From: Paul Williamson Date: Tue, 7 Jun 2016 18:31:58 +0000 (+0100) Subject: Remove duplicated keymap X-Git-Url: https://git.friedersdorff.com/?a=commitdiff_plain;h=6b4ce8606c82573d009d076213648b1388432a19;p=max%2Ftmk_keyboard.git Remove duplicated keymap --- diff --git a/keyboard/ergodox/keymap_xyverz.h b/keyboard/ergodox/keymap_xyverz.h deleted file mode 100644 index f515c686..00000000 --- a/keyboard/ergodox/keymap_xyverz.h +++ /dev/null @@ -1,229 +0,0 @@ -static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* - * Keymap: Default Layer in Dvorak (Layer 0) - * - * ,--------------------------------------------------. ,--------------------------------------------------. - * | + | 1 | 2 | 3 | 4 | 5 | Esc | | ESC | 6 | 7 | 8 | 9 | 0 | - | - * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | Tab | ' | , | . | Y | Y |(Null)| |(Null)| F | G | C | R | L | / | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | CapsLk | A | O | E | U | I |------| |------| D | H | T | N | S | \ | - * |--------+------+------+------+------+------| FN1 | | FN2 |------+------+------+------+------+--------| - * | LShift | Z | X | C | V | X | | | | B | M | W | V | Z | RShift | - * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI | - * `----------------------------------' `----------------------------------' - * ,-------------. ,-------------. - * | LCtr | LAlt | | Ralt | RCtr | - * ,------|------|------| |------+------+------. - * | | | Home | | PgUp | | | - * | BkSp | Del |------| |------| Enter| Space| - * | | | End | | PgDn | | | - * `--------------------' `--------------------' - * - * - ***************************************************************************************************** - * This Dvorak keyboard layout stems from my early Kinesis years, using the Contour PS/2 with a Dvorak - * software layout. Because of this, the RBRC and LBRC were on opposite sides of the board in the cor- - * ner keys. I've decided to continue using this layout with my ErgoDox. - */ - - KEYMAP( // layer 0 : default - // left hand - EQL, 1, 2, 3, 4, 5, ESC, - TAB, QUOT, COMM, DOT, P, Y, NO, - CAPS, A, O, E, U, I, - LSFT, SCLN, Q, J, K, X, FN1, - LGUI, GRV, INS,LEFT,RGHT, - LCTL,LALT, - HOME, - BSPC,DEL, END, - // right hand - ESC, 6, 7, 8, 9, 0, MINS, - NO, F, G, C, R, L, SLSH, - D, H, T, N, S, BSLS, - FN2, B, M, W, V, Z, RSFT, - UP,DOWN,RBRC,LBRC, RGUI, - RALT,RCTL, - PGUP, - PGDN,ENT, SPC - ), - - - /* - * Keymap: Function and Media Keys Layer (Layer 1) - * - * ,--------------------------------------------------. ,--------------------------------------------------. - * | TEENSY | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | Mute | - * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | | | | | | | FN4 | | FN6 | | PrSc | ScLk | Paus | | Vol Up | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | | | | | | |------| |------| Stop | Prev | Play | Next | Sel | Vol Dn | - * |--------+------+------+------+------+------| FN4 | | FN7 |------+------+------+------+------+--------| - * | | | | | | | | | | | | | | | | - * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | | | | | | | | | | | | - * `----------------------------------' `----------------------------------' - * ,-------------. ,-------------. - * | | | | | | - * ,------|------|------| |------+------+------. - * | | | | | | | | - * | | |------| |------| | | - * | | | | | | | | - * `--------------------' `--------------------' - * - * - */ - - KEYMAP( // layer 1 : function and media keys - // left hand - FN0, F1, F2, F3, F4, F5, F11, - TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN4, - TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, - TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN4, - TRNS,TRNS,TRNS,TRNS,TRNS, - TRNS,TRNS, - TRNS, - TRNS,TRNS,TRNS, - // right hand - F12, F6, F7, F8, F9, F10, MUTE, - FN6, TRNS,PSCR,SLCK,PAUS,TRNS,VOLU, - MSTP,MPRV,MPLY,MNXT,MSEL,VOLD, - FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, - TRNS,TRNS,TRNS,TRNS,TRNS, - TRNS,TRNS, - TRNS, - TRNS,TRNS,TRNS - ), - - - /* - * Keymap: Numpad Layer (Layer 2) - * - * ,--------------------------------------------------. ,--------------------------------------------------. - * | Power | | | | | | | | | | NmLk | KP / | KP * | KP - | | - * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | Sleep | | | | | | FN5 | | FN4 | | KP 7 | KP 8 | KP 9 | KP + | | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | Wake | | | | | |------| |------| | KP 4 | KP 5 | KP 6 | KP + | | - * |--------+------+------+------+------+------| FN7 | | FN4 |------+------+------+------+------+--------| - * | | | | | | | | | | | KP 1 | KP 2 | KP 3 |KP Ent| | - * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | | | | | | | KP 0 | | KP . |KP Ent| | - * `----------------------------------' `----------------------------------' - * ,-------------. ,-------------. - * | | | | | | - * ,------|------|------| |------+------+------. - * | | | | | | | | - * | | |------| |------| | | - * | | | | | | | | - * `--------------------' `--------------------' - * - */ - - KEYMAP( // layer 2: numpad - // left hand - PWR, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, - SLEP,TRNS,TRNS,TRNS,TRNS,TRNS, FN5, - WAKE,TRNS,TRNS,TRNS,TRNS,TRNS, - TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, FN7, - TRNS,TRNS,TRNS,TRNS,TRNS, - TRNS,TRNS, - TRNS, - TRNS,TRNS,TRNS, - // right hand - TRNS,TRNS,NLCK,PSLS,PAST,PMNS,TRNS, - FN4,NO, P7, P8, P9, PPLS,TRNS, - NO, P4, P5, P6, PPLS,TRNS, - FN4,NO, P1, P2, P3, PENT,TRNS, - P0, TRNS,PDOT,PENT,TRNS, - TRNS,TRNS, - TRNS, - TRNS,TRNS,TRNS - ), - - - /* - * Keymap: QWERTY Gaming Layer (Layer 3) - * - * ,--------------------------------------------------. ,--------------------------------------------------. - * | = | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | - | - * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | Tab | Q | W | E | R | T | Fn4 | | Fn4 | Y | U | I | O | P | [ | - * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| - * | CapsLk | A | S | D | F | G |------| |------| H | J | K | L | ; | ' | - * |--------+------+------+------+------+------| Fn1 | | Fn2 |------+------+------+------+------+--------| - * | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift | - * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' - * | LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI | - * `----------------------------------' `----------------------------------' - * ,-------------. ,-------------. - * | LCtr | LAlt | | Ralt | RCtr | - * ,------|------|------| |------+------+------. - * | | | Home | | PgUp | | | - * | BkSp | Del |------| |------| Enter| Space| - * | | | End | | PgDn | | | - * `--------------------' `--------------------' - * - */ - - KEYMAP( // layer 3 : QWERTY Gaming - // left hand - EQL, 1, 2, 3, 4, 5, ESC, - TAB, Q, W, E, R, T, FN4, - CAPS,A, S, D, F, G, - LSFT,Z, X, C, V, B, FN1, - LGUI,GRV, INS,LEFT,RGHT, - LCTL,LALT, - HOME, - BSPC,DEL, END, - // right hand - ESC, 6, 7, 8, 9, 0, MINS, - FN4, Y, U, I, O, P, BSLS, - H, J, K, L, SCLN,QUOT, - FN2, N, M, COMM,DOT, SLSH,RSFT, - UP,DOWN,LBRC,RBRC,RGUI, - RALT,RCTL, - PGUP, - PGDN,ENT, SPC - ), - -}; - -/* id for user defined functions & macros */ -enum function_id { - TEENSY_KEY, -}; - -/* - * Fn action definition - */ -static const uint16_t PROGMEM fn_actions[] = { - ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key - ACTION_LAYER_MOMENTARY(1), // FN1 - switch to Layer1 - ACTION_LAYER_MOMENTARY(2), // FN2 - switch to Layer2 - ACTION_LAYER_MOMENTARY(3), // FN3 - switch to Layer3 - ACTION_LAYER_SET_CLEAR(0), // FN4 - set Layer0 - ACTION_LAYER_SET(1, ON_PRESS), // FN5 - set Layer1 - ACTION_LAYER_SET(2, ON_PRESS), // FN6 - set Layer2 - ACTION_LAYER_SET(3, ON_PRESS), // FN7 - set Layer3 -}; - -/* - * Defining the Teensy Key action_function - */ -void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - // print("action_function called\n"); - // print("id = "); phex(id); print("\n"); - // print("opt = "); phex(opt); print("\n"); - - if (id == TEENSY_KEY) { - clear_keyboard(); - print("\n\nJump to bootloader... "); - _delay_ms(50); - bootloader_jump(); // should not return - print("not supported.\n"); - } - -}