From: tmk Date: Wed, 25 Sep 2013 11:41:40 +0000 (+0900) Subject: Change for default keymap of keymap editor X-Git-Url: https://git.friedersdorff.com/?a=commitdiff_plain;h=ea5938da1a2172980f6e58fb0f8b300d0b4f1a43;p=max%2Ftmk_keyboard.git Change for default keymap of keymap editor --- diff --git a/converter/m0110_usb/keymap.c b/converter/m0110_usb/keymap.c index 02c6ef9c..031c881b 100644 --- a/converter/m0110_usb/keymap.c +++ b/converter/m0110_usb/keymap.c @@ -126,12 +126,12 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = { * |Ctl |Gui | Space |Alt| \|Lft|Rgt|Dn | | 0| .| | * `---------------------------------------------------------' `---------------' */ - KEYMAP( + [0] = KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, CLR, EQL, PSLS,PAST, TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS, - LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, FN1, P4, P5, P6, PPLS, + LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, FN15, P4, P5, P6, PPLS, LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT, - LCTL,LGUI, FN0, LALT,FN2, LEFT,RGHT,DOWN, P0, PDOT + LCTL,LGUI, FN16, LALT,FN31,LEFT,RGHT,DOWN, P0, PDOT ), /* Cursor Layer(WASD, IJKL) * ,---------------------------------------------------------. ,---------------. @@ -146,13 +146,21 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = { * |Ctl |Gui | Space |Alt | \|Hom|End|PgD| | 0| .| | * `---------------------------------------------------------' `---------------' */ - KEYMAP( + [3] = KEYMAP( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST, CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS, - LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN1, P4, P5, P6, PPLS, + LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN15, P4, P5, P6, PPLS, LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT, - LCTL,LGUI, FN0, LALT,FN2, HOME,END, PGDN, P0, PDOT + LCTL,LGUI, FN16, LALT,FN31,HOME,END, PGDN, P0, PDOT ), + [4] = KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST, + CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS, + LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN15, P4, P5, P6, PPLS, + LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT, + LCTL,LGUI, FN16, LALT,FN31,HOME,END, PGDN, P0, PDOT + ), + [7] = {}, }; @@ -164,9 +172,38 @@ const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = { #else static const uint16_t fn_actions[] PROGMEM = { #endif - [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE), // Layer switch with Tap key Space - [1] = ACTION_LAYER_TAP_KEY(1, KC_ENTER), // Layer switch with Tap key Enter - [2] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_BSLS), // LALT with Tap key Backslash + [0] = ACTION_LAYER_MOMENTARY(1), + [1] = ACTION_LAYER_MOMENTARY(2), + [2] = ACTION_LAYER_MOMENTARY(3), + [3] = ACTION_LAYER_MOMENTARY(4), + [4] = ACTION_LAYER_MOMENTARY(5), + [5] = ACTION_LAYER_MOMENTARY(6), + [6] = ACTION_LAYER_MOMENTARY(7), + [7] = ACTION_LAYER_TOGGLE(1), + [8] = ACTION_LAYER_TOGGLE(2), + [9] = ACTION_LAYER_TOGGLE(3), + [10] = ACTION_LAYER_TAP_TOGGLE(1), + [11] = ACTION_LAYER_TAP_TOGGLE(2), + [12] = ACTION_LAYER_TAP_TOGGLE(3), + [13] = ACTION_LAYER_TAP_KEY(1, KC_F), + [14] = ACTION_LAYER_TAP_KEY(2, KC_J), + [15] = ACTION_LAYER_TAP_KEY(3, KC_ENTER), + [16] = ACTION_LAYER_TAP_KEY(4, KC_SPACE), + [17] = ACTION_LAYER_TAP_KEY(5, KC_SCOLON), + [18] = ACTION_LAYER_TAP_KEY(6, KC_QUOTE), + [19] = ACTION_LAYER_TAP_KEY(7, KC_SLASH), + [20] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_SPACE), + [21] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SPACE), + [22] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_QUOTE), + [23] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENTER), + [24] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC), + [25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPACE), + [26] = ACTION_MODS_ONESHOT(MOD_LCTL), + [27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC), + [28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE), + [29] = ACTION_MODS_ONESHOT(MOD_LSFT), + [30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRAVE), + [31] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_BSLASH), };