw_data(void)
-{
- if (!debug_mouse) return;
- print("ps2_mouse raw [btn|x y]: [");
- phex(mouse_report.buttons); print("|");
- print_hex8((uint8_t)mouse_report.x); print(" ");
- print_hex8((uint8_t)mouse_report.y); print("]\n");
-}
-
-static void ps2_mouse_print_usb_data(void)
+static void print_usb_data(void)
{
if (!debug_mouse) return;
- print("ps2_mouse usb [btn|x y v h]: [");
+ print("ps2_mouse usb: [");
phex(mouse_report.buttons); print("|");
print_hex8((uint8_t)mouse_report.x); print(" ");
print_hex8((uint8_t)mouse_report.y); print(" ");
#define PS2_MOUSE_X_OVFLW 6
#define PS2_MOUSE_Y_OVFLW 7
+
+/*
+ * Scroll by mouse move with pressing button
+ */
+/* mouse button to start scrolling; set 0 to disable scroll */
+#ifndef PS2_MOUSE_SCROLL_BTN_MASK
+#define PS2_MOUSE_SCROLL_BTN_MASK (1<<PS2_MOUSE_BTN_MIDDLE)
+#endif
+/* send button event when button is released within this value(ms); set 0 to disable */
+#ifndef PS2_MOUSE_SCROLL_BTN_SEND
+#define PS2_MOUSE_SCROLL_BTN_SEND 300
+#endif
+/* divide virtical and horizontal mouse move by this to convert to scroll move */
+#ifndef PS2_MOUSE_SCROLL_DIVISOR_V
+#define PS2_MOUSE_SCROLL_DIVISOR_V 2
+#endif
+#ifndef PS2_MOUSE_SCROLL_DIVISOR_H
+#define PS2_MOUSE_SCROLL_DIVISOR_H 2
+#endif
+
+
uint8_t ps2_mouse_init(void);
void ps2_mouse_task(void);