* Event/State|IDLE DELAYING[f] WAITING[f,k] PRESSING
* -----------+------------------------------------------------------------------
* Fn Down |IDLE(L+) WAITING(Sk) WAITING(Sk) -
- * Up |IDLE(L-) IDLE(L-) IDLE(L-) IDLE(L-)
+ * Up |IDLE(L-) IDLE(L-) IDLE(L-) IDLE(L-)
* Fnk Down |DELAYING(Sf) WAITING(Sk) WAINTING(Sk) PRESSING(Rf)
* Up |IDLE(L-) IDLE(Rf,Uf) IDLE(Rf,Ps,Uf)*3 PRESSING(Uf)
* Key Down |PRESSING(Rk) WAITING(Sk) WAITING(Sk) PRESSING(Rk)
static inline void process_key(keyevent_t event)
{
-
/* TODO: ring buffer
static keyrecord_t waiting_keys[5];
static uint8_t waiting_keys_head = 0;
uint8_t tmp_mods;
- //debug("kbdstate: "); debug_hex(kbdstate);
debug("state: "); print_P(state_str(kbdstate));
debug(" kind: "); debug_hex(kind);
debug(" code: "); debug_hex(code);
if (event.pressed) { debug("d"); } else { debug("u"); }
debug("\n");
+
switch (kbdstate) {
case IDLE:
switch (kind) {
layer_switch_off(code);
break;
case FNK_DOWN:
- // store event
- delayed_fn = (keyrecord_t) { .event = event, .code = code, .mods = keyboard_report->mods, .time = timer_read() };
- NEXT(DELAYING);
+ // repeat Fn alt key when press Fn key down, up then down again quickly
+ if (KEYEQ(delayed_fn.event.key, event.key) &&
+ timer_elapsed(delayed_fn.time) < LAYER_DELAY) {
+ register_code(keymap_fn_keycode(FN_INDEX(code)));
+ NEXT(PRESSING);
+ } else {
+ delayed_fn = (keyrecord_t) {
+ .event = event,
+ .code = code,
+ .mods = keyboard_report->mods,
+ .time = timer_read()
+ };
+ NEXT(DELAYING);
+ }
break;
case FNK_UP:
layer_switch_off(code);
case FNK_DOWN:
case KEY_DOWN:
case MOUSEKEY_DOWN:
- waiting_key = (keyrecord_t) { .event = event, .code = code, .mods = keyboard_report->mods, .time = timer_read() };
+ waiting_key = (keyrecord_t) {
+ .event = event,
+ .code = code,
+ .mods = keyboard_report->mods,
+ .time = timer_read()
+ };
NEXT(WAITING);
break;
case MOD_DOWN: