/* tap */
-#define TAP_TIME 200
-static keyevent_t last_event = {};
+#define TAP_TIME 300
+/* This counts up when tap occurs */
static uint8_t tap_count = 0;
+static bool is_tap_key(keyevent_t event)
+{
+ action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
+ switch (action.kind.id) {
+ case ACT_LMODS_TAP:
+ case ACT_RMODS_TAP:
+ return true;
+ case ACT_LAYER_PRESSED:
+ case ACT_LAYER_BIT:
+ switch (action.layer.code) {
+ case 0x00:
+ case 0xF1 ... 0xFF:
+ return false;
+ case 0xF0:
+ default:
+ return true;
+ }
+ return false;
+ }
+ return false;
+}
/* layer */
uint8_t default_layer = 0;
uint8_t current_layer = 0;
-static keyrecord_t tapping_key = {};
-// time 0 means no event.
-#define IS_TAPPING (tapping_key.event.time != 0)
-/* TODO:
-#define IS_TAPPING_KEY(key) (tapping_key.event.time != 0 && KEYEQ(tapping_key.event.key, key))
- */
+static keyevent_t tapping_event = {};
+
+/* TAPPING: This indicates that whether tap or not is not decided yet. */
+// NOTE: keyevent_t.time 0 means no event.
+#define IS_TAPPING(k) (tapping_event.time != 0 && KEYEQ(tapping_event.key, (k)))
/* waiting keys buffer */
-#define WAITING_KEYS_BUFFER 3
-static keyrecord_t waiting_keys[WAITING_KEYS_BUFFER] = {};
-// TODO: double buffer?
-static keyrecord_t waiting_keys0[WAITING_KEYS_BUFFER] = {};
-static keyrecord_t waiting_keys1[WAITING_KEYS_BUFFER] = {};
-static uint8_t waiting_keys_head = 0;
-static bool waiting_keys_enqueue(keyevent_t event)
+#define WAITING_KEYS_BUFFER 8
+static keyevent_t waiting_events[WAITING_KEYS_BUFFER] = {};
+static uint8_t waiting_events_head = 0;
+static bool waiting_events_enqueue(keyevent_t event)
{
- debug("waiting_keys["); debug_dec(waiting_keys_head); debug("] = ");
- debug_hex16(event.key.raw); debug("\n");
- if (waiting_keys_head < WAITING_KEYS_BUFFER) {
- waiting_keys[waiting_keys_head++] = (keyrecord_t){ .event = event,
- .mods = host_get_mods() };
- } else {
+ if (IS_NOEVENT(event)) { return true; }
+
+ if (waiting_events_head < WAITING_KEYS_BUFFER) {
+ debug("waiting_events["); debug_dec(waiting_events_head); debug("] = ");
+ debug_hex16(event.key.raw); debug("\n");
+ waiting_events[waiting_events_head++] = event;
return true;
}
+ debug("waiting_events_enqueue: Over flow.\n");
+ return false;
}
-static void waiting_keys_clear(void)
+static void waiting_events_clear(void)
{
- waiting_keys_head = 0;
+ waiting_events_head = 0;
}
-static bool waiting_keys_has(key_t key)
+static bool waiting_events_has(key_t key)
{
- for (uint8_t i = 0; i < waiting_keys_head; i++) {
- if KEYEQ(key, waiting_keys[i].event.key) return true;
+ for (uint8_t i = 0; i < waiting_events_head; i++) {
+ if KEYEQ(key, waiting_events[i].key) return true;
}
return false;
}
-static void waiting_keys_process_in_current_layer(void)
+static void waiting_events_process_in_current_layer(void)
+{
+ // TODO: in case of including tap key in waiting keys
+ for (uint8_t i = 0; i < waiting_events_head; i++) {
+ debug("waiting_events_process_in_current_layer["); debug_dec(i); debug("]\n");
+ process(waiting_events[i]);
+ }
+ waiting_events_clear();
+}
+static bool waiting_events_has_anykey_pressed(void)
{
- // TODO: in case of including layer key in waiting keys
- for (uint8_t i = 0; i < waiting_keys_head; i++) {
- debug("waiting_keys_process_in_current_layer["); debug_dec(i); debug("]\n");
- process(waiting_keys[i].event);
+ for (uint8_t i = 0; i < waiting_events_head; i++) {
+ if (waiting_events[i].pressed) return true;
}
- waiting_keys_clear();
+ return false;
}
if (event.pressed) debug("down"); else debug("up");
debug("]\n");
}
- if (IS_TAPPING) {
- /* when tap time elapses or waiting key is released */
- if ((timer_elapsed(tapping_key.event.time) > TAP_TIME) ||
- (!event.pressed && waiting_keys_has(event.key))) {
-
- // TODO process tapping_key: layer swich, modifier, ...
- // action is needed?
- debug("notap: process tapping_key.\n");
- process(tapping_key.event);
-
- /* Process waiting keys in new layer */
- waiting_keys_process_in_current_layer();
- }
- /* when tapping key is released within tap time */
- else if (!event.pressed && KEYEQ(event.key, tapping_key.event.key)) {
- /* tap key down */
- debug("tap("); debug_hex8(tap_count); debug(")[tapping_key](register): "); debug_hex8(tapping_key.action.layer.code); debug("\n");
- register_code(tapping_key.action.layer.code);
- tapping_key = (keyrecord_t){};
-
- /* process waiting keys */
- waiting_keys_process_in_current_layer();
- }
- }
- // not real event. event just to handle time out of tapping key.
- if (IS_NOEVENT(event)) {
- return;
- }
+ // In tapping term
+ if (tapping_event.time && timer_elapsed(tapping_event.time) < TAP_TIME) {
+ if (tapping_event.pressed) {
+ if (!event.pressed && KEYEQ(tapping_event.key, event.key)) {
+ debug("Tapping: Release tap key.\n");
+ if (tap_count == 0) {
+ debug("Tapping: First tap.\n");
+ // count up on release
+ tap_count++;
- /* count up tap when key is up */
- // key: d u d u d
- // tap: 0 1 1 2 2
- // key: u d u d u
- // tap: 0 0 1 1 2
- if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event.time) <= TAP_TIME) {
- if (!event.pressed) tap_count++;
- } else {
- tap_count = 0;
- }
+ process(tapping_event);
+ waiting_events_process_in_current_layer();
+ }
+ tapping_event = event;
+ process(event);
+ } else if (!event.pressed && waiting_events_has(event.key)) {
+ debug("Tapping: End(No tap by typing waiting key).\n");
- /* store key events while tapping */
- if (IS_TAPPING) {
- // TODO: action is needed?
- waiting_keys_enqueue(event);
- } else {
- process(event);
+ process(tapping_event);
+ waiting_events_process_in_current_layer();
+ process(event);
+
+ tap_count = 0;
+ tapping_event = (keyevent_t){};
+ } else {
+ //debug("Tapping: pressing tap key.\n");
+ if (tap_count == 0) {
+ // store event
+ waiting_events_enqueue(event);
+ return;
+ }
+ process(event);
+ }
+ } else {
+ //debug("Tapping after releasing tap.\n");
+ // Sequential tap
+ if (tap_count && event.pressed && KEYEQ(tapping_event.key, event.key)) {
+ tap_count++;
+ tapping_event = event;
+ debug("Tapping: Sequential tap("); debug_hex(tap_count); debug(")\n");
+ }
+ process(event);
+ }
}
+ // Not in tapping term
+ else {
+ if (tapping_event.time) {
+ if (tapping_event.pressed) {
+ if (tap_count == 0) {
+ // Not tap, holding down normal key.
+ debug("Not tap.\n");
+ process(tapping_event);
+ waiting_events_process_in_current_layer();
+
+ tap_count = 0;
+ tapping_event = (keyevent_t){};
+ process(event);
+ } else {
+ // Holding down last tap key.
+ //debug("Time out with holding last tap.\n");
+ process(event);
+ if (!event.pressed && KEYEQ(tapping_event.key, event.key)) {
+ debug("Tapping: End(Release holding last tap).\n");
+ // clear after release last tap key
+ tap_count = 0;
+ tapping_event = (keyevent_t){};
+ waiting_events_clear();
+ }
+ }
+ } else {
+ // time out for sequential tap after complete last tap
+ debug("Tapping: End(Time out after releasing last tap).\n");
+ tap_count = 0;
+ tapping_event = (keyevent_t){};
+ waiting_events_clear();
+
+ process(event);
+ }
+ } else {
+ // Normal state without tapping
+ if (event.pressed && is_tap_key(event)) {
+ debug("Tapping: Start(Press tap key).\n");
+ tapping_event = event;
+ tap_count = 0;
+ waiting_events_clear();
+ } else {
+ //debug("Normal event(No tapping)\n");
+ process(event);
+ }
+ }
- /* last event */
- last_event = event;
+ }
}
static void process(keyevent_t event)
{
+ if (IS_NOEVENT(event)) { return; }
+
action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
debug("action: "); debug_hex16(action.code);
if (event.pressed) debug("[down]\n"); else debug("[up]\n");
}
break;
case ACT_LMODS_TAP:
- if (event.pressed) {
- if (tap_count == 0) {
- if (host_has_anykey()) {
- // This key is a modifier essentially.
- // Prioritize mods when key jam or rollover
- add_mods(action.key.mods);
- } else {
- if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) {
- // no tapping
- add_mods(action.key.mods);
- tapping_key = (keyrecord_t){};
+ case ACT_RMODS_TAP:
+ {
+ uint8_t tmp_mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
+ action.key.mods<<4;
+ if (event.pressed) {
+ if (IS_TAPPING(event.key) && tap_count > 0) {
+ if (waiting_events_has_anykey_pressed()) {
+ debug("MODS_TAP: Tap: Cancel: add_mods\n");
+ tap_count = 0;
+ add_mods(tmp_mods);
} else {
- debug("tapping lmods("); debug_hex8(action.key.mods); debug(")\n");
- tapping_key = (keyrecord_t){
- .event = event,
- .action = action,
- .mods = host_get_mods()
- };
+ debug("MODS_TAP: Tap: register_code\n");
+ register_code(action.key.code);
}
+ } else {
+ debug("MODS_TAP: No tap: add_mods\n");
+ add_mods(tmp_mods);
}
} else {
- // pressed after tapping
- debug("tap("); debug_hex(tap_count); debug(")[lmods](register): "); debug_hex8(action.key.code); debug("\n");
- register_code(action.key.code);
- }
- } else {
- if (tap_count == 0) {
- debug("tap(00)[lmods](del_mods): "); debug_hex8(action.key.mods); debug("\n");
- del_mods(action.key.mods);
- } else if (tap_count == 1) {
- debug("tap(01)[lmods](del_mods/unregister): "); debug_hex8(action.key.mods); debug(" "); debug_hex8(action.key.code); debug("\n");
- del_mods(action.key.mods);
- unregister_code(action.key.code);
- } else {
- debug("tap("); debug_hex(tap_count); debug(")[lmods](unregister): "); debug_hex8(action.key.code); debug("\n");
- unregister_code(action.key.code);
- }
- }
- break;
- case ACT_RMODS_TAP:
- if (event.pressed) {
- if (tap_count == 0) {
- if (host_has_anykey()) {
- // This key is a modifier essentially.
- // Prioritize mods when key jam or rollover
- add_mods(action.key.mods<<4);
+ if (IS_TAPPING(event.key) && tap_count > 0) {
+ debug("MODS_TAP: Tap: unregister_code\n");
+ unregister_code(action.key.code);
} else {
- if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) {
- // no tapping
- add_mods(action.key.mods<<4);
- tapping_key = (keyrecord_t){};
- } else {
- debug("tapping rmods("); debug_hex8(action.key.mods); debug(")\n");
- tapping_key = (keyrecord_t){
- .event = event,
- .action = action,
- .mods = host_get_mods()
- };
- }
+ debug("MODS_TAP: No tap: add_mods\n");
+ del_mods(tmp_mods);
}
- } else {
- // pressed after tapping
- debug("tap("); debug_hex(tap_count); debug(")[rmods](register): "); debug_hex8(action.key.code); debug("\n");
- register_code(action.key.code);
- }
- } else {
- if (tap_count == 0) {
- debug("tap(00)[rmods](del_mods): "); debug_hex8(action.key.mods); debug("\n");
- del_mods(action.key.mods<<4);
- } else if (tap_count == 1) {
- debug("tap(01)[rmods](del_mods/unregister): "); debug_hex8(action.key.mods); debug(" "); debug_hex8(action.key.code); debug("\n");
- del_mods(action.key.mods<<4);
- unregister_code(action.key.code);
- } else {
- debug("tap("); debug_hex(tap_count); debug(")[rmods](unregister): "); debug_hex8(action.key.code); debug("\n");
- unregister_code(action.key.code);
}
}
break;
default:
// with tap key
if (event.pressed) {
- if (tap_count == 0) {
- if (host_has_anykey()) {
- // This key is a normal key than a leyar key essentially.
- // Prioritize 'tap key' when key jam or rollover
- register_code(action.layer.code);
- } else {
- if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) {
- layer_switch(action.layer.opt);
- tapping_key = (keyrecord_t){};
- } else {
- debug("tapping layer("); debug_hex8(action.layer.opt); debug(")\n");
- tapping_key = (keyrecord_t){
- .event = event,
- .action = action,
- .mods = host_get_mods()
- };
- }
- }
- } else if (tap_count > 0) {
- // pressed after tapping
- debug("tap[layer](register): "); debug_hex(tap_count); debug("\n");
+ if (IS_TAPPING(event.key) && tap_count > 0) {
+ debug("LAYER_PRESSED: Tap: register_code\n");
register_code(action.layer.code);
+ } else {
+ debug("LAYER_PRESSED: No tap: layer_switch\n");
+ layer_switch(action.layer.opt);
}
} else {
- // released after tapping
- debug("tap[layer](unregister): "); debug_hex(tap_count); debug("\n");
- unregister_code(action.layer.code);
+ if (IS_TAPPING(event.key) && tap_count > 0) {
+ debug("LAYER_PRESSED: Tap: unregister_code\n");
+ unregister_code(action.layer.code);
+ } else {
+ debug("LAYER_PRESSED: No tap: NO ACTION\n");
+ }
}
break;
}
}
break;
default:
- // TODO: see ACT_LAYER_PRESSED code
// with tap key
if (event.pressed) {
- if (tap_count == 0) {
- if (host_has_anykey()) {
- register_code(action.layer.code);
- } else {
- tapping_key = (keyrecord_t){
- .event = event,
- .action = action,
- .mods = keyboard_report->mods
- };
- }
- } else if (tap_count > 0) {
- debug("tap[layer_bit](register): "); debug_hex(tap_count); debug("\n");
+ if (IS_TAPPING(event.key) && tap_count > 0) {
+ debug("LAYER_BIT: Tap: register_code\n");
register_code(action.layer.code);
+ } else {
+ debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
+ layer_switch(current_layer | action.layer.opt);
}
} else {
- if (tap_count == 0) {
- // no tap
+ if (IS_TAPPING(event.key) && tap_count > 0) {
+ debug("LAYER_BIT: Tap: unregister_code\n");
+ unregister_code(action.layer.code);
+ } else {
+ debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
layer_switch(current_layer & ~action.layer.opt);
- } else if (tap_count == 1) {
- // tap
- register_code(action.layer.code);
}
- unregister_code(action.layer.code);
}
break;
}